Guide to Chemistry: Difference between revisions

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| Vermicetol
| Vermicetol
|colspan=2 | 1 part <span title="1 part Keloderm, 1 part Oxygen, 1 part Phosphorus" style="text-decoration:underline">Dermaline</span>, 1 part <span title="1 part Silicon, 1 part Carbon" style="text-decoration:underline">Kelotane</span>, 1 part <span title="Grind Solar Grub Meat" style="text-decoration:underline>200V</span>, 0.1 part Phoron, 5 parts Phoron (Catalyst) → 3 parts Vermicetol
|colspan=2 | 1 part <span title="1 part Keloderm, 1 part Oxygen, 1 part Phosphorus" style="text-decoration:underline">Dermaline</span>, 1 part <span title="1 part Silicon, 1 part Carbon" style="text-decoration:underline">Kelotane</span>, 1 part <span title="Grind Solar Grub Meat" style="text-decoration:underline>200V</span>, 0.1 part Phoron, 5 parts Phoron (Catalyst) → 3 parts Vermicetol
|-
| Living Agent
|colspan=2 | 1 part Tricordrazine, 1 part <span title="Grind metroid meat" style="text-decoration:underline">Liquid Life</span>, 1 part Sugar → 2 parts Living Agent
|-
| Performance Peaker
|colspan=2 | 1 part Hyperzine, 1 part <span title="Grind metroid meat" style="text-decoration:underline">Liquid Life</span>, 1 part Inaprovaline → 2 parts Performance Peaker
|-
| Burning Bicard
|colspan=2 | 1 part <span title="Grind dragon meat" style="text-decoration:underline">Liquid Fire</span>, 1 part Bicardine, 1 part Oxygen → 2 parts Burning Bicard
|-
| Flame Cure
|colspan=2 | 1 part <span title="Grind dragon meat" style="text-decoration:underline">Liquid Fire</span>, 1 part Myelamine, 1 part Kelotane → 2 parts Flame Cure
|-
| Neo Kelotane
|colspan=2 | 1 part <span title="Grind phoron dragon meat" style="text-decoration:underline">Neo Liquid Fire</span>, 1 part Kelotane, 1 part Iron → 2 parts Neo Kelotane
|-
| Blood Sealer
|colspan=2 | 1 part <span title="Grind phoron dragon meat" style="text-decoration:underline">Neo Liquid Fire</span>, 1 part Glucose, 1 part Hydrogen→ 2 parts Blood Sealer
|-
| Purifying Agent
|colspan=2 | 1 part <span title="Grind deathclaw meat" style="text-decoration:underline">Deathblood</span>, 1 part Carthatoline, 1 part Hyronalin→ 2 parts Purifying Agent
|-
| Cleansing Agent
|colspan=2 | 1 part <span title="Grind deathclaw meat" style="text-decoration:underline">Deathblood</span>, 1 part Antitoxin, 1 part Hyronalin→ 2 parts Cleansing Agent
|-
| Souldew
|colspan=2 | 1 part Alkysine, 1 part Tricordrazine, 1 part Sulfur → 3 parts Souldew
|-
| Quadcord
|colspan=2 | 1 part Tricordrazine, 1 part Phoron, 1 part Sulphuric Acid → 3 parts Quadcord
|-
| Juggernog
|colspan=2 | 1 part Paracetamol, 1 part Tramadol, 1 part Synaptizine, 1 part Mercury → 4 parts Juggernog
|-
| Curea
|colspan=2 | 1 part Antitoxin, 1 part Adranol, 1 part Inaprovaline, 1 part Carbon → 4 parts Curea
|-
| Liquid Angel/Liquid Healer
|colspan=2 | 1 part Bicardine, 1 part Kelotane, 1 part Liquid Life, 1 part Carpotoxin, 1 part Quadcord, 1 part Cryptobolin → 6 parts Liquid Angel
|-
| Phoenix Breath
|colspan=2 | 1 part Vermicetol, 1 part Liquid Life, 1 part <span title="Grind phoron dragon meat" style="text-decoration:underline">Neo Liquid Fire</span>, 1 part Souldew, 1 part Phoron, 1 part Dermaline → 6 parts Phoenix Breath
|-
|-
! colspan=3 | 🧠 Organ Repair Medicine
! colspan=3 | 🧠 Organ Repair Medicine
Line 321: Line 363:
| Androgynorovir (Bootleg) (Intersexed)
| Androgynorovir (Bootleg) (Intersexed)
|colspan=2 | 1 part Amorphorovir, 10 parts Cola, 10 parts Berry Juice → 1 part Androgynorovir
|colspan=2 | 1 part Amorphorovir, 10 parts Cola, 10 parts Berry Juice → 1 part Androgynorovir
|-
|}
Underlined ingredients are not in the dispenser; mouse-over to see how to acquire that chemical.
==Medicine==
The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance. Formulas are formatted to be "mechanical recipe (how the game calculates it) '''OR''' practical recipe (how to make a bottle or two's worth using only a single beaker)". Underlined ingredients are not in the dispenser; mouse-over to see how to acquire that chemical.
<!-- This is a work in progress, please poke me @bibbob at the wiki channel in the discord if I missed anything or advise. I will organize this in time. Feel free to edit. -->===Core Healing Medicines===
These healing drugs form the "core" drugs used to heal the most common forms of damage. All other medical drugs outside of this section are either harder to make upgrades, or highly specific forms of healing for rarer situations. It's always good to have these chemicals around at the very least.{{Chem
|chemical = Inaprovaline
|formula = 1 part Oxygen, 1 part Carbon, 1 part Sugar -> 3 parts Inaprovaline
'''OR''' 40 Oxygen, 40 Carbon, 40 Sugar -> 120 Inaprovaline
|effects = Inaprovaline is a cardiac and synaptic stimulant. Commonly used to stabilize patients - it stops the rate of decline in a patient's body if it has reached 0% or lower. Weak painkiller. Metabolizes at 0.1 units per tick. Overdose is 60 units. Also arrests (most) allergic reactions.
|treats=Stabilizing}}
{{Chem
|chemical = Tricordrazine
|formula = 1 part Inaprovaline, 1 part Dylovene
'''OR''' 20 Carbon, 20 Oxygen, 20 Sugar, 20 Nitrogen, 20 Potassium, 20 Silicon -> 120 Tricordrazine
|effects = Originally derived from Cordrazine; will heal all damage types. Often used in a wide range of applications. The healing effect is weak, but as with Dylovene, there is no danger of overdose.
|treats=General Damage}}
{{Chem
|chemical = Bicaridine
|formula = 1 part <span title="" style="text-decoration:underline">Inaprovaline</span>, 1 part Carbon -> 2 parts Bicaridine
'''OR''' 20 oxygen, 20 sugar, 80 carbon -> 120u bicard
|effects = An analgesic which is highly effective at treating brute damage. It is useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries. A (poisonous) overdose will gradually slow internal bleeding. Metabolizes at 0.2 units per tick. Overdose is 30 units.
|treats=Brute}}
{{Chem
|chemical = Kelotane
|formula = 1 part Silicon, 1 part Carbon -> 2 parts Kelotane
'''OR''' 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane
|effects = Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns. Metabolizes at 0.2 units per tick. Overdose is 30 units.
|treats=Burn}}
{{Chem
|chemical = Dermaline
|formula = 1 part <span title="" style="text-decoration:underline">Kelotane</span>, 1 part Oxygen, 1 part Phosphorus -> 3 parts Dermaline
'''OR''' 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane
|effects = Used for treating burns. Works faster than Kelotane, but can be used simultaneously with it, to increase the effect.. Metabolizes at 0.2 units per tick. Overdose is 15 units.
|treats=Burn}}
{{Chem
|chemical = Dylovene
|formula = 1 part Silicon, 1 part Nitrogen, 1 part Potassium -> 3 part Dylovene
'''OR''' 40 Silicon, 40 Nitrogen, 40 Potassium -> 120 Dylovene
|effects = A broad-spectrum anti-toxin. Heals toxin damage; will also shorten the durations of drug-related hallucinations and sleepiness, and remove toxic substances in the blood. Metabolizes at 0.2 units per tick. Does not overdose.
|treats=Toxin}}
{{Chem
|chemical = Dexalin
|formula = 2 part Oxygen, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 1 unit <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) -> 1 part Dexalin, 1 unit Phoron
'''OR''' 20 Phoron, 120 Oxygen -> 60 Dexalin, 14 Phoron
|effects = Used for treating oxygen deprivation; slowly heals suffocation damage. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 30 units.
|treats=Suffocation}}
{{Chem
|chemical = Dexalin Plus
|formula = 1 part <span title="2 part Oxygen, 0.1 parts Phoron, 1 unit Phoron (catalyst)" style="text-decoration:underline">Dexalin</span>, 1 part Carbon, 1 part Iron -> 3 parts Dexalin Plus
'''OR''' 4 phoron, 80 oxygen, 40 carbon, 40 iron -> 120u dexalin plus
|effects = Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss and is useful to keep lung injury patients stable during surgery. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 15 units.
|treats=Suffocation}}
{{Chem
|chemical = Spaceacillin
|formula = 1 part Cryptobiolin, 1 part Inaprovaline
'''OR''' 20 Carbon, 20 Oxygen, 20 Sugar, 20 Oxygen, 20 Potassium, 20 Sugar -> 120 Spaceacillin
|effects = A theta-lactam antibiotic. A common and very useful medicine, effective against many diseases likely to be encountered in space. Slows progression of diseases. Treats infections. Overdose is 30 units.
|treats=Wound/Viral Infections}}


|}


{{Wip|assign = xn--qm8h}}
{{Chem
|chemical = Corophizine
|formula = 1 part Spaceacillin, 1 part Carbon, 0.1 part Phoron (used), 5 units Phoron (catalyst)
'''OR''' 5 Carbon, 5 Oxygen, 5 Sugar, 5 Oxygen, 5 Potassium, 5 Sugar, 30 Carbon, 3+5 Phoron -> 30 Corophizine
|effects = A wide-spectrum antibiotic, it can treat bacterial infections (but not viruses) better than Spaceacillin. Side-effects include: hallucinations, shortness of breath, fainting, spontaneous tendon rupture. For professional care use only.
|treats=Major Wound Infections}}


== Pain Medication ==


{{Chem2|Oxycodone|
{{Chem
complexity = 3|
|chemical = Peridaxon
category = 💢|
|formula = 2 parts Bicardine, 2 parts Clonexadone, 10 units Phoron (catalyst)
formula = 1u Ethanol + 1u Tramadol + 1u Phoron (Catalyst) → 2u Oxycodone|
'''OR''' 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 20 Carbon, 10 Sugar, 10 Oxygen, 20 Carbon -> 16 Phoron, 60 Peridaxon
practical = 5u Carbon + 5u Oxygen + 5u Sugar → 15u Inaprovaline + 15u Nitrogen + 15u Water → 30u Paracetamol + 30u Ethanol + 30u Oxygen → 90u Tramadol + 90u Ethanol + 1u Phoron (Catalyst) → 180u Oxycodone + 1u Phoron|
|effects = Used to encourage recovery of internal organs and nervous systems; will restore damage to internal organs, including mending ruptured lungs. (Results in two units instead of four.)
synth = Carbon,70,Oxygen,10,Sugar,10,Nitrogen,30,Water,30,Ethanol,150|
|treats=General Organ Damage}}
notes = Makes 1 part. An effective and very addictive painkiller. Overdose is 20 units.|
}}


{{Chem2|Tramadol|
complexity = 2|
category = 💢|
formula = 1u <span title="1u Inaprovaline, 1u Nitrogen, 1u Water" style="text-decoration:underline">Paracetamol</span> + 1u Ethanol + 1u Oxygen → 3u Tramadol|
practical = 10u Carbon + 10u Sugar + 10u Oxygen → 30u Inaprovaline + 30u Nitrogen + 30u Water → 60u Paracatamol + 30u Ethanol + 30u Oxygen → 90 Tramadol + 30 Paracetamol|
synth = Oxygen,70,Carbon,10,Sugar,10,Nitrogen,30,Water,30,Ethanol,60|
notes = A simple, yet effective painkiller. Very effective for patients in shock. Overdoses at 30 units, causing hallucinations.|
}}


{{Chem2|Paracetamol|
{{Chem
complexity = 1|
|chemical = Cryoxadone
category = 💢|
|formula = 1 part <span title="2 part Oxygen, 0.1 parts Phoron, 1 unit Phoron (catalyst)" style="text-decoration:underline">Dexalin</span>, 1 part Water, 1 part Oxygen -> 3 parts Cryoxadone
formula = 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span>, 1 part Nitrogen, 1u Water → 2u Paracetamol|
'''OR''' 10 Phoron, 40 Oxygen, 20 Water, 20 Oxygen, -> 60 Cryoxadone, 8 Phoron
practical = 10 Carbon, 10 Oxygen, 10 Sugar, 30 Nitrogen, 30 Water → 60 Paracetamol|
|effects = Required for the proper function of cryogenics. It heals all standard types of damage very swiftly, but only works in temperatures under 170K (usually this means cryo cells). Heals clone damage slowly, such as caused by cloning or [[Slime]]s. Metabolizes at 0.2 units per tick. Does not overdose.
synth = Carbon,10,Oxygen,10,Sugar,10,Nitrogen,30,Water,30|
|treats=Most External Damage Types / Clone Damage}}
notes = Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Overdose is 60 units, causing hallucinations.|
}}


== Cuts, Bruising, and Bleed Medication ==


{{Chem2|Bicaridine|
{{Chem
complexity = 2|
|chemical = Clonexadone
category = 🩹|
|formula = 1 part <span title="1 part Dexalin, 1 part Water, 1 part Oxygen" style="text-decoration:underline">Cryoxadone</span>, 1 part Sodium, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) -> 2 parts Clonexadone, 5 units Phoron
formula = 1u [[#Inaprovaline|Inaprovaline]] + 1u Carbon → 2u Bicaridine|
'''OR''' 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium -> 60 Clonexadone, 16 Phoron
practical = 10u Carbon + 10u Oxygen + 10u Sugar → 30u [[#Inaprovaline|Inaprovaline]] + 30 Carbon → 60u Bicaridine|
|effects = Heals standard damage the same as Cryoxadone. This chemical reforms clones much faster then Cryoxadone. This includes damage done by [[Slime]]s. Best used in cryo cells. Only works in temperatures under 170K (usually this means cryo cells). The lower the temperature, the better it works.
synth = Carbon,40,Oxygen,10,Sugar,10|
|treats=Clone Damage}}
overdose = 30|
notes = Bicaridine is an analgesic medication and can be used to treat blunt trauma. An overdose of bicaridine can result in halting bleeding, both internal and external. Metabolizes at 0.2 units per tick.|
injection=Removes 4 brute damage from a random limb per 1u metabolized.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


{{Chem2|Bicaridaze|
complexity = 3|
category = 🩹|
formula = 2u [[#Bicaridine|Bicaridine]] + 1u [[#Foaming Agent|FoamingAgent]] → 2u Bicaridaze|
practical = 10u Carbon + 10u Oxygen + 10u Sugar → 30u [[#Inaprovaline|Inaprovaline]] + 30 Carbon → 60u [[#Bicaridine|Bicaridine]] + 30u Lithium + 30u Hydrogen → 60u [[#Bicaridine|Bicaridine]] + 30u [[#Foaming Agent|FoamingAgent]] → Distiller → 60u Bicaridaze|
overdose = 22.5|
notes = Bicaridaze is a topical variant of the chemical Bicaridine. It will [[#Distillers|⚗️ distil]] in the range of 373.15 to 393.15 Kelvin|
patches=Metabolises at 75% of the normal rate. Heals 6 points of brute damage from a random limb per 1u metabolized|
injection=Adds two points of toxins per 1u metabolized.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


{{Chem2|Vermicetol|
{{Chem
complexity = 2|
|chemical = Glucose
category = 🩹|
|formula = 1 part <span title="" style="text-decoration:underline">Salt</span>, 1 part Water, 1 part Sugar -> 1 parts Glucose
formula = 1u [[#Kelotane|Kelotane]] + 1u [[#Dermaline|Dermaline]] + 1u 200V + 0.1u Phoron → 3 parts Vermicetol|
'''OR''' 30 Sodium, 30 Chlorine, 30 Water, 30 Sugar-> 30 Glucose
practical = 20u [[#Kelotane|Kelotan]] + 20u [[#Dermaline|Dermaline]] + 20u 200V + 2u Phoron → 60 parts Vermicetol|
|effects = Used for critically malnourished patients and voidsuited workers, restores blood on injection.
overdose = 15|
|treats=Blood}}
notes = This chemical heals Brute damage at a greater rate than Bicaridine. 200V is created by grinding up solar grub meat or voltatoes.|
injection=Removes 8 brute damage from a random limb per 1u metabolized.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


{{Chem2|Alizene|
complexity = 3|
category = 🩹|
formula = 1 part [[#Bicaridine|Bicaridine]] + 1 part Serazine + 1 part Tungsten → 3 parts Alizene|
practical = 20 part [[#Bicaridine|Bicaridine]] + 20 part Serazine + 20 part Tungsten → 60 parts Alizene|
overdose = 30|
notes = A derivative from bicaridine enhanced by serazine to more effectively mend flesh, but is ineffective against internal haemorrhages. Serazine can be gained from grinding up sweet breeze flowers.|
injection=Removes 12 brute damage from a random limb per 1u metabolized.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


{{Chem2|Myelamine|
===Painkillers===
complexity = 2|
{{Chem
category = 🩸|
|chemical = Paracetamol
formula = 1u Bicaridine + 2u Iron + 1u Spider Toxin → 2u Myelamine|
|formula = 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span>, 1 part Nitrogen, 1 part Water -> 2 parts Paracetamol
practical = 30u Bicaridine + 60u Iron + 30u Spider Toxin → 60u Myelamine|
'''OR''' 10 Carbon, 10 Oxygen, 10 Sugar, 30 Nitrogen, 30 Water -> 60 Paracetamol
overdose = 15|
|effects = Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Overdose is 60 units, causing hallucinations.
notes = Used to rapidly clot internal haemorrhages by increasing the effectiveness of platelets. Incredibly difficult to make, but can be ordered by cargo in 'clotting crates'.|
|treats=Pain}}
}}


{{Chem2|Myelamine|
complexity = 2|
category = 🩸|
formula = 1u Bicaridine + 2u Iron + 1u Kelotane + 1u Blue Sap → 1u Myelamine|
practical = 15u Bicaridine + 30u Iron + 15u Kelotane + 15u Blue Sap → 15u Myelamine|
overdose = 15|
notes = Used to rapidly clot internal haemorrhages by increasing the effectiveness of platelets. Incredibly difficult to make, but can be ordered by cargo in 'clotting crates'.|
}}


== Burn Medication ==
{{Chem
|chemical = Tramadol
|formula = 1 part <span title="1 part Inaprovaline, 1 part Nitrogen, 1 part Water" style="text-decoration:underline">Paracetamol</span>, 1 part Ethanol, 1 part Oxygen -> 3 parts Tramadol
'''OR''' 10 Carbon, 10 Sugar, 10 Oxygen, 30 Nitrogen, 30 Water, 30 Ethanol, 30 Oxygen -> 90 Tramadol, 30 Paracetamol
|effects = A simple, yet effective painkiller. Very effective for patients in shock. Overdoses at 30 units, causing hallucinations.
|treats=Pain}}


{{Chem2|Kelotane|
complexity = 1|
category = 🔥|
formula = 1u Silicon + 1u Carbon → 2u Kelotane|
practical = 30u Carbon + 30u Silicon → 60 Kelotane|
synth = Silicon,30,Carbon,30
|notes = Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns. Metabolizes at 0.2 units per tick. Overdose is 30 units.|
}}


{{Chem2|Dermaline|
{{Chem
complexity = 2|
|chemical = Oxycodone
category = 🔥|
|formula = 1 part Ethanol, 1 part <span title="1 part Paracetamol, 1 part Ethanol, 1 part Oxygen" style="text-decoration:underline">Tramadol</span>, 5 units Phoron (Catalyst) -> 1 Part Oxycodone, 5 units Phoron
formula = 1u Kelotane + 1u Oxygen + 1u Phosphorus → 3u Dermaline|
'''OR''' 5 Phoron, 5 Carbon, 5 Sugar, 5 Oxygen, 15 Nitrogen, 15 Water, 30 Ethanol, 30 Oxygen, 90 Ethanol -> 90 Oxycodone, 5 Phoron
practical = 40 Carbon + 40 Silicon + 20 Oxygen + 20 Phosphorous → 60u Dermaline|
|effects = An effective and very addictive opioid painkiller. Patients are slowed. Overdose is 20 units, causing hallucinations and disorientation.
synth = Carbon,10,Silicon,10,Oxygen,20,Phosphorus,20
|treats=Pain}}
|notes = Used for treating burns. Works faster than Kelotane, but can be used simultaneously with it, to increase the effect.. Metabolizes at 0.2 units per tick. Overdose is 15 units.|
===Superior Healing Medicines===
}}
These healing drugs are either upgraded versions of existing drugs or contain very powerful forms of healing which are very good to have, provided you went through the effort to create them. They are harder to make / need reagents outside of chemistry to make them.  {{Chem
|chemical = Vermicetol
|formula = 1 part Dermaline <span title="1 part Kelotane, 1 part Oxygen, 1 part Phosphorus" style="text-decoration:underline">Dermaline</span>, 1 part <span title="1 part Silicon style="text-decoration:underline">Kelotane</span>1 part 200V, 0.1 part Phoron (Catalyst), 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>
'''OR''' 10 Silicon, 10 Carbon, 10 Oxygen, 10 Phosphorus, 10 200V, 0.1 Phoron, 5 Phoron (Catalyst) -> 30 Vermicetol, 5 Phoron
|effects = An effective treatment for Brute damage, healing at a greater rate than bicaridine. 200V is found in solar grubs. Overdose at 15 units.
|treats=Brute}}


== Organ Repair Medication ==


{{Chem2|Alkysine|
{{Chem
complexity = 3|
|chemical = Osteodaxon
category = 🧠|
|formula = 2 parts <span title="1 part Inaprovaline, 1 part Carbon" style="text-decoration:underline">Bicaridine</span>, 1 part <span title="Extract from space carp fillets" style="text-decoration:underline">Carpotoxin</span>, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) ->  2 parts Osteodaxon
formula = 1u Chlorine + 1u Nitrogen + 1u [[#Dylovene|Dylovene]] → 3u Alkysine|
|effects = An experimental drug used to heal bone fractures. While the fractures are healing, the patient will be unable to stand or move. Repairs very quickly, less than one unit is required to repair broken bones. Overdose at 15 units.
practical = 20u Chlorine + 20u Nitrogen + 20u [[#Dylovene|Dylovene]] → 60u Alkysine|
|treats=Broken Bones}}
overdose = 30|
notes = Used for treating brain damage. Slighly lessens the pain. Metabolizes at 0.05 units per tick.|
patches=Same as injection.|
injection=Removes 8 points of brain damage per 1u metabolised and offers 10 points of painkillers.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


{{Chem2|Imidazoline|
complexity = 2|
category = 👁️|
formula = 1 part Hydrogen, 1 part Carbon, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> -> 2 parts Imidazoline|
practical = 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Carbon, 30 Hydrogen -> 60 Imidazoline|
notes = For treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes. Metabolizes at 0.2 units per tick. Overdose is 30 units.|
}}


{{Chem2|Osteodaxon|
{{Chem
complexity = 2|
|chemical = Myelamine
category = 🦴|
|formula = 1 part <span title="1 part Inaprovaline, 1 part Carbon" style="text-decoration:underline">Bicaridine</span>, 1 part <span title="Grind giant spider meat" style="text-decoration:underline">Spidertoxin</span>, 2 parts Iron -> 2 parts Myelamine
formula = 2 part Bicardine, 1 part Carpotoxin, 0.1 part Phoron, 5 part Phoron (catalyst) -> 2 part Osteodaxon|
'''OR''' 5 Oxygen, 5 Sugar, 20 Carbon, 30 Iron, 60 Spidertoxin, 30 Iron -> 60 Myelamine, 30 Spidertoxin
practical = 2 part Bicardine, 1 part Carpotoxin, 0.1 part Phoron, 5 part Phoron (catalyst) -> 2 part Osteodaxon|
|effects = Used to rapidly clot internal hemorrhages by increasing the effectiveness of platelets. Incredibly difficult to make, but can be ordered by cargo in 'clotting crates'. Or ask the miners for dead giant spiders; you can butcher them using a sharp object, or you can use a gibber to get extra meat.
notes = This chemical is used to treat broken Bones, a single unit is capable of mending a fracture by itself, side effect is a intense, if temporary, pain.|
|treats=Internal Bleeding}}
}}


{{Chem2|Respirodaxon|
complexity = 2|
category = 🫁|
formula = 2 parts Dexalin Plus, 2 parts Biomass, 1 part Phoron, 5 units Phoron (Catalyst)|
practical = 47 Phoron, 40 Oxygen, 20 Carbon, 20 Iron, 5 Sugar, 5 Animal Protein, 5 Sugar, 5 Animal Protein, 5 Sugar, 5 Animal Protein -> 60 Respirodaxon, 20 Biomass|
notes = Used to repair the tissue of the lungs and similar organs. Heals much faster than peridaxon. Overdose is 10 units.|
}}


{{Chem2|Gastirodaxon|
{{Chem
complexity = 2|
|chemical = Rezadone
category = ❤️‍🩹|
|formula = 1 part CarpoToxin, 1 part Cryptobiolin, 1 part Copper
formula = 1 part Carthatoline, 2 parts Biomass, 2 parts Tungsten, 5 units Phoron (Catalyst)|
'''OR''' 30 Carpotoxin, 10 Oxygen, 10 sugar, 10 potassium, 30 Copper -> 90 Rezadone
practical = 15 Phoron, 4 Nitrogen, 4 Potassium, 4 Silicon, 24 Carbon, 8 Protein, 8 Sugar, 24 Tungsten, 24 Tungsten -> 5.8 Phoron, 72 Gastirodaxon|
|effects = A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids without the use of cryo, though excessive consumption has side effects.
notes = Used to repair the tissues of the digestive system, including the appendix, stomach, and intestines. Heals much faster than peridaxon. Overdose is 10 units.|
|treats=Genetic Damage}}
}}


{{Chem2|Hepanephrodaxon|
complexity = 2|
category = ❤️‍🩹|
formula = 2 parts Carthatoline, 2 parts Biomass, 1 part Lithium, 5 units Phoron (Catalyst)|
practical = 25 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon, 10 Lithium, 10 Sugar, 10 Protein, 20 Lithium, 4 Sugar, 4 Protein -> 6 Phoron, 60 Hepanephrodaxon, 2 Biomass|
notes = Used to repair the common tissues involved in filtration, including the liver and kidneys. Heals much faster than peridaxon. Overdose is 10 units.|
}}


{{Chem2|Cordradaxon|
===Specialized Medicines===
complexity = 2|
These healing drugs are used to treat more specific ailments that you will come across usually from more exotic damage sources and are more specialized to treat specifically. {{Chem
category = 🫀|
|chemical = Alkysine
formula = 1 part Potassium Chlorophoride, 2 parts Biomass, 2 parts bicaridine, 5 units Phoron (Catalyst)|
|formula = 1 part Chlorine, 1 part Nitrogen, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> -> 2 part Alkysine
practical = 20 Phoron, 35 Chlorine, 10 Ethanol, 10 Water, 5 Sodium, 5 Potassium, 10 Sugar, 40 Carbon, 10 Oxygen, (Remove Table Salt here), 5 Sugar, 5 Animal Protein, 5 Phoron, 5 Protein, 5 Sugar, 5 Phoron, 5 Sugar, 5 Animal Protein -> 10 Potassium Chlorophoride, 60 Cordradaxon, 7.5 Biomass, 5 Phoron|
'''OR''' 20 Nitrogen, 20 Potassium, 20 Silicon, 30 Chlorine, 30 Nitrogen -> 60 Alkysine, 30 Dylovene
notes = Used to repair the specialized tissues involved in the circulatory system, including the heart and spleen. Heals much faster than peridaxon. Overdose is 10 units.|
|effects = Used for treating brain damage. Slighly lessens the pain. Metabolizes at 0.05 units per tick. Overdose is 30 units.
}}
|treats=Brain Damage}}


{{Chem2|Peridaxon|
complexity = 2|
category = ❤️‍🩹|
formula = 2 parts Bicardine, 2 parts Clonexadone, 10 units Phoron (catalyst)|
practical = 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 20 Carbon, 10 Sugar, 10 Oxygen, 20 Carbon -> 16 Phoron, 60 Peridaxon|
notes = Used to encourage recovery of internal organs and nervous systems; will restore damage to internal organs, including mending ruptured lungs. (Results in two units instead of four.)|
}}


<br />
{{Chem
{{Chem2|Peridaxon Alternative|
|chemical = Adranol
complexity = 2|
|formula = 2 parts Milk, 1 part Hydrogen, 1 part Potassium -> 3 parts Adranol
category = ❤️‍🩹|
'''OR''' 60 Milk, 30 Hydrogen, 30 Potassium -> 90 Adranol
formula = 1 part Respirodaxon, 1 part Gastirodaxon, 1 part Hepanephrodaxon, 1 part Cordradaxon|
|effects = Fixes blurred vision, confusion and is the only chem to actually fix the jitters, with the exception of Impedrezene. Use this for resleeved patients, as well as patients being given Peridaxon or Oxycodone.
practical = 16 Phoron, 5 Animal Protein, 6 Sugar, 5 Oxygen, 3 Carbon, 3 Iron, 2 Nitrogen, 2 Potassium, 2 Silicon, 12 Carbon, 6 Tungsten, 3 Lithium, 4 Chlorine, 1 Ethanol, 1 Water, 1 Sodium , 2 Potassium, 4 Carbon, 1 Oxygen -> 72 Peridaxon, 1 Potassium Chlorophoride, 3 Gastirodaxon, 3 Carthatoline, 1.5 Respirodaxon, 4.5 Biomass, 5.4 Phoron, 0.5 Iron, 0.5 Carbon (You should really mix the four ingredients separately, in their own bottles, then bring them together, but, this works if you are in a rush)|
|treats=Jitters, Blurry Vision}}
notes=Used to very slowly heal every organ at once, and is capable of mending ruptured lungs. Results in three times the amount you would expect; 120 units of peridaxon only requires ten units of each of the chems in the recipe. Overdose is 10 units.
}}


== Psychiatric Medication ==


{{Chem2|Methylphenidate|
{{Chem
complexity = 2|
|chemical = Hyronalin
category = 🧠|
|formula = 1 part Radium, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> -> 2 parts Hyronalin
formula = 1 part MindBreaker Toxin, 1 part Hydrogen|
'''OR''' 20 Nitrogen, 20 Potassium, 20 Silicon, 60 Radium -> 120 Hyronalin
practical = 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 20 Hydrogen -> 60 Methylphenidate, 25 Mindbreaker Toxin|
|effects = Basic treatment for radiation damage. Reduces radiation damage more slowly than Arithrazine, but without its painful side effects. Does nothing against toxic damage. Metabolizes at 0.05 units per tick. Overdose is 30 units.
notes = Helps you concentrate. Prescribed for ADHD and similar conditions. Results in 3 units instead of 2.|
|treats=Radiation Sickness}}
}}


{{Chem2|Citalopram|
complexity = 2|
category = 🧠|
formula = 1 part MindBreaker Toxin, 1 part Carbon|
practical = 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 20 Carbon -> 60 Citalopram, 25 Mindbreaker Toxin|
notes = Mild antidepressant. Prescribed for depression and anxiety. Results in 3 units instead of 2.|
}}


{{Chem2|Paroxetine|
{{Chem
complexity = 2|
|chemical = Arithrazine
category = 🧠|
|formula = 1 part <span title="1 part Radium, 1 part Dylovene" style="text-decoration:underline">Hyronalin</span>, 1 part Hydrogen -> 2 parts Arithrazine
formula = 1 part MindBreaker Toxin, 1 part Oxygen, 1 part Inaprovaline|
'''OR''' 10 Nitrogen, 10 Potassium, 10 Silicon, 30 Radium, 60 Hydrogen -> 120 Arithrazine
practical = 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 30 Inaprovaline(10 Oxygen, 10 Sugar, 10 Carbon In a Separate Beaker), 30 Oxygen, -> 90 Paroxetine, 15 Mindbreaker Toxin|
|effects = A very unstable medication used to treat the most extreme cases of radiation poisoning. It works faster than Hyronalin, but will cause some brute damage to the patient (including to the patient's cybernetic limbs). Such damage is very mild at low doses and easily treated at higher doses. It can also treat toxic damage, but not as effective as Dylovene. Metabolizes at 0.05 units per tick. Overdose is 30 units.
notes = Stronger antidepressant, with chance of hallucinations. Prescribed for severe depression.|
|treats=Major Radiation Sickness}}
}}


{{Chem2|Tercozolam|
complexity = 2|
category = 🧠|
formula = 1 part Dylovene, 1 part Lithium, 1 part Ethanol -> 3 part Tercozolam|
practical = 10 Nitrogen, 10 Silicon, 10 Potassium, 30 Lithium, 30 Ethanol -> 90 Tercozolam.|
notes = This chemical is used to treat Episodic Hallucinations(A specific trait that players can take, may be mistakenly called schizophrenia as well).|
}}


== Radiation and DNA Medication ==
{{Chem
|chemical = Prussian Blue
|formula = 3 parts Carbon, 1 part Iron, 3 Parts Nitrogen-> 7 parts Prussian Blue
'''OR''' 30 Carbon, 10 Iron, 30 Nitrogen -> 90 Prussian Blue
|effects = An experimental medicine that halts the effects of radiation sickness, but does not treat radiation damage on its own, best used in conjunction of other radiation meds.
|treats=Prevents Radiation Sickness}}


{{Chem2|Arithrazine|
complexity = 3|
category = ☢️|
formula = 1u [[#Hyronalin|Hyronalin]] + 1u Hydrogen → 2u Arithrazine|
practical = 5u Nitrogen + 5u Potassium + 5u Silicon → 15u [[#Dylovene|Dylovene]] + 15 Radium → 30u [[#Hyronalin|Hyronalin]] + 30u Hydrogen → 60u Arithrazine|
overdose = 30|
notes = Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning. Metabolizes at 0.05 units per tick.|
patches=Same as injection.|
injection=Removes 70 points of radiation damage per 1u metabolised. 60% chance to deal 4 brute damage to a random limb.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


{{Chem2|Hyronalin|
{{Chem
complexity = 2|
|chemical = Ryetalyn
category = ☢️|
|formula = 1 part Arithrazine, 1 part Carbon
formula = 1 part Radium, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> -> 2 parts Hyronalin|
'''OR''' 5 Nitrogen, 5 Potassium, 5 Silicon, 15 Radium, 30 Hydrogen, 60 Carbon -> 120 Ryetalyn
practical = 20 Nitrogen, 20 Potassium, 20 Silicon, 60 Radium -> 120 Hyronalin|
|effects = Repairs disabilities due to genetic damage. One unit is enough. Radiation causes genetic mutations; Note, certain ailments like blindness can be genetic rather then physical.
notes = Basic treatment for radiation damage. Reduces radiation damage more slowly than Arithrazine, but without its painful side effects. Does nothing against toxic damage. Metabolizes at 0.05 units per tick. Overdose is 30 units.|
|treats=Mutations}}
}}


{{Chem2|Rezadone|
complexity = 2|
category = 🧬|
formula = 1 part CarpoToxin, 1 part Cryptobiolin, 1 part Copper|
practical = 30 Carpotoxin, 10 Oxygen, 10 sugar, 10 potassium, 30 Copper -> 90 Rezadone|
notes = A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids without the use of cryo, though excessive consumption has side effects.|
}}


{{Chem2|Ryetalyn|
{{Chem
complexity = 2|
|chemical = Hyperzine
category = 🧬|
|formula = 1 part Sugar, 1 part Phosphorous, 1 part Sulphur
formula = 1 part Arithrazine, 1 part Carbon|
'''OR''' 40 Sugar, 40 Phosphorous, 40 Sulphur -> 120 Hyperzine
practical = 5 Nitrogen, 5 Potassium, 5 Silicon, 15 Radium, 30 Hydrogen, 60 Carbon -> 120 Ryetalyn|
|effects = A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing. Side effects include twitching, nervousness, and psychological addiction. Metabilizes at 0.03 units per tick. Overdose is 15 units.
notes = Repairs disabilities due to genetic damage. One unit is enough.|
}}
}}


== Antitoxins and Sedatives ==


{{Chem2|Adranol|
{{Chem
complexity = 1|
|chemical = Stimm
category = 😵|
|formula = 1 part <u>Left 4 Zed</u>. 1 part <u>Welding Fuel</u>, 5 units <u>Welding Fuel</u> (Catalyst)
formula = 2u Milk + 1u Hydrogen + 1u Potassium → 3u Adranol|
'''OR''' 60 Left 4 Zed, 60 Welding Fuel -> 120 Stimm
practical = 40u Milk + 20u Hydrogen + 20u Potassium → 60 Adranol|
|effects = A homemade version of hyperzine. Gives the same speed boost as hyperzine, but causes brute damage to different limbs and, being technically a toxin, causes toxin damage over time. Overdose is 10.
overdose = 30|
notes = A mild sedative that calms the nerves and relaxes the patient. Use this for resleeved patients, as well as patients being given Peridaxon or Oxycodone.|
patches=Same as injection.|
injection=Removes 8 points of confusion and 25 units of blurry eyes and jitters per 1u metabolised.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}
}}


{{Chem2|Dylovene|
complexity = 2|
category = 🧪|
formula = 1u Nitrogen + 1u Potassium + 1u Silicon → 3u Dylovene|
practical = 20u Nitrogen + 20u Potassium + 20u Silicon → 60u Dylovene|
notes = Dylovene is a broad-spectrum antitoxin. Metabolizes at 0.2 units per tick.|
patches=Same as injection.|
injection=Removes 4 points of toxins, 9 points of hallucinations, and 6 points of drowsyness per 1u metabolised.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


{{Chem2|Cathatoline|
{{Chem
complexity = 2|
|chemical = Ethylredoxrazine
category = 🧪|
|formula = 1 part Oxygen, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Carbon -> 3 parts Ethylredoxrazine
formula = 0.1 part Phoron, 1 part Dylovene, 2 parts Carbon → 2 parts Carthatoline|
'''OR''' 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Oxygen, 30 Carbon -> 90 Ethylredoxrazine
practical = 20 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon -> 60 Carthatoline, 17 Phoron|
|effects = Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. When combined with ethanol, it produces water. It also treats dizziness, sleepiness, and stuttering. Metabolizes at 0.2 units per tick. Overdose is 30 units.
overdose = 22.5|
|treats=Alcohol Poisoning}}
notes = A strong evacuant used to treat severe poisoning. Heals toxins more quickly than dylovene, and can repair liver damage.|
patches=Same as injection.|
injection=Removes 8 toxin damage per 1u metabolized.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


{{Chem2|Soporific|
complexity = 2|
category = 💤|
formula = 1 part Chloral Hydrate, 4 parts sugar|
practical = 60 Chlorine, 20 Ethanol, 20 Water, 80 Sugar -> 100 Soporific|
notes = A less powerful sedative that takes a while to work. Is safe in large quantities. Can be counteracted with Dylovene.|
}}


{{Chem2|Ethylredoxrazine|
<br />
complexity = 2|
{{Chem
category = 🍺|
|chemical = Calcium Carbonate
formula = 1 part Oxygen, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Carbon -> 3 parts Ethylredoxrazine|
|formula = 3 parts Oxygen, 1 part Calcium, 1 part Carbon -> 2 parts Calcium Carbonate
practical = 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Oxygen, 30 Carbon -> 90 Ethylredoxrazine|
'''OR''' 60 Oxygen, 20 Calcium, 20 Carbon -> 40 Calcium Carbonate
notes = Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. When combined with ethanol, it produces water. It also treats dizziness, sleepiness, and stuttering. Metabolizes at 0.2 units per tick. Overdose is 30 units.|
|effects = Calcium Carbonate is a calcium salt commonly used as an antacid. Injected, causes toxin damage, ingested, prevents vomiting.
}}
|treats=Vomiting}}


== Multipurpose Medications ==


{{Chem2|Cryoxadone|
{{Chem
complexity = 2|
|chemical = Leporazine
category = 🧬|
|formula = 1 part Silicon, 1 part Copper, 5 units Phoron (catalyst) -> 2 parts Leporazine, 5 units Phoron
formula = 1 part Dexalin, 1 part Water, 1 part Oxygen -> 3 parts Cryoxadone|
'''OR''' 10 Phoron, 30 Copper, 30 Silicon -> 60 Leporazine, 10 Phoron
practical = 10 Phoron, 40 Oxygen, 20 Water, 20 Oxygen, -> 60 Cryoxadone, 8 Phoron|
|effects = Stabilizes a patient's body temperature. Can be used to bring down a high fever before antibiotics kick in, or to raise the temperature of a hypothermia patient. Metabolizes at 0.2 units per tick. Overdose is 30 units.
notes = Required for the proper function of cryogenics. It heals all standard types of damage very swiftly, but only works in temperatures under 170K (usually this means cryo cells). Heals clone damage slowly, such as caused by cloning or [[Slime]]s. Metabolizes at 0.2 units per tick. Does not overdose.|
|treats=Body Temperature}}
}}


{{Chem2|Clonexadone|
complexity = 2|
category = 🧬|
formula = 1 part Cryoxadone, 1 part Sodium, 0.1 part Phoron, 5u phoron (catalyst) -> 3 parts Cryoxadone|
practical = 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium -> 60 Clonexadone, 16 Phoron|
notes = Heals standard damage the same as Cryoxadone. This chemical reforms clones much faster then Cryoxadone. This includes damage done by [[Slime]]s. Best used in cryo cells. Only works in temperatures under 170K (usually this means cryo cells). The lower the temperature, the better it works.|
}}


{{Chem2|Tricordrazine|
{{Chem
complexity = 2|
|chemical = Synaptizine
category = ⚕️|
|formula = 1 part Lithium, 1 part Sugar, 1 part Water
formula = 1 part Inaprovaline, 1 part Dylovene|
'''OR''' 40 Sugar, 40 Water, 40 Lithium -> 120 Synaptizine
practical = 20 Carbon, 20 Oxygen, 20 Sugar, 20 Nitrogen, 20 Potassium, 20 Silicon -> 120 Tricordrazine|
|effects = Synaptizine is toxic, but treats hallucinations, drowsiness, paralysis, and stunned or weakened patients. It is metabolized very slowly. One unit is enough to treat hallucinations. Actively removes Mindbreaker Toxin from the patient's bloodstream.
notes = Originally derived from Cordrazine; will heal all damage types. Often used in a wide range of applications. The healing effect is weak, but as with Dylovene, there is no danger of overdose.|
|treats=Hallucinations}}
}}
===Organ Healing Medicines===
There are multiple chemicals specifically made to heal organ damage, most of the time you will be making peridaxon as high enough organ damage is normally treated via surgery.  {{Chem
|chemical = Peridaxon
|formula = 2 parts Bicardine, 2 parts Clonexadone, 10 units Phoron (catalyst)
'''OR''' 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 20 Carbon, 10 Sugar, 10 Oxygen, 20 Carbon -> 16 Phoron, 60 Peridaxon
|effects = Used to encourage recovery of internal organs and nervous systems; will restore damage to internal organs, including mending ruptured lungs. (Results in two units instead of four.) <b>Pro-Tip:</b> 1 unit of Peridaxon is 1 damage healed on all organs on a normal crewmember.
|treats=General Organ Damage}}


== Oxygen Deprivation Medication ==


{{Chem2|Dexalin|
{{Chem
complexity = 2|
|chemical = Carthatoline
category = 🫁|
|formula = 0.1 part Phoron, 1 part Dylovene, 2 parts Carbon -> 2 parts Carthatoline
formula = 2 part Oxygen, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) -> 1 part Dexalin, 5 units Phoron|
'''OR''' 20 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon -> 60 Carthatoline, 17 Phoron
practical = 20 Phoron, 120 Oxygen -> 60 Dexalin, 14 Phoron|
|effects = A strong evacuant used to treat severe poisoning. Heals toxins more quickly than dylovene, and can repair liver damage.
notes = Used for treating oxygen deprivation; slowly heals suffocation damage. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 30 units.|
|treats=Major Toxin Damage / Liver Damage}}
}}


{{Chem2|Dexalin Plus|
complexity = 2|
category = 🫁|
formula = 1 part <span title="2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst)" style="text-decoration:underline">Dexalin</span>, 1 part Carbon, 1 part Iron -> 3 parts Dexalin Plus|
practical = 4 phoron, 80 oxygen, 40 carbon, 40 iron -> 120u dexalin plus|
notes = Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss and is useful to keep lung injury patients stable during surgery. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 15 units.|
}}


== Stimulants, Depressants, and Drugs ==
{{Chem
|chemical = Cordradaxon
|formula = 1 part <span title="1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate" style="text-decoration:underline">Potassium Chlorophoride</span>, 2 parts <span title="1 part Protein, 1 part Sugar, 1 part Phoron" style="text-decoration:underline">Biomass</span>, 2 parts <span title="1 part Inaprovaline, 1 part Carbon" style="text-decoration:underline">Bicaridine</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) -> 2 parts Cordradaxon
|effects = An intense organ repair chemical used to treat damage to the heart. Overdose at 10 units.
|treats=Heart Damage}}


{{Chem2|Hyperzine|
<br />{{Chem
complexity = 2|
|chemical = Gastirodaxon
category = 🏃|
|formula = 1 part <span title="1 part Dylovene, 2 parts Carbon, 0.1 part Phoron" style="text-decoration:underline">Carthatoline</span>, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 2 parts <span title="1 part Protein, 1 part Sugar, 1 part Phoron" style="text-decoration:underline">Biomass</span>, 2 parts Tungsten, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) -> 3 parts Gastirodaxon
formula = 1 part Sugar, 1 part Phosphorous, 1 part Sulphur|
|effects = An intense organ repair chemical used to treat damage to the stomach, intestines, and appendix. Overdose at 10 units.
practical = 40 Sugar, 40 Phosphorous, 40 Sulphur -> 120 Hyperzine|
|treats=Stomach Damage}}
notes = A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing. Side effects include twitching, nervousness, and psychological addiction. Metabilizes at 0.03 units per tick. Overdose is 15 units.|
}}


{{Chem2|Synaptizine|
complexity = 2|
category = ♿|
formula = 1 part Lithium, 1 part Sugar, 1 part Water|
practical = 40 Sugar, 40 Water, 40 Lithium -> 120 Synaptizine|
notes = Synaptizine is toxic, but treats hallucinations, paralysis, and stunned or weakened patients. It is metabolized very slowly. One unit is enough to treat hallucinations.|
}}


{{Chem2|Inaprovaline|
{{Chem
complexity = 2|
|chemical = Hepanephrodaxon
category = ⚕️|
|formula = 1 part <span title="1 part Dylovene, 2 parts Carbon, 0.1 part Phoron" style="text-decoration:underline">Carthatoline</span>, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 2 parts <span title="1 part Protein, 1 part Sugar, 1 part Phoron" style="text-decoration:underline">Biomass</span>, 1 part Lithium, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) -> 2 parts Hepanephrodaxon
formula = 1 part Oxygen, 1 part Carbon, 1 part Sugar -> 3 parts Inaprovaline|
|effects = An intense organ repair chemical used to treat damage to the liver, kidneys, and appendix. Overdose at 10 units.
practical = 40 Oxygen, 40 Carbon, 40 Sugar -> 120 Inaprovaline|
|treats=Liver / Kidney Damage}}
notes = Inaprovaline is a cardiac and synaptic stimulant. Commonly used to stabilize patients - it stops the rate of decline in a patient's body if it has reached 0% or lower. Weak painkiller. Metabolizes at 0.1 units per tick. Overdose is 60 units.|
}}


{{Chem2|Leporazine|
complexity = 1|
category = 🌡️|
formula = 1 part Silicon, 1 part Copper, 5 units Phoron (catalyst) -> 2 parts Leporazine, 5 units Phoron|
practical = 10 Phoron, 30 Copper, 30 Silicon -> 60 Leporazine, 10 Phoron|
notes = Stabilizes a patient's body temperature. Can be used to bring down a high fever before antibiotics kick in, or to raise the temperature of a hypothermia patient. Metabolizes at 0.2 units per tick. Overdose is 30 units.|
}}


== Antimicrobial Chemicals ==
{{Chem
|chemical = Respirodaxon
|formula = 2 parts <span title="1 part Dexalin, 1 part Carbon, 1 part Iron" style="text-decoration:underline">Dexalin Plus</span>, 2 parts <span title="1 part Protein, 1 part Sugar, 1 part Phoron" style="text-decoration:underline">Biomass</span>, 1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) -> 2 parts Respirodaxon
|effects = An intense organ repair chemical used to treat damage to the lungs. Overdoes at 10 units.
|treats=Ruptured Lungs}}


{{Chem2|Spaceacillin|
complexity = 2|
category = 🦠|
formula = 1 part Cryptobiolin, 1 part Inaprovaline|
practical = 20 Carbon, 20 Oxygen, 20 Sugar, 20 Oxygen, 20 Potassium, 20 Sugar -> 120 Spaceacillin|
notes = A theta-lactam antibiotic. A common and very useful medicine, effective against many diseases likely to be encountered in space. Slows progression of diseases. Treats infections. Overdose is 30 units.|
}}


{{Chem2|Corophizine|
{{Chem
complexity = 2|
|chemical = Imidazoline
category = 🦠|
|formula = 1 part Hydrogen, 1 part Carbon, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> -> 2 parts Imidazoline
formula = 1 part Spaceacillin, 1 part Carbon, 0.1 part Phoron (used), 5 units Phoron (catalyst)|
'''OR''' 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Carbon, 30 Hydrogen -> 60 Imidazoline
practical = 5 Carbon, 5 Oxygen, 5 Sugar, 5 Oxygen, 5 Potassium, 5 Sugar, 30 Carbon, 3+5 Phoron -> 30 Corophizine|
|effects = For treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes. Metabolizes at 0.2 units per tick. Overdose is 30 units.
notes = A wide-spectrum antibiotic, it can treat infections (including viral) better than Spaceacillin. Side-effects include: hallucinations, shortness of breath, fainting, spontaneous tendon rupture. For professional care use only.|
|treats=Eye Damage}}
}}


== Metabolism and Vore Related Chemicals ==
=== Psychiatric Medication ===
Mostly used for roleplaying purposes.{{Chem
|chemical = Methylphenidate
|formula = 1 part <span title="1 part Silicon, 1 part Hydrogen, 1 part Dylovene" style="text-decoration:underline">Mindbreaker Toxin</span>, 1 part Hydrogen -> 3 parts Methylphenidate
'''OR''' 5 Nitrogen, 5 Potassium, 20 Silicon, 60 Hydrogen -> 120 Methylphenidate
|effects = Improves the ability to concentrate
|treats=ADHD and similar conditions.}}{{Chem
|chemical = Citalopram
|formula = 1 part <span title="1 part Silicon, 1 part Hydrogen, 1 part Dylovene" style="text-decoration:underline">Mindbreaker Toxin</span>, 1 part Carbon -> 3 parts Methylphenidate
'''OR''' 5 Nitrogen, 5 Potassium, 20 Silicon, 20 Carbon -> 60 Citalopram, 25 Mindbreaker Toxin
|effects = Stabilizes the mind a little
|treats=Depression.}}


{{Chem2|Ickypak|
complexity = 2|
category = 🍩|
formula = 1 parts surfactant, 4 parts hyperzine|
practical = 10 Fluorine, 10 Carbon, 5 Sulphuric Acid, 30 Sugar, 30 Phosphorous, 30 Sulphur -> 112.5 Ickypak, 2.5|
notes = Causes involuntary muscle contractions, expelling prey. Has painful side-effects.|
}}


{{Chem2|Unsorbitol|
{{Chem
complexity = 2|
|chemical = Paroxetine
category = 🍩|
|formula = 1 part <span title="1 part Silicon, 1 part Hydrogen, 1 part Dylovene" style="text-decoration:underline">Mindbreaker Toxin</span>, 1 part Oxygen, <span title="1 part Oxygen, 1 part Carbon, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span> -> 3 parts Methylphenidate
formula = 2 parts lipozine, 3 parts unstable mutagen|
'''OR''' 40 Oxygen, 10 Sugar, 5 Nitrogen, 5 Potassium, 20 Silicon, 15 Hydrogen, 10 Carbon -> 90 Paroxetine, 15 Mindbreaker Toxin
practical = 5 Sodium, 5 Chlorine, 10 Ethanol, 10 Radium, 30 Radium, 30 Phosphorus, 30 Chlorine, -> 75 Unsorbitol, 45 Unstable Mutagen|
|effects = Stabilizes the mind greatly, but has a chance of adverse effects.
notes = Causes absorbed prey to be released into a belly. Has extreme side-effects. Consider patient restraints.|
|treats=Severe depression.}}
}}


{{Chem2|Sorbitol|
complexity = 2|
category = 🍩|
formula = 1 parts Unsorbitol, 1 parts phoron|
practical = Should only need a small amount to absorb prey.|
notes = A frothy green liquid, for causing cellular-level hetrogenous structure merging.|
}}


{{Chem2|Lipozine|
{{Chem
complexity = 2|
|chemical = Tercozolam
category = 🏋️|
|formula = 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Lithium, Ethanol -> 3 parts Tercozolam
formula = 1 part Salt, 1 part Ethanol, 1 part Radium|
'''OR''' 10 Nitrogen, 10 Potassium, 10 Silicon, 30 Lithium, 30 Ethanol -> 90 Tercozolam
practical = 20 Sodium, 20 Chlorine, 40 Ethanol, 40 Radium -> 120 Lipozine|
|effects = Stabilizes the mind, preventing episodic hallucinations. Overdose is 60 units.
notes = Causes weight loss upon consumption (lowers satiation level).|
|treats=Episodic hallucinations}}
}}
===Quick Reference===
Quick Reference Sheet - Use only if you know what these do!
{| class="wikitable"
|-
!Chemical!!Formula
|-
|Ammonia
||3 parts Hydrogen, 1 part Nitrogen
|-
|Biomass
|1 part Animal Protein, 1 part Phoron, 1 part Sugar
|- 
|Chloral Hydrate
||1 part Ethanol, 3 parts Chlorine, 1 part Water
|-
|Coolant
||1 part Tungsten, 1 part Oxygen, 1 part Water
|-
|Soporific
||1 part Chloral Hydrate, 4 parts sugar
|-
|Cryptobiolin
||1 part Potassium, 1 part Oxygen, 1 part Sugar
|-
|Diethylamine
||1 part Ammonia, 1 part Ethanol
|-
|Virus Food
||1 part Milk, 1 part Water, 1 part Oxygen
|-
|EMP
||1 part Uranium, 1 part Iron
|-
|Explosion
||1 part Potassium, 1 part Water
|-
|Flash Powder
||1 part Sulphur, 1 part Aluminium, 1 part Potassium
|-
|Foaming Agent
||1 part Lithium, 1 part Hydrogen
|-
|Foam Surfactant
||2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
|-
|Glycerol
||3 parts Corn Oil, 1 part Sulphuric Acid
|-
|Impedrezene
||1 part Mercury, 1 part Oxygen, 1 part Sugar
|-
|Lexorin
||1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
|-
|Lipozine
||1 part Salt, 1 part Ethanol, 1 part Radium
|-
|Metal Foam
||3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
|-
|Luminol
||1 part Hydrogen, 1 part Carbon, 1 part Ammonia
|-
|Napalm
||1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
|-
|MindBreaker Toxin
||1 part Silicon, 1 part Hydrogen, 1 part Dylovene
|-
|Nitroglycerin
||1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
|-
|Paint (Crayon Dust)
||1 part Plasticide, 3 parts Water, 1 part Crayon Dust
|-
|Paint (Ghetto)
||1 part Plasticide, 3 parts Water, 5 parts (Coloring agent)
|-
|Plant-B-Gone
||1 part Toxin, 4 parts Water
|-
|Polytrinic Acid
||1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
|-
|Potassium Chloride
||1 part Potassium, 1 part Sodium Chloride
|-
|Potassium Chlorophoride
||1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
|-
|Solid Phoron
||5 iron, 5 frost oil, 20 phoron
|-
|Plastic
||10 polytrinic acid, 20 plasticide
|-
|Condensed Capsaicin
||2 Capsaicin, 5 Phoron (Catalyst)
|-
|Silicate
||1 part Aluminum, 1 part Silicon, 1 part Oxygen
|-
|Smoke
||1 part Potassium, 1 part Sugar, 1 part Phosphorous
|-
|Sodium Chloride
||1 part Chlorine, 1 part Sodium
|-
|Space Cleaner
||1 part Ammonia, 1 part Water
|-
|Space Drugs
||1 part Mercury, 1 part Sugar, 1 part Lithium
|-
|Space Lube
||1 part Water, 1 part Silicon, 1 part Oxygen
|-
|Sterilizine
||1 part Ethanol, 1 part Dylovene, 1 part Chlorine
|-
|Synthmeat
||5 Blood, 5 Clonexadone
|-
|Thermite
||1 part Iron, 1 part Aluminium, 1 part Oxygen
|-
|Unstable Mutagen
||1 part Radium, 1 part Phosphorus, 1 part Chlorine
|-
|Water
||1 part Oxygen, 2 parts Hydrogen
|-
|Zombie Powder
||5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper


== Other Recipes ==
|}
==Other Recipes==


These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.
These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.


=== Quick Reference ===
===Quick Reference===
Quick Reference Sheet - Use only if you know what these do!
Quick Reference Sheet - Use only if you know what these do!
{| class="wikitable"
{| class="wikitable"
|-
|-
! Chemical !! Formula
!Chemical!!Formula
|-
|-
| Ammonia
|Ammonia
|| 3 parts Hydrogen, 1 part Nitrogen
||3 parts Hydrogen, 1 part Nitrogen
|-
|-
|Biomass
|Biomass
|1 part Animal Protein, 1 part Phoron, 1 part Sugar
|1 part Animal Protein, 1 part Phoron, 1 part Sugar
|-   
|-   
| Chloral Hydrate
|Chloral Hydrate
|| 1 part Ethanol, 3 parts Chlorine, 1 part Water
||1 part Ethanol, 3 parts Chlorine, 1 part Water
|-
|-
| Coolant
|Coolant
|| 1 part Tungsten, 1 part Oxygen, 1 part Water
||1 part Tungsten, 1 part Oxygen, 1 part Water
|-
|-
| Cryptobiolin
|Concrete
|| 1 part Potassium, 1 part Oxygen, 1 part Sugar
|2 parts Calcium, 1 part Silicate, 1 part Water
|-
|-
| Diethylamine
|Cryptobiolin
|| 1 part Ammonia, 1 part Ethanol
||1 part Potassium, 1 part Oxygen, 1 part Sugar
|-
|-
| Virus Food
|Diethylamine
|| 1 part Milk, 1 part Water, 1 part Oxygen
||1 part Ammonia, 1 part Ethanol
|-
|-
| EMP
|Virus Food
|| 1 part Uranium, 1 part Iron
||1 part Milk, 1 part Water, 1 part Oxygen
|-
|-
| Explosion
|EMP
|| 1 part Potassium, 1 part Water
||1 part Uranium, 1 part Iron
|-
|-
| Flash Powder
|Explosion
|| 1 part Sulphur, 1 part Aluminium, 1 part Potassium
||1 part Potassium, 1 part Water
|-
|-
| Foaming Agent
|Flash Powder
|| 1 part Lithium, 1 part Hydrogen
||1 part Sulphur, 1 part Aluminium, 1 part Potassium
|-
|-
| Foam Surfactant
|Foaming Agent
|| 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
||1 part Lithium, 1 part Hydrogen
|-
|-
| Glycerol
|Foam Surfactant
|| 3 parts Corn Oil, 1 part Sulphuric Acid
||2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
|-
|-
| Impedrezene
|Glycerol
|| 1 part Mercury, 1 part Oxygen, 1 part Sugar
||3 parts Corn Oil, 1 part Sulphuric Acid
|-
|-
| Lexorin
|Impedrezene
|| 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
||1 part Mercury, 1 part Oxygen, 1 part Sugar
|-
|-
| Metal Foam
|Lexorin
|| 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
||1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
|-
|-
| Luminol
|Metal Foam
|| 1 part Hydrogen, 1 part Carbon, 1 part Ammonia
||3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
|-
|-
| Napalm
|Luminol
|| 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
||1 part Hydrogen, 1 part Carbon, 1 part Ammonia
|-
|-
| MindBreaker Toxin
|Napalm
|| 1 part Silicon, 1 part Hydrogen, 1 part Dylovene
||1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
|-
|-
| Nitroglycerin
|MindBreaker Toxin
|| 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
||1 part Silicon, 1 part Hydrogen, 1 part Dylovene
|-
|-
| Paint (Crayon Dust)
|Nitroglycerin
|| 1 part Plasticide, 3 parts Water, 1 part Crayon Dust
||1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
|-
|-
| Paint (Ghetto)
|Paint (Crayon Dust)
|| 1 part Plasticide, 3 parts Water, 5 parts (Coloring agent)
||1 part Plasticide, 3 parts Water, 1 part Crayon Dust
|-
|-
| Plant-B-Gone
|Paint (Ghetto)
|| 1 part Polytrinic Acid, 4 parts Diethylamine
||1 part Plasticide, 3 parts Water, 5 parts (Coloring agent)
|-
|-
| Polytrinic Acid
|Plant-B-Gone
|| 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
||1 part Polytrinic Acid, 4 parts Diethylamine
|-
|-
| Potassium Chloride
|Polytrinic Acid
|| 1 part Potassium, 1 part Sodium Chloride
||1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
|-
|-
| Potassium Chlorophoride
|Potassium Chloride
|| 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
||1 part Potassium, 1 part Sodium Chloride
|-
|-
| Solid Phoron
|Potassium Chlorophoride
|| 5 iron, 5 frost oil, 20 phoron
||1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
|-
|-
| Plastic
|Solid Phoron
|| 10 polytrinic acid, 20 plasticide
||5 iron, 5 frost oil, 20 phoron
|-
|-
| Condensed Capsaicin
|Plastic
|| 2 Capsaicin, 5 Phoron (Catalyst)
||10 polytrinic acid, 20 plasticide
|-
|-
| Silicate
|Condensed Capsaicin
|| 1 part Aluminum, 1 part Silicon, 1 part Oxygen
||2 Capsaicin, 5 Phoron (Catalyst)
|-
|-
| Smoke
|Silicate
|| 1 part Potassium, 1 part Sugar, 1 part Phosphorous
||1 part Aluminum, 1 part Silicon, 1 part Oxygen
|-
|-
| Sodium Chloride
|Smoke
|| 1 part Chlorine, 1 part Sodium
||1 part Potassium, 1 part Sugar, 1 part Phosphorous
|-
|-
| Space Cleaner
|Sodium Chloride
|| 1 part Ammonia, 1 part Water
||1 part Chlorine, 1 part Sodium
|-
|-
| Space Drugs
|Space Cleaner
|| 1 part Mercury, 1 part Sugar, 1 part Lithium
||1 part Ammonia, 1 part Water
|-
|-
| Space Lube
|Space Drugs
|| 1 part Water, 1 part Silicon, 1 part Oxygen
||1 part Mercury, 1 part Sugar, 1 part Lithium
|-
|-
| Sterilizine
|Space Lube
|| 1 part Ethanol, 1 part Dylovene, 1 part Chlorine
||1 part Water, 1 part Silicon, 1 part Oxygen
|-
|-
| Synthmeat
|Sterilizine
|| 5 Blood, 5 Clonexadone
||1 part Ethanol, 1 part Dylovene, 1 part Chlorine
|-
|-
| Thermite
|Synthmeat
|| 1 part Iron, 1 part Aluminium, 1 part Oxygen
||5 Blood, 5 Clonexadone
|-
|-
| Unstable Mutagen
|Thermite
|| 1 part Radium, 1 part Phosphorus, 1 part Chlorine
||1 part Iron, 1 part Aluminium, 1 part Oxygen
|-
|-
| Water
|Unstable Mutagen
|| 1 part Oxygen, 2 parts Hydrogen
||1 part Radium, 1 part Phosphorus, 1 part Chlorine
|-
|-
| Zombie Powder
|Water
|| 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper
||1 part Oxygen, 2 parts Hydrogen
|-
|Zombie Powder
||5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper


|}
|}
Line 926: Line 1,003:
}}
}}
<br />
<br />
{{Chem
{{Chem|chemical=Concrete|formula=2 parts Calcium, 2 parts Silicate, 2 parts Water
'''OR''' 10 Aluminum, 10 Silicon, 10 Oxygen, 30 Calcium, 30 Water -> 15 sheets of concrete.|effects=Creates a sheet of concrete immediately on mixing. Results in 1 per unit of reaction.}}{{Chem
|chemical = Cryptobiolin
|chemical = Cryptobiolin
|formula = 1 part Potassium, 1 part Oxygen, 1 part Sugar
|formula = 1 part Potassium, 1 part Oxygen, 1 part Sugar
Line 1,181: Line 1,259:
{{Chem
{{Chem
|chemical = Sizeoxadone
|chemical = Sizeoxadone
|formula = 1 part Clonexadone, 3 part Tramadol, 1 part Phoron, 5 Phoron (Catalyst)
|formula = 1 part Cryptobiolin, 3 part Tramadol
'''OR''' 20 Phoron, 4 Oxygen, 2 Water, 2 Oxygen, 6 Sodium, 4 Carbon, 4 Sugar, 4 Oxygen, 12 Ethanol, 12 Oxygen, -> 60 Sizeoxadone, 7.2 Phoron
'''OR''' 45 Oxygen, 5 Carbon, 15 Sugar, 15 Nitrogen, 15 Water, 30 Ethanol, 10 Potassium -> 120 Sizeoxadone
|effects = Required ingredient for macrocillin, microcillin, and normalcillin
|effects = Required ingredient for macrocillin, microcillin, and normalcillin
}}
}}
Line 1,228: Line 1,306:
}}
}}


= Beyond the Dispenser =
=Beyond the Dispenser=
Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, Slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.
Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, Slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.



Latest revision as of 23:08, 25 November 2023

Chemicals

You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.

Machines

Dispensers

Dispensers are located in multiple areas aboard the NLS Southern Cross. There are three in the chemistry laboratory and one in xenoflora research. The dispenser in xenroflora, and two dispensers in the chemistry lab are chemical dispensers (see Table 1). There is a dispenser in the chemistry lab that is a bioproduct dispenser (see Table 2).

Chemical Dispenser
Row 1 Row 2
Alumnium Calcium
Carbon Chlorine
Copper Ethanol
Fluorine Hydrogen
Iron Lithium
Mercury Nitrogen
Oxygen Phosphorus
Potassium Radium
Silicon Sodium
Sugar Sulfur
Sulphuric Acid Tungsten
Water
Bioproduct Dispenser
Row 1 Row 2
Animal Protein Milk
Nutriment

Refrigerated Medicine Storage

The Refrigerated Medicine Storage unit can hold ample amounts of pharmaceuticals, storing bottles, beakers, pill bottles, and the like. The interface allows withdrawing medicine in 1, 5, and custom amounts.

ChemMaster 3000

One of the primary tools for making chemicals and processing them. Allows for creating bottles, pills, and patches of chemical inputs via beakers and other containers. The device can also remove reagents from the container.

Chem Analyser

The chemical analyzer can take a container with reagents and outputs information about them, such as potential uses for pharmaceuticals.

All-in-One Grinder

The grinder can take objects that contain reagents and grinds them down into a liquid. This can be done to all kinds of items ranging from animal meats to pills.

Distillers

Distillers are for making advanced medications. Both distillers require temperature to achieve reactions. The basic distiller has a built in temperature regulator that makes most reactions viable. The industrial distiller requires a gas pump setup along with your choice of heaters, coolers, or both, depending on how hot or cold you need to get your reagents to produce a reaction.

There is an input side and an output side along with an internal buffer. Reagents will transfer into the buffer first when powered on and then as it mixes slowly into the output side's container.

Equipment

Mass Spectrometer

The mass spectrometer is used to determine chemicals found in blood samples. The advanced version also included how much of the chemical was in the blood sample when it was taken.

Dropper

The dropper can accept reagents in 1-to-5-unit increments, selectable by the option in its right-click menu.

Beakers

Cryostatis Beaker Bluespace Beaker Large Beaker Beaker

Beakers are the primary storage container for reagents when mixing and creating new medicines. The normal beaker can hold 60u of reagents, the large can hold 120u, and the bluespace beaker can hold 300u.

The cryostasis beaker holds 60u of reagents and has the unique quality of preventing reagents from mixing inside of it.

Vials

Vial

Vials hold 30u of reagents. They are needed when doing virology to isolate antibodies. In addition they can be loaded into the Advanced Hypospray.

Pill Bottles

Pill Bottle

Pill bottles can hold 14 tiny items, specifically pills or patches.

Outerwear

Science Goggles

Labcoats

Satchels and Bags

  • Chemistry Bag
  • Chemist Satchel
  • Chemist Backpack

Formulas

These are some sample formulas for you chemists out there, ask about in game to learn more! Experimentation can be dangerous, or rewarding.

The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance. Formulas are formatted to show both the formula to create the reaction and a practical formula that could be easier to use for chemical production.

Quick Reference

Formula with catalysts will return the catalyst in the end product. (eg. 5 parts Phoron (Catalyst) will leave 5 parts of Phoron after the reaction completes)

Chemical Formula
Adranol 2 parts Milk, 1 part Hydrogen, 1 part Potassium → 3 parts Adranol
Arithrazine 1 part Hyronalin, 1 part Hydrogen → 2 parts Arithrazine
Bicaridine 1 part Inaprovaline, 1 part Carbon → 2 parts Bicaridine
Calcium Carbonate 3 parts Oxygen, 1 part Calcium, 1 part Carbon → 2 parts Calcium Carbonate
Carthatoline 1 part Dylovene, 2 parts Carbon, 0.1 part Phoron → 2 parts Carthatoline
Clonexadone 1 part Cryoxadone, 1 part Sodium, 0.1 parts Phoron, 5 units Phoron (catalyst) → 2 parts Clonexadone
Corophizine 1 part Spaceacillin, 1 part Carbon, 0.1 parts Phoron, 5 units Phoron (catalyst) → 2 parts Corophizine
Cryoxadone 1 part Dexalin, 1 part Water, 1 part Oxygen → 3 parts Cryoxadone
Dermaline 1 part Kelotane, 1 part Oxygen, 1 part Phosphorus → 3 parts Dermaline
Dexalin 2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst) → 1 part Dexalin
Dexalin Plus 1 part Dexalin, 1 part Carbon, 1 part Iron → 3 parts Dexalin Plus
Dylovene 1 part Silicon, 1 part Nitrogen, 1 part Potassium → 3 parts Dylovene
Ethylredoxrazine 1 part Dylovene, 1 part Oxygen, 1 part Carbon → 3 parts Ethylredoxrazine
Hyperzine 1 part Sugar, 1 part Phosphorous, 1 part Sulphur → 3 parts Hyperzine
Hyronalin 1 part Dylovene, 1 part Radium → 2 parts Hyronalin
Immunosuprizine 1 part Corophizine, 1 part Tungstun, 1 part Sulphuric Acid
Inaprovaline 1 part Oxygen, 1 part Carbon, 1 part Sugar → 3 parts Inaprovaline
Kelotane 1 part Silicon, 1 part Carbon → 2 parts Kelotane
Leporazine 1 part Silicon, 1 part Copper, 5 units Phoron (Catalyst) → 2 parts Leporazine
Mortiferin 1 part Cryptobiolin, 1 part Clonexadone, 1 part Corophizine → 2 parts Mortiferin
Myelamine 1 part Bicaridine, 2 parts Iron, 1 part Spider Toxin → 2 parts Myelamine
Oxycodone 1 part Tramadol, 1 part Ethanol, 5 parts Phoron (Catalyst) → 1 part Oxycodone
Paracetamol 1 part Inaprovaline, 1 part Nitrogen, 1 part Water → 2 parts Paracetamol
Phenethylamine 1 part Paroxetine, 1 part Benzilate → 2 parts Phenethylamine
Rezadone 1 part Cryptobiolin, 1 part CarpoToxin, 1 part Copper → 3 parts Rezadone
Ryetalyn 1 part Arithrazine, 1 part Carbon → 2 parts Ryetalyn
Spaceacillin 1 part Cryptobiolin, 1 part Inaprovaline → 2 parts Spaceacillin
Synaptizine 1 part Lithium, 1 part Sugar, 1 part Water → 3 parts Synaptizine
Tramadol 1 part Paracetamol, 1 part Ethanol, 1 part Oxygen → 3 parts Tramadol
Tricordrazine 1 part Inaprovaline, 1 part Dylovene → 2 parts Tricodrazine
Vermicetol 1 part Dermaline, 1 part Kelotane, 1 part 200V, 0.1 part Phoron, 5 parts Phoron (Catalyst) → 3 parts Vermicetol
Living Agent 1 part Tricordrazine, 1 part Liquid Life, 1 part Sugar → 2 parts Living Agent
Performance Peaker 1 part Hyperzine, 1 part Liquid Life, 1 part Inaprovaline → 2 parts Performance Peaker
Burning Bicard 1 part Liquid Fire, 1 part Bicardine, 1 part Oxygen → 2 parts Burning Bicard
Flame Cure 1 part Liquid Fire, 1 part Myelamine, 1 part Kelotane → 2 parts Flame Cure
Neo Kelotane 1 part Neo Liquid Fire, 1 part Kelotane, 1 part Iron → 2 parts Neo Kelotane
Blood Sealer 1 part Neo Liquid Fire, 1 part Glucose, 1 part Hydrogen→ 2 parts Blood Sealer
Purifying Agent 1 part Deathblood, 1 part Carthatoline, 1 part Hyronalin→ 2 parts Purifying Agent
Cleansing Agent 1 part Deathblood, 1 part Antitoxin, 1 part Hyronalin→ 2 parts Cleansing Agent
Souldew 1 part Alkysine, 1 part Tricordrazine, 1 part Sulfur → 3 parts Souldew
Quadcord 1 part Tricordrazine, 1 part Phoron, 1 part Sulphuric Acid → 3 parts Quadcord
Juggernog 1 part Paracetamol, 1 part Tramadol, 1 part Synaptizine, 1 part Mercury → 4 parts Juggernog
Curea 1 part Antitoxin, 1 part Adranol, 1 part Inaprovaline, 1 part Carbon → 4 parts Curea
Liquid Angel/Liquid Healer 1 part Bicardine, 1 part Kelotane, 1 part Liquid Life, 1 part Carpotoxin, 1 part Quadcord, 1 part Cryptobolin → 6 parts Liquid Angel
Phoenix Breath 1 part Vermicetol, 1 part Liquid Life, 1 part Neo Liquid Fire, 1 part Souldew, 1 part Phoron, 1 part Dermaline → 6 parts Phoenix Breath
🧠 Organ Repair Medicine
Alkysine 1 part Dylovene, 1 part Chlorine, 1 part Nitrogen → 2 parts Alkysine
Cordradaxon 1 part Potassium Chlorophoride, 2 parts Biomass, 2 parts Bicaridine, 5 units Phoron (Catalyst) → 2 parts Cordradaxon
Gastirodaxon 1 part Carthatoline, 2 parts Biomass, 2 parts Tungsten, 5 units Phoron (Catalyst) → 3 parts Gastrirodaxon
Hepanephrodaxon 2 parts Carthatoline, 2 parts Biomass, 1 part Lithium, 5 units Phoron (Catalyst) → 2 parts Hepanephrodaxon
Imidazoline 1 part Dylovene, 1 part Hydrogen, 1 part Carbon → 2 parts Imidazoline
Osteodaxon 2 parts Bicaridine, 1 part Carpotoxin, 0.1 parts Phoron, 5 parts Phoron (Catalyst) → 2 parts Osteodaxon
Peridaxon 2 parts Bicaridine, 2 parts Clonexadone, 5 units Phoron (catalyst) → 2 parts Peridaxon
Peridaxon (Alternate) 1 part Cordradaxon, 1 part Gastirodaxon, 1 part Hapanephrodaxon, 1 part Respirodaxon → 12 parts Peridaxon
Respirodaxon 2 parts Dexalin Plus, 2 parts Biomass, 1 part Phoron, 5 units Phoron (Catalyst) → 2 parts Respirodaxon
Distillery Formulas
Chemical 🌡️ Temperature Range Formula
Biomass [353.15, 403.15] Kelvin 1 part Blood, 1 part Sugar, 0.5 part Phoron → 2 part Biomass
Bicaridaze [373.15, 393.15] Kelvin 2 part Bicaridine, 1 part Foaming Agent → 2 part Bicaridaze
Brute Juice [873.15, 973.15] Kelvin 1 part Biomass, 3 part Hyperzine, 2 part Synaptizine, 1 part Phoron → 3 part Brute Juice
Dermalaze [388.15, 403.15] Kelvin 2 part Dermaline, 1 part Foaming Agent → 2 part Dermalaze
Cryogel [0, 15] Kelvin 7 part Frost Oil, 3 part Enyzme, 3 part Plasticide, 2 part Foaming Agent → 1 part Cryogel
Inaprovalaze [383.15, 403.15] Kelvin 2 part Inaprovaline, 1 part Foaming Agent → 2 part Inaprovalaze
Lich Powder [373.15, 423.15] Kelvin 2 part Zombie Powder, 1 part Leporazine → 2 part Lich Powder
Necroxadone [363.15, 368.15] Kelvin 1 part Lich Powder, 1 part Cryoxadone, 1 part Carthatoline, 5 part Phoron (Catalyst) → 2 part Necroxadone
Spacomycaze [373.15, 393.15] Kelvin 1 part Paracetamol, 1 part Spaceacillin, 1 part Foaming Agent → 2 part Spacomycaze
Synthplas [383.15, 403.15] Kelvin 1 part Bicaridine, 1 part Animal Protein, 1 part Antibodies → 3 part Synthplas
Tricorlidaze [373.15, 393.15] Kelvin 1 part Tricodrazine, 1 part Sterilizine, 1 part Foaming Agent → 2 part Tricorlidaze
☿️ Sex Change Medicine
Amorphorovir 30 parts Cryptobiolin, 20 parts Biomass, 20 parts Hyperzine, 5 parts Phoron (Catalyst) → 1 part Amorphovir
Androrovir (Male) 1 part Amorphorovir, 20 parts Bicaridine, 20 parts Iron, 20 parts Ethanol → 1 part Androrovir
Gynorovir (Female) 1 part Amorphorovir, 20 parts Inaprovaline, 20 parts Silicon, 20 parts Sugar → 1 part Gynorovir
Androgynorovir (Intersexed) 1 part Amorphorovir, 20 parts Dylovene, 20 parts Flourine, 20 parts Tungstun → 1 part Androgynorovir
Androrovir (Bootleg) (Male) 1 part Amorphorovir, 10 parts Protein, 10 parts Capsaicin → 1 part Androrovir
Gynorovir (Bootleg) (Female) 1 part Amorphorovir, 10 parts Soy Milk, 10 parts Sugar → 1 part Gynorovir
Androgynorovir (Bootleg) (Intersexed) 1 part Amorphorovir, 10 parts Cola, 10 parts Berry Juice → 1 part Androgynorovir

Underlined ingredients are not in the dispenser; mouse-over to see how to acquire that chemical.

Medicine

The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance. Formulas are formatted to be "mechanical recipe (how the game calculates it) OR practical recipe (how to make a bottle or two's worth using only a single beaker)". Underlined ingredients are not in the dispenser; mouse-over to see how to acquire that chemical.

Core Healing Medicines

These healing drugs form the "core" drugs used to heal the most common forms of damage. All other medical drugs outside of this section are either harder to make upgrades, or highly specific forms of healing for rarer situations. It's always good to have these chemicals around at the very least.

Treatment For: Stabilizing
Inaprovaline Formula: 1 part Oxygen, 1 part Carbon, 1 part Sugar -> 3 parts Inaprovaline

OR 40 Oxygen, 40 Carbon, 40 Sugar -> 120 Inaprovaline

Effects:
Inaprovaline is a cardiac and synaptic stimulant. Commonly used to stabilize patients - it stops the rate of decline in a patient's body if it has reached 0% or lower. Weak painkiller. Metabolizes at 0.1 units per tick. Overdose is 60 units. Also arrests (most) allergic reactions.


Treatment For: General Damage
Tricordrazine Formula: 1 part Inaprovaline, 1 part Dylovene

OR 20 Carbon, 20 Oxygen, 20 Sugar, 20 Nitrogen, 20 Potassium, 20 Silicon -> 120 Tricordrazine

Effects:
Originally derived from Cordrazine; will heal all damage types. Often used in a wide range of applications. The healing effect is weak, but as with Dylovene, there is no danger of overdose.


Treatment For: Brute
Bicaridine Formula: 1 part Inaprovaline, 1 part Carbon -> 2 parts Bicaridine

OR 20 oxygen, 20 sugar, 80 carbon -> 120u bicard

Effects:
An analgesic which is highly effective at treating brute damage. It is useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries. A (poisonous) overdose will gradually slow internal bleeding. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Treatment For: Burn
Kelotane Formula: 1 part Silicon, 1 part Carbon -> 2 parts Kelotane

OR 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane

Effects:
Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Treatment For: Burn
Dermaline Formula: 1 part Kelotane, 1 part Oxygen, 1 part Phosphorus -> 3 parts Dermaline

OR 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane

Effects:
Used for treating burns. Works faster than Kelotane, but can be used simultaneously with it, to increase the effect.. Metabolizes at 0.2 units per tick. Overdose is 15 units.


Treatment For: Toxin
Dylovene Formula: 1 part Silicon, 1 part Nitrogen, 1 part Potassium -> 3 part Dylovene

OR 40 Silicon, 40 Nitrogen, 40 Potassium -> 120 Dylovene

Effects:
A broad-spectrum anti-toxin. Heals toxin damage; will also shorten the durations of drug-related hallucinations and sleepiness, and remove toxic substances in the blood. Metabolizes at 0.2 units per tick. Does not overdose.


Treatment For: Suffocation
Dexalin Formula: 2 part Oxygen, 0.1 parts Phoron, 1 unit Phoron (catalyst) -> 1 part Dexalin, 1 unit Phoron

OR 20 Phoron, 120 Oxygen -> 60 Dexalin, 14 Phoron

Effects:
Used for treating oxygen deprivation; slowly heals suffocation damage. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Treatment For: Suffocation
Dexalin Plus Formula: 1 part Dexalin, 1 part Carbon, 1 part Iron -> 3 parts Dexalin Plus

OR 4 phoron, 80 oxygen, 40 carbon, 40 iron -> 120u dexalin plus

Effects:
Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss and is useful to keep lung injury patients stable during surgery. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 15 units.


Treatment For: Wound/Viral Infections
Spaceacillin Formula: 1 part Cryptobiolin, 1 part Inaprovaline

OR 20 Carbon, 20 Oxygen, 20 Sugar, 20 Oxygen, 20 Potassium, 20 Sugar -> 120 Spaceacillin

Effects:
A theta-lactam antibiotic. A common and very useful medicine, effective against many diseases likely to be encountered in space. Slows progression of diseases. Treats infections. Overdose is 30 units.


Treatment For: Major Wound Infections
Corophizine Formula: 1 part Spaceacillin, 1 part Carbon, 0.1 part Phoron (used), 5 units Phoron (catalyst)

OR 5 Carbon, 5 Oxygen, 5 Sugar, 5 Oxygen, 5 Potassium, 5 Sugar, 30 Carbon, 3+5 Phoron -> 30 Corophizine

Effects:
A wide-spectrum antibiotic, it can treat bacterial infections (but not viruses) better than Spaceacillin. Side-effects include: hallucinations, shortness of breath, fainting, spontaneous tendon rupture. For professional care use only.


Treatment For: General Organ Damage
Peridaxon Formula: 2 parts Bicardine, 2 parts Clonexadone, 10 units Phoron (catalyst)

OR 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 20 Carbon, 10 Sugar, 10 Oxygen, 20 Carbon -> 16 Phoron, 60 Peridaxon

Effects:
Used to encourage recovery of internal organs and nervous systems; will restore damage to internal organs, including mending ruptured lungs. (Results in two units instead of four.)


Treatment For: Most External Damage Types / Clone Damage
Cryoxadone Formula: 1 part Dexalin, 1 part Water, 1 part Oxygen -> 3 parts Cryoxadone

OR 10 Phoron, 40 Oxygen, 20 Water, 20 Oxygen, -> 60 Cryoxadone, 8 Phoron

Effects:
Required for the proper function of cryogenics. It heals all standard types of damage very swiftly, but only works in temperatures under 170K (usually this means cryo cells). Heals clone damage slowly, such as caused by cloning or Slimes. Metabolizes at 0.2 units per tick. Does not overdose.


Treatment For: Clone Damage
Clonexadone Formula: 1 part Cryoxadone, 1 part Sodium, 0.1 parts Phoron, 5 units Phoron (catalyst) -> 2 parts Clonexadone, 5 units Phoron

OR 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium -> 60 Clonexadone, 16 Phoron

Effects:
Heals standard damage the same as Cryoxadone. This chemical reforms clones much faster then Cryoxadone. This includes damage done by Slimes. Best used in cryo cells. Only works in temperatures under 170K (usually this means cryo cells). The lower the temperature, the better it works.


Treatment For: Blood
Glucose Formula: 1 part Salt, 1 part Water, 1 part Sugar -> 1 parts Glucose

OR 30 Sodium, 30 Chlorine, 30 Water, 30 Sugar-> 30 Glucose

Effects:
Used for critically malnourished patients and voidsuited workers, restores blood on injection.


Painkillers

Treatment For: Pain
Paracetamol Formula: 1 part Inaprovaline, 1 part Nitrogen, 1 part Water -> 2 parts Paracetamol

OR 10 Carbon, 10 Oxygen, 10 Sugar, 30 Nitrogen, 30 Water -> 60 Paracetamol

Effects:
Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Overdose is 60 units, causing hallucinations.


Treatment For: Pain
Tramadol Formula: 1 part Paracetamol, 1 part Ethanol, 1 part Oxygen -> 3 parts Tramadol

OR 10 Carbon, 10 Sugar, 10 Oxygen, 30 Nitrogen, 30 Water, 30 Ethanol, 30 Oxygen -> 90 Tramadol, 30 Paracetamol

Effects:
A simple, yet effective painkiller. Very effective for patients in shock. Overdoses at 30 units, causing hallucinations.


Treatment For: Pain
Oxycodone Formula: 1 part Ethanol, 1 part Tramadol, 5 units Phoron (Catalyst) -> 1 Part Oxycodone, 5 units Phoron

OR 5 Phoron, 5 Carbon, 5 Sugar, 5 Oxygen, 15 Nitrogen, 15 Water, 30 Ethanol, 30 Oxygen, 90 Ethanol -> 90 Oxycodone, 5 Phoron

Effects:
An effective and very addictive opioid painkiller. Patients are slowed. Overdose is 20 units, causing hallucinations and disorientation.

Superior Healing Medicines

These healing drugs are either upgraded versions of existing drugs or contain very powerful forms of healing which are very good to have, provided you went through the effort to create them. They are harder to make / need reagents outside of chemistry to make them.

Treatment For: Brute
Vermicetol Formula: 1 part Dermaline Dermaline, 1 part Kelotane1 part 200V, 0.1 part Phoron (Catalyst), 5 units Phoron

OR 10 Silicon, 10 Carbon, 10 Oxygen, 10 Phosphorus, 10 200V, 0.1 Phoron, 5 Phoron (Catalyst) -> 30 Vermicetol, 5 Phoron

Effects:
An effective treatment for Brute damage, healing at a greater rate than bicaridine. 200V is found in solar grubs. Overdose at 15 units.


Treatment For: Broken Bones
Osteodaxon Formula: 2 parts Bicaridine, 1 part Carpotoxin, 0.1 parts Phoron, 5 units Phoron (catalyst) -> 2 parts Osteodaxon
Effects:
An experimental drug used to heal bone fractures. While the fractures are healing, the patient will be unable to stand or move. Repairs very quickly, less than one unit is required to repair broken bones. Overdose at 15 units.


Treatment For: Internal Bleeding
Myelamine Formula: 1 part Bicaridine, 1 part Spidertoxin, 2 parts Iron -> 2 parts Myelamine

OR 5 Oxygen, 5 Sugar, 20 Carbon, 30 Iron, 60 Spidertoxin, 30 Iron -> 60 Myelamine, 30 Spidertoxin

Effects:
Used to rapidly clot internal hemorrhages by increasing the effectiveness of platelets. Incredibly difficult to make, but can be ordered by cargo in 'clotting crates'. Or ask the miners for dead giant spiders; you can butcher them using a sharp object, or you can use a gibber to get extra meat.


Treatment For: Genetic Damage
Rezadone Formula: 1 part CarpoToxin, 1 part Cryptobiolin, 1 part Copper

OR 30 Carpotoxin, 10 Oxygen, 10 sugar, 10 potassium, 30 Copper -> 90 Rezadone

Effects:
A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids without the use of cryo, though excessive consumption has side effects.


Specialized Medicines

These healing drugs are used to treat more specific ailments that you will come across usually from more exotic damage sources and are more specialized to treat specifically.

Treatment For: Brain Damage
Alkysine Formula: 1 part Chlorine, 1 part Nitrogen, 1 part Dylovene -> 2 part Alkysine

OR 20 Nitrogen, 20 Potassium, 20 Silicon, 30 Chlorine, 30 Nitrogen -> 60 Alkysine, 30 Dylovene

Effects:
Used for treating brain damage. Slighly lessens the pain. Metabolizes at 0.05 units per tick. Overdose is 30 units.


Treatment For: Jitters, Blurry Vision
Adranol Formula: 2 parts Milk, 1 part Hydrogen, 1 part Potassium -> 3 parts Adranol

OR 60 Milk, 30 Hydrogen, 30 Potassium -> 90 Adranol

Effects:
Fixes blurred vision, confusion and is the only chem to actually fix the jitters, with the exception of Impedrezene. Use this for resleeved patients, as well as patients being given Peridaxon or Oxycodone.


Treatment For: Radiation Sickness
Hyronalin Formula: 1 part Radium, 1 part Dylovene -> 2 parts Hyronalin

OR 20 Nitrogen, 20 Potassium, 20 Silicon, 60 Radium -> 120 Hyronalin

Effects:
Basic treatment for radiation damage. Reduces radiation damage more slowly than Arithrazine, but without its painful side effects. Does nothing against toxic damage. Metabolizes at 0.05 units per tick. Overdose is 30 units.


Treatment For: Major Radiation Sickness
Arithrazine Formula: 1 part Hyronalin, 1 part Hydrogen -> 2 parts Arithrazine

OR 10 Nitrogen, 10 Potassium, 10 Silicon, 30 Radium, 60 Hydrogen -> 120 Arithrazine

Effects:
A very unstable medication used to treat the most extreme cases of radiation poisoning. It works faster than Hyronalin, but will cause some brute damage to the patient (including to the patient's cybernetic limbs). Such damage is very mild at low doses and easily treated at higher doses. It can also treat toxic damage, but not as effective as Dylovene. Metabolizes at 0.05 units per tick. Overdose is 30 units.


Treatment For: Prevents Radiation Sickness
Prussian Blue Formula: 3 parts Carbon, 1 part Iron, 3 Parts Nitrogen-> 7 parts Prussian Blue

OR 30 Carbon, 10 Iron, 30 Nitrogen -> 90 Prussian Blue

Effects:
An experimental medicine that halts the effects of radiation sickness, but does not treat radiation damage on its own, best used in conjunction of other radiation meds.


Treatment For: Mutations
Ryetalyn Formula: 1 part Arithrazine, 1 part Carbon

OR 5 Nitrogen, 5 Potassium, 5 Silicon, 15 Radium, 30 Hydrogen, 60 Carbon -> 120 Ryetalyn

Effects:
Repairs disabilities due to genetic damage. One unit is enough. Radiation causes genetic mutations; Note, certain ailments like blindness can be genetic rather then physical.


Treatment For: Not defined
Hyperzine Formula: 1 part Sugar, 1 part Phosphorous, 1 part Sulphur

OR 40 Sugar, 40 Phosphorous, 40 Sulphur -> 120 Hyperzine

Effects:
A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing. Side effects include twitching, nervousness, and psychological addiction. Metabilizes at 0.03 units per tick. Overdose is 15 units.


Treatment For: Not defined
Stimm Formula: 1 part Left 4 Zed. 1 part Welding Fuel, 5 units Welding Fuel (Catalyst)

OR 60 Left 4 Zed, 60 Welding Fuel -> 120 Stimm

Effects:
A homemade version of hyperzine. Gives the same speed boost as hyperzine, but causes brute damage to different limbs and, being technically a toxin, causes toxin damage over time. Overdose is 10.


Treatment For: Alcohol Poisoning
Ethylredoxrazine Formula: 1 part Oxygen, 1 part Dylovene, 1 part Carbon -> 3 parts Ethylredoxrazine

OR 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Oxygen, 30 Carbon -> 90 Ethylredoxrazine

Effects:
Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. When combined with ethanol, it produces water. It also treats dizziness, sleepiness, and stuttering. Metabolizes at 0.2 units per tick. Overdose is 30 units.



Treatment For: Vomiting
Calcium Carbonate Formula: 3 parts Oxygen, 1 part Calcium, 1 part Carbon -> 2 parts Calcium Carbonate

OR 60 Oxygen, 20 Calcium, 20 Carbon -> 40 Calcium Carbonate

Effects:
Calcium Carbonate is a calcium salt commonly used as an antacid. Injected, causes toxin damage, ingested, prevents vomiting.


Treatment For: Body Temperature
Leporazine Formula: 1 part Silicon, 1 part Copper, 5 units Phoron (catalyst) -> 2 parts Leporazine, 5 units Phoron

OR 10 Phoron, 30 Copper, 30 Silicon -> 60 Leporazine, 10 Phoron

Effects:
Stabilizes a patient's body temperature. Can be used to bring down a high fever before antibiotics kick in, or to raise the temperature of a hypothermia patient. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Treatment For: Hallucinations
Synaptizine Formula: 1 part Lithium, 1 part Sugar, 1 part Water

OR 40 Sugar, 40 Water, 40 Lithium -> 120 Synaptizine

Effects:
Synaptizine is toxic, but treats hallucinations, drowsiness, paralysis, and stunned or weakened patients. It is metabolized very slowly. One unit is enough to treat hallucinations. Actively removes Mindbreaker Toxin from the patient's bloodstream.

Organ Healing Medicines

There are multiple chemicals specifically made to heal organ damage, most of the time you will be making peridaxon as high enough organ damage is normally treated via surgery.

Treatment For: General Organ Damage
Peridaxon Formula: 2 parts Bicardine, 2 parts Clonexadone, 10 units Phoron (catalyst)

OR 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 20 Carbon, 10 Sugar, 10 Oxygen, 20 Carbon -> 16 Phoron, 60 Peridaxon

Effects:
Used to encourage recovery of internal organs and nervous systems; will restore damage to internal organs, including mending ruptured lungs. (Results in two units instead of four.) Pro-Tip: 1 unit of Peridaxon is 1 damage healed on all organs on a normal crewmember.


Treatment For: Major Toxin Damage / Liver Damage
Carthatoline Formula: 0.1 part Phoron, 1 part Dylovene, 2 parts Carbon -> 2 parts Carthatoline

OR 20 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon -> 60 Carthatoline, 17 Phoron

Effects:
A strong evacuant used to treat severe poisoning. Heals toxins more quickly than dylovene, and can repair liver damage.


Treatment For: Heart Damage
Cordradaxon Formula: 1 part Potassium Chlorophoride, 2 parts Biomass, 2 parts Bicaridine, 5 units Phoron (catalyst) -> 2 parts Cordradaxon
Effects:
An intense organ repair chemical used to treat damage to the heart. Overdose at 10 units.


Treatment For: Stomach Damage
Gastirodaxon Formula: 1 part Carthatoline, 1 part Dylovene, 2 parts Biomass, 2 parts Tungsten, 5 units Phoron (catalyst) -> 3 parts Gastirodaxon
Effects:
An intense organ repair chemical used to treat damage to the stomach, intestines, and appendix. Overdose at 10 units.


Treatment For: Liver / Kidney Damage
Hepanephrodaxon Formula: 1 part Carthatoline, 1 part Dylovene, 2 parts Biomass, 1 part Lithium, 5 units Phoron (catalyst) -> 2 parts Hepanephrodaxon
Effects:
An intense organ repair chemical used to treat damage to the liver, kidneys, and appendix. Overdose at 10 units.


Treatment For: Ruptured Lungs
Respirodaxon Formula: 2 parts Dexalin Plus, 2 parts Biomass, 1 parts Phoron, 5 units Phoron (catalyst) -> 2 parts Respirodaxon
Effects:
An intense organ repair chemical used to treat damage to the lungs. Overdoes at 10 units.


Treatment For: Eye Damage
Imidazoline Formula: 1 part Hydrogen, 1 part Carbon, 1 part Dylovene -> 2 parts Imidazoline

OR 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Carbon, 30 Hydrogen -> 60 Imidazoline

Effects:
For treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes. Metabolizes at 0.2 units per tick. Overdose is 30 units.

Psychiatric Medication

Mostly used for roleplaying purposes.

Treatment For: ADHD and similar conditions.
Methylphenidate Formula: 1 part Mindbreaker Toxin, 1 part Hydrogen -> 3 parts Methylphenidate

OR 5 Nitrogen, 5 Potassium, 20 Silicon, 60 Hydrogen -> 120 Methylphenidate

Effects:
Improves the ability to concentrate
Treatment For: Depression.
Citalopram Formula: 1 part Mindbreaker Toxin, 1 part Carbon -> 3 parts Methylphenidate

OR 5 Nitrogen, 5 Potassium, 20 Silicon, 20 Carbon -> 60 Citalopram, 25 Mindbreaker Toxin

Effects:
Stabilizes the mind a little


Treatment For: Severe depression.
Paroxetine Formula: 1 part Mindbreaker Toxin, 1 part Oxygen, Inaprovaline -> 3 parts Methylphenidate

OR 40 Oxygen, 10 Sugar, 5 Nitrogen, 5 Potassium, 20 Silicon, 15 Hydrogen, 10 Carbon -> 90 Paroxetine, 15 Mindbreaker Toxin

Effects:
Stabilizes the mind greatly, but has a chance of adverse effects.


Treatment For: Episodic hallucinations
Tercozolam Formula: 1 part Dylovene, 1 part Lithium, Ethanol -> 3 parts Tercozolam

OR 10 Nitrogen, 10 Potassium, 10 Silicon, 30 Lithium, 30 Ethanol -> 90 Tercozolam

Effects:
Stabilizes the mind, preventing episodic hallucinations. Overdose is 60 units.

Quick Reference

Quick Reference Sheet - Use only if you know what these do!

Chemical Formula
Ammonia 3 parts Hydrogen, 1 part Nitrogen
Biomass 1 part Animal Protein, 1 part Phoron, 1 part Sugar
Chloral Hydrate 1 part Ethanol, 3 parts Chlorine, 1 part Water
Coolant 1 part Tungsten, 1 part Oxygen, 1 part Water
Soporific 1 part Chloral Hydrate, 4 parts sugar
Cryptobiolin 1 part Potassium, 1 part Oxygen, 1 part Sugar
Diethylamine 1 part Ammonia, 1 part Ethanol
Virus Food 1 part Milk, 1 part Water, 1 part Oxygen
EMP 1 part Uranium, 1 part Iron
Explosion 1 part Potassium, 1 part Water
Flash Powder 1 part Sulphur, 1 part Aluminium, 1 part Potassium
Foaming Agent 1 part Lithium, 1 part Hydrogen
Foam Surfactant 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
Glycerol 3 parts Corn Oil, 1 part Sulphuric Acid
Impedrezene 1 part Mercury, 1 part Oxygen, 1 part Sugar
Lexorin 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
Lipozine 1 part Salt, 1 part Ethanol, 1 part Radium
Metal Foam 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
Luminol 1 part Hydrogen, 1 part Carbon, 1 part Ammonia
Napalm 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
MindBreaker Toxin 1 part Silicon, 1 part Hydrogen, 1 part Dylovene
Nitroglycerin 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
Paint (Crayon Dust) 1 part Plasticide, 3 parts Water, 1 part Crayon Dust
Paint (Ghetto) 1 part Plasticide, 3 parts Water, 5 parts (Coloring agent)
Plant-B-Gone 1 part Toxin, 4 parts Water
Polytrinic Acid 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
Potassium Chloride 1 part Potassium, 1 part Sodium Chloride
Potassium Chlorophoride 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
Solid Phoron 5 iron, 5 frost oil, 20 phoron
Plastic 10 polytrinic acid, 20 plasticide
Condensed Capsaicin 2 Capsaicin, 5 Phoron (Catalyst)
Silicate 1 part Aluminum, 1 part Silicon, 1 part Oxygen
Smoke 1 part Potassium, 1 part Sugar, 1 part Phosphorous
Sodium Chloride 1 part Chlorine, 1 part Sodium
Space Cleaner 1 part Ammonia, 1 part Water
Space Drugs 1 part Mercury, 1 part Sugar, 1 part Lithium
Space Lube 1 part Water, 1 part Silicon, 1 part Oxygen
Sterilizine 1 part Ethanol, 1 part Dylovene, 1 part Chlorine
Synthmeat 5 Blood, 5 Clonexadone
Thermite 1 part Iron, 1 part Aluminium, 1 part Oxygen
Unstable Mutagen 1 part Radium, 1 part Phosphorus, 1 part Chlorine
Water 1 part Oxygen, 2 parts Hydrogen
Zombie Powder 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper

Other Recipes

These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.

Quick Reference

Quick Reference Sheet - Use only if you know what these do!

Chemical Formula
Ammonia 3 parts Hydrogen, 1 part Nitrogen
Biomass 1 part Animal Protein, 1 part Phoron, 1 part Sugar
Chloral Hydrate 1 part Ethanol, 3 parts Chlorine, 1 part Water
Coolant 1 part Tungsten, 1 part Oxygen, 1 part Water
Concrete 2 parts Calcium, 1 part Silicate, 1 part Water
Cryptobiolin 1 part Potassium, 1 part Oxygen, 1 part Sugar
Diethylamine 1 part Ammonia, 1 part Ethanol
Virus Food 1 part Milk, 1 part Water, 1 part Oxygen
EMP 1 part Uranium, 1 part Iron
Explosion 1 part Potassium, 1 part Water
Flash Powder 1 part Sulphur, 1 part Aluminium, 1 part Potassium
Foaming Agent 1 part Lithium, 1 part Hydrogen
Foam Surfactant 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
Glycerol 3 parts Corn Oil, 1 part Sulphuric Acid
Impedrezene 1 part Mercury, 1 part Oxygen, 1 part Sugar
Lexorin 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
Metal Foam 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
Luminol 1 part Hydrogen, 1 part Carbon, 1 part Ammonia
Napalm 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
MindBreaker Toxin 1 part Silicon, 1 part Hydrogen, 1 part Dylovene
Nitroglycerin 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
Paint (Crayon Dust) 1 part Plasticide, 3 parts Water, 1 part Crayon Dust
Paint (Ghetto) 1 part Plasticide, 3 parts Water, 5 parts (Coloring agent)
Plant-B-Gone 1 part Polytrinic Acid, 4 parts Diethylamine
Polytrinic Acid 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
Potassium Chloride 1 part Potassium, 1 part Sodium Chloride
Potassium Chlorophoride 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
Solid Phoron 5 iron, 5 frost oil, 20 phoron
Plastic 10 polytrinic acid, 20 plasticide
Condensed Capsaicin 2 Capsaicin, 5 Phoron (Catalyst)
Silicate 1 part Aluminum, 1 part Silicon, 1 part Oxygen
Smoke 1 part Potassium, 1 part Sugar, 1 part Phosphorous
Sodium Chloride 1 part Chlorine, 1 part Sodium
Space Cleaner 1 part Ammonia, 1 part Water
Space Drugs 1 part Mercury, 1 part Sugar, 1 part Lithium
Space Lube 1 part Water, 1 part Silicon, 1 part Oxygen
Sterilizine 1 part Ethanol, 1 part Dylovene, 1 part Chlorine
Synthmeat 5 Blood, 5 Clonexadone
Thermite 1 part Iron, 1 part Aluminium, 1 part Oxygen
Unstable Mutagen 1 part Radium, 1 part Phosphorus, 1 part Chlorine
Water 1 part Oxygen, 2 parts Hydrogen
Zombie Powder 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper
Treatment For: Not defined
Ammonia Formula: 3 parts Hydrogen, 1 part Nitrogen

OR 60 Hydrogen, 20 Nitrogen -> 60 Ammonia

Effects:
An effective fertilizer which is better than what is available to the botanist initially, though it isn't as powerful as Diethylamine (Results in 3 units instead of 4).


Treatment For: Not defined
Biomass Formula: 1 part Animal Protein, 1 part Phoron, 1 part Sugar
Effects:
A slurry of biomatter used to refill the grower pod and bioprinter.
Treatment For: Not defined
Chloral Hydrate Formula: 1 part Ethanol, 3 parts Chlorine, 1 part Water

OR 100 Chlorine, 10 Ethanol, 10 Water, (Repeat last two steps two more times), -> 30 Chloral Hydrate, 10 Chlorine

Effects:
A powerful sedative which causes death in doses around 15 units (effect is countered by anti toxin) (Results in 1 units instead of 5).


Treatment For: Not defined
Concrete Formula: 2 parts Calcium, 2 parts Silicate, 2 parts Water

OR 10 Aluminum, 10 Silicon, 10 Oxygen, 30 Calcium, 30 Water -> 15 sheets of concrete.

Effects:
Creates a sheet of concrete immediately on mixing. Results in 1 per unit of reaction.
Treatment For: Not defined
Cryptobiolin Formula: 1 part Potassium, 1 part Oxygen, 1 part Sugar

OR 40 Potassium, 40 Oxygen, 40 Sugar -> 120 Cryptobiolin

Effects:
Causes confusion and dizziness on its own, but is an essential component of Spaceacillin.


Treatment For: Not defined
Diethylamine Formula: 1 part Ammonia, 1 part Ethanol

OR 60 Hydrogen, 20 Nitrogen, 60 Ethanol -> 120 Diethylamine

Effects:
A very potent fertilizer.


Treatment For: Not defined
Virus Food Formula: 1 part Milk, 1 part Water, 1 part Oxygen

OR 40 Milk, 40 Water, 40 Oxygen -> 120 Virus Food

Effects:
Used in Virology as a growth medium. Available from a wall dispenser in Virology.


Treatment For: Not defined
EMP Formula: 1 part Uranium, 1 part Iron

OR 60 Uranium, 60 Iron, -> Big Boom

Effects:
This reacts immediately on mixing. It creates a large electromagnetic pulse which affects all electronic devices, including prosthetic limbs, eyes, and hearts. The more reagents you use, the more powerful the EMP will be.


Treatment For: Not defined
Explosion Formula: 1 part Potassium, 1 part Water

OR 60 Potassium, 60 Water, -> Even Bigger Boom

Effects:
This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.


Treatment For: Not defined
Flash Powder Formula: 1 part Sulphur, 1 part Aluminium, 1 part Potassium

OR 40 Sulphur, 40 Aluminium, 40 Potassium -> Kinda Big But Also Really Shiny Boom

Effects:
Creates a flash similar to that of a flashbang immediately on mixing. Only useful in grenade production.


Treatment For: Not defined
Foaming Agent Formula: 1 part Lithium, 1 part Hydrogen

OR 60 Lithium, 60 Hyrdogen, -> 60 Foaming Agent

Effects:
Makes foam such as that required in metal foam grenades (Results in 1 unit instead of 2).


Treatment For: Not defined
Foam Surfactant Formula: 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.

OR 40 Fluorine, 40 Carbon, 20 Sulphuric Acid, -> 100 Fluorosurfactant (Foam Surfactant)

Effects:
Creates a large cloud of foam when mixed with an equal amount of water.


Treatment For: Not defined
Glycerol Formula: 3 parts Corn Oil, 1 part Sulphuric Acid

OR 90 Corn Oil, 30 Sulphuric Acid, -> 30 Glycerol

Effects:
Requires blended corn, available from the botanist. This is only useful in other reactions (Results in 1 unit instead of 4).


Treatment For: Not defined
Impedrezene Formula: 1 part Mercury, 1 part Oxygen, 1 part Sugar

OR 30 Mercury, 30 Oxygen, 30 Sugar -> 60 Impedrezene

Effects:
A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3).


Treatment For: Not defined
Lexorin Formula: 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen

OR 40 Phoron, 40 Nitrogen, 40 Hydrogen -> 120 Lexorin

Effects:
Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.


Treatment For: Not defined
Metal Foam Formula: 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid

OR 5 part Sulphuric Acid, 5 part Chlorine, 5 part Potassium, 15 Lithium, 15 Hyrdogen, 90 Iron/Aluminium -> Lotsa Foam

Effects:
Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.


Treatment For: Not defined
Napalm Formula: 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid

or 40 Phoron, 40 Aluminium, 40 Sulphuric Acid -> BIG FIRE

Effects:
Creates a large fire immediately on mixing. Only useful for grenades (Results in 1 unit instead of 3).


Treatment For: Not defined
MindBreaker Toxin Formula: 1 part Silicon, 1 part Hydrogen, 1 part Dylovene

OR 10 Silicon, 10 Potassium, 10 Nitrogen, 30 Hydrogen, 30 Silicon -> 90 Mindbreaker Toxin

Effects:
A potent hallucinogenic compound. Formerly known as LSD, but was renamed so people understand that it is not a "fun time". Its use and distribution is illegal, but it is a precursor to several useful psychoactive medications.


Treatment For: Not defined
Nitroglycerin Formula: 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid

OR 90 Corn Oil, 30 Sulphuric Acid, 30 Polytrinic Acid, 30 Sulphuric Acid -> INCREDIBLY LARGE BOOM

Effects:
A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing (Results in 2 units instead of 3).


Treatment For: Not defined
Paint (Crayon Dust) Formula: 1 part Plasticide, 3 parts Water, 1 part Crayon Dust

OR 90 Water, 15 Plasticide, 15 Crayon Dust, -> 120 Paint

Effects:
5 units of Paint. Crayons can be ground for colorful dust. Replace crayon dust with aluminium for white paint. Remove paint with space cleaner.


Treatment For: Not defined
Paint (Ghetto) Formula: 1 part Plasticide, 3 parts Water, 5 parts (Coloring Agent)

OR 90 Water, 15 Plasticide, 15 (Coloring Agent), -> 120 Paint

Effects:
5 units of Paint. The coloring agent can be milk, orange juice, tomato juice, lime juice, carrot juice, berry juice, grape juice, poison berry juice, watermelon juice, lemon juice, banana juice, potato juice, carbon, or aluminum.


Treatment For: Not defined
Plant-B-Gone Formula: 1 part Polytrinic Acid, 4 parts Diethylamine

OR 16 Nitrogen, 48 Hydrogen, 48 Ethanol, 8 Sulfuric Acid, 8 Potassium, 8 Chlorine -> 120 Plant-B-Gone

Effects:
A potent herbicide which is useful to replace the limited supply the botanist starts with.


Treatment For: Not defined
Polytrinic Acid Formula: 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium

OR 40 Sulphuric Acid, 40 Chlorine, 40 Potassium -> 120 Polytrinic Acid

Effects:
An extremely corrosive chemical substance. Will destroy organic materials when sprayed or splashed, leaving a telltale gray sludge behind.


Treatment For: Not defined
Potassium Chloride Formula: 1 part Potassium, 1 part Sodium Chloride

OR 30 Sodium, 30 Chlorine, 60 Potassium, -> 120 Potassium Chloride

Effects:
A delicious salt that stops the heart when injected into cardiac muscle.


Treatment For: Not defined
Potassium Chlorophoride Formula: 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate

OR 50 Chlorine, 15 Ethanol, 15 Water, 5 Chlorine, 10 Sodium, 20 Potassium, 20 Phoron, -> 60 Potassium Chlorophoride, 25 Potassium Chloride, 5 Phoron

Effects:
A specific chemical based on Potassium Chloride to stop the heart for surgery. Not safe to eat!


Treatment For: Not defined
Solid Phoron Formula: 5 iron, 5 frost oil, 20 phoron

OR 80 Phoron, 20 Frost Oil, 20 Iron, -> 4 Phoron Crystals

Effects:
Phoron solidification.


Treatment For: Not defined
Plastic Formula: 10 polytrinic acid, 20 plasticide

OR 10 Sulphuric Acid, 10 Chlorine, 10 Potassium, 60 Plasticide, -> 3 Plastic Sheets

Effects:
1 sheet of plastic.


Treatment For: Not defined
Condensed Capsaicin (Pepper Spray) Formula: 2 Capsaicin, 5 Phoron (Catalyst)

OR 5 Phoron, 30 Capsaicin(x4), -> 60 Condensed Capsaicin, 5 Phoron

Effects:
Results in 1 unit of Condensed Capsaicin.


Treatment For: Not defined
Silicate Formula: 1 part Aluminum, 1 part Silicon, 1 part Oxygen

OR 40 Aluminum, 40 Silicon, 40 Oxygen -> 120 Silicate

Effects:
Used to strengthen windows.


Treatment For: Not defined
Smoke Formula: 1 part Potassium, 1 part Sugar, 1 part Phosphorous

OR 30 Potassium, 30 Sugar, 30 Phosphorous, 30 (Reagent of Your Choice), -> Smoke Cloud With Varying Properties

Effects:
This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction. Very useful if you want to make a chloral hydrate smoke grenade for riot control.


Treatment For: Not defined
Sodium Chloride (Table Salt) Formula: 1 part Chlorine, 1 part Sodium

OR 60 Chlorine, 60 Sodium -> 120 Table Salt

Effects:
Commonly known as salt, Sodium Chloride is often used to season food.


Treatment For: Not defined
Space Cleaner Formula: 1 part Ammonia, 1 part Water

OR 60 Hydrogen, 20 Nitrogen, 60 Water, -> 120 Space Cleaner

Effects:
This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.


Treatment For: Not defined
Space Drugs Formula: 1 part Mercury, 1 part Sugar, 1 part Lithium

OR 40 Mercury, 40 Sugar, 40 Lithium -> 120 Space Drugs

Effects:
An illegal compound which induces a number of effects such as loss of balance and hallucinations.


Treatment For: Not defined
Space Lube Formula: 1 part Water, 1 part Silicon, 1 part Oxygen

OR 30 Water, 30 Silicon, 30 Oxygen -> 120 Space Lube

Effects:
Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (Results in 4 units instead of 3).


Treatment For: Not defined
Sterilizine Formula: 1 part Ethanol, 1 part Dylovene, 1 part Chlorine

OR 10 Silicon, 10 Potassium, 10 Nitrogen, 30 Ethanol, 30 Chlorine, -> 90 Sterilizine

Effects:
Sterilizes wounds in preparation for surgery.


Treatment For: Not defined
Synthmeat Formula: 5 Blood, 5 Clonexadone

OR 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 5 Blood -> 1 Slab of Synth Meat (+1 for every 5 blood added, up to 60 slabs)

Effects:
A tasty alternative to actual meat, allegedly used for surgery.


Treatment For: Not defined
Thermite Formula: 1 part Iron, 1 part Aluminium, 1 part Oxygen

OR 40 Iron, 40 Aluminium, 40 Oxygen -> VERY HOT

Effects:
A mixture that becomes extremely hot when ignited, and which can burn straight through walls when applied and ignited.


Treatment For: Not defined
Unstable Mutagen Formula: 1 part Radium, 1 part Phosphorus, 1 part Chlorine

OR 40 Radium, 40 Phosphorus, 40 Chlorine -> 120 Unstable Mutagen

Effects:
Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. Only useful for Botany. Will cause mutations and radiation poisoning if ingested.


Treatment For: Not defined
Water Formula: 1 part Oxygen, 2 parts Hydrogen

OR Just dispense water from the chem dispenser like a sane human being.

Effects:
It's water. Results in one unit.


Treatment For: Not defined
Zombie Powder Formula: 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper

OR 15 Chlorine, 5 Ethanol, 5 Water, 20 Sugar, 25 CarpoToxin, 25 Copper -> 10 Zombie Powder

Effects:
Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15).


Treatment For: Not defined
Sizeoxadone Formula: 1 part Cryptobiolin, 3 part Tramadol

OR 45 Oxygen, 5 Carbon, 15 Sugar, 15 Nitrogen, 15 Water, 30 Ethanol, 10 Potassium -> 120 Sizeoxadone

Effects:
Required ingredient for macrocillin, microcillin, and normalcillin


Treatment For: Not defined
Macrocillin Formula: 20 part Sizoxadone, 20 part Diethylamine -> 1 part Macrocillin

OR 30 Hydrogen, 10 Nitrogen, 30 Ethanol, 60 Sizeoxadone -> 3 Macrocillin

Effects:
You grow!


Treatment For: Not defined
Microcillin Formula: 20 part Sizoxadone, 20 part Sodium Chloride -> 1 part Microcillin

OR 30 Chlorine, 30 Sodium, 60 Sizeoxadone, -> 3 Microcillin

Effects:
You shrink!


Treatment For: Not defined
Normalcillin Formula: 20 part Sizoxadone, 20 part leporazine -> 1 part Normalcillin

OR 10 Phoron, 30 Copper, 30 Silicon, -10 Phoron, 60 Sizeoxadone, -> 3 Normalcillin

Effects:
You normalify!


Treatment For: Not defined
Elixer of Change (female) Formula: 1 part Blood, 1 part Unstable mutagen, 1 part Sugar -> 1 part Elixer of Change (female)

OR 60 Blood, 60 Unstable Mutagen, 60 Sugar -> 60 Elixer of Change (female)

Effects:
Your gender becomes female.


Treatment For: Not defined
Elixer of Change (intersex) Formula: 1 part Elixer of Change (female), 1 part Elixer of Change (male) -> 1 part Elixer of Change (intersex)

OR 60 Elixer of Change (female), 60 Elixer of Change (male) -> 60 Elixer of Change (intersex)

Effects:
Your gender becomes herm.


Treatment For: Not defined
Elixer of Change (male) Formula: 1 part Blood, 1 part Unstable Mutagen, 1 part Iron -> 1 part Elixer of Change (male)

OR 60 Blood, 60 Unstable Mutagen, 60 Iron -> 60 Elixer of Change (male)

Effects:
Your gender becomes male.

Beyond the Dispenser

Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, Slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.

Guide Table
Starter CHOMP-Specific Medical Engineering Science Security Other Development