Corporate Regulations and Guide to Chemistry: Difference between pages

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(Points to SOP for detailed procedure on non-crew, briefly summarizes how non-crew infractions are to be punished)
 
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(Added Calcium Carhbonate to quick reference)
 
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[[Corporate Regulations]] is the name for the current regulations in effect on the station at any given time. It also provides common and uncommon offenses and suggested punishments for them.
{{vorePage}}


This is not a general guide to Security. All new officers should review the official [[Guide to Security]].
== Chemicals ==
You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.


The following are all sentences you can apply to prisoners during your work as a member of Security.
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
|+ style="caption-side:top; color:#000000;"|''Chemical Dispenser''
! style="background-color:#B452CD;" width="100px" |Row 1
! style="background-color:#B452CD;" width="100px" |Row 2
|-
|'''Alumnium'''||'''Calcium'''
|-
|'''Carbon'''||'''Chlorine'''
|-
|'''Copper'''||'''Ethanol'''
|-
|'''Fluorine'''||'''Hydrogen'''
|-
|'''Iron'''||'''Lithium'''
|-
|'''Mercury'''||'''Nitrogen'''
|-
|'''Oxygen'''||'''Phosphorus'''
|-
|'''Potassium'''||'''Radium'''
|-
|'''Silicon'''||'''Sodium'''
|-
|'''Sugar'''||'''Sulfur'''
|-
|'''Sulphuric Acid'''||'''Tungsten'''
|-
|colspan="2"|'''Water'''
|}


It's important to remember that while the regulations on their own are mostly a suggestion, you are expected to follow them as a guideline. For example, you are not required to give a sentence if the problem can be resolved in alternative way that the suspect agrees to, such as community service, or peer mediation.
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
|+ style="caption-side:top; color:#000000;"|''Bioproduct Dispenser''
|-
! style="background-color:#B452CD;" width="100px" |Row 1
! style="background-color:#B452CD;" width="100px" |Row 2
|-
|'''Animal Protein'''||'''Milk'''
|-
|-
|colspan="2"|'''Nutriment'''
|}


To understand how to go about a proper arrest, or other clarifications such a Prisoner Rights, Alert Levels, and more, see [[Standard Operating Procedure]]. Note that Standard Operating Procedure (SOP) is not enforced by threat of arrest or fine, so security should not be enforcing it. It is up to heads of staff and [[Internal Affairs]] to handle these policies.
== Formulas ==


=== Interpretation of the Law ===
These are some sample formulas for you chemists out there, ask about in game to learn more! Experimentation can be dangerous, or rewarding.
A good working knowledge of Corporate Regulations is important for any person on the station. It can be the difference between a shiny pair of handcuffs and sipping drinks in the bar. More in-depth interpretations of Corporate Regulations are required for such positions as the [[Warden]], [[Head of Personnel]], [[Colony Director]], and the [[Head of Security]].


For certain crimes, the accused party's intent is important. The difference between 'assault' and 'attempted murder' can be very hard to ascertain. It is important to note though, that 'assault' and 'attempted murder' are mutually exclusive. You cannot be charged with 'assault' and 'attempted murder' from the same crime as the intent of each is different. Likewise, 'assault with a deadly weapon' and 'assaulting an officer' are also crimes that exclude others. Pay careful attention to the requirements of each law and select the one that best fits the crime when deciding sentence.
Pharmaceutical chemicals can usually be identified by a light pink-ish color.


If the crime has a victim involved who chooses '''not''' to press charges ''specific to them'', security may '''not''' decide to press charges anyway. It doesn't matter why. If someone punches someone else, security can still arrest the assailant, but if the victim decides they would rather talk it out instead of them getting jail time, then security should let them do it. Arresting them anyway falls under wrongful arrest. Note, the victim must '''choose''' this option. A murder victim cannot voice their choice and therefore cannot choose to drop charges. <sub>(Note that not all killings are murder - see '''Victim In A Willfully Dangerous Position''', below, if the victim is resleeved and testifies that it was willing, or the accused testifies that it was willing and there is no evidence to the contrary)</sub>
=== Quick Reference ===
 
Formula with catalysts will return the catalyst in the end product. (eg. 5 parts Phoron (Catalyst) will leave 5 parts of Phoron after the reaction completes)
This does not mean a victim can excuse '''all''' crimes committed by the assailant, only the crimes committed '''directly''' against them. Security can still charge the assailant for crimes that, while may have happened at the same time as crimes committed against the victim, did not directly involve the victim. This includes crimes against other people and to property belonging to the base/station/etc. The victim cannot speak on behalf of these entities.
{| class="wikitable"
 
|-
Victims suffering from non-contiguous memory disorder may be unreliable witnesses. See [[Non-Contiguous Memory Disorder]] for more information.
! Chemical !! Formula
 
|-
In the case of violent crimes (assault, manslaughter, attempted murder and murder), and theft (petty, pickpocketing, and high value) take only the most severe.
| Adranol
 
|| 2 parts Milk, 1 part Hydrogen, 1 part Potassium → 3 parts Adranol
A single incident has a single sentence, so if, for instance, the prisoner took 3 items off someone, this is a single count of pickpocketing.
|-
 
| Arithrazine
Keep in mind that people that cause major mayhem (and potentially any other criminals) have probably committed more than one crime. Add the time for each case together.
|| 1 part <span title="1 part Radium, 1 part Dylovene" style="text-decoration:underline">Hyronalin</span>, 1 part Hydrogen → 2 parts Arithrazine
 
|-
Aiding a criminal makes you an accomplice; you can be charged with the same crime as the person you aided.
| Bicaridine
 
|| 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span>, 1 part Carbon → 2 parts Bicaridine
As an arresting officer, follow the [[Guide to Security]] to ensure you don't fall foul of legal proceedings.
|-
 
| Calcium Carbonate
Some crimes may have a fine tied to them, in this case, the detained person may either serve the sentence given to them, or pay a fine. Fines can be processed using an EFTPOS scanner or by paying cash from an ATM. Do note, however, that your [[Head of Security]] will most likely need to set up an EFTPOS scanner for you, as they need to be configured to place fines into the station security account. Otherwise, turn the cash in to a Warden for safe keeping, or directly to the the Head of Security who can add it to the security account.
||3 parts Oxygen + 1 part Calcium + 1 part Carbon → 2 parts Calcium Carbonate
 
|-
=== Additional ===
| Carthatoline
The Colony Director is not above Corporate Regulations, and can be arrested by Security for breaking it. The only time that the Corporate Regulations can be overridden is when there is an imminent and overwhelming threat to the station, such as during Code Delta evacuations.
|| 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 2 parts Carbon, 0.1 part <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> → 2 parts Carthatoline
 
|-
Pardons are only legitimate if they come from a NanoTrasen higher-up (that is, someone who ranks above the Colony Director). Despite his high ranking, the Colony Director cannot spit in the face of Corporate Regulations, and any attempts to do so are infractions.
| Clonexadone
 
|| 1 part <span title="1 part Dexalin, 1 part Water, 1 part Oxygen" style="text-decoration:underline">Cryoxadone</span>, 1 part Sodium, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) → 2 parts Clonexadone
If you can't find the incident listed in here you can set up a tribunal. See [[Corporate_Regulations#Legal_Standard_Operating_Procedure|Legal Standard Operating Procedure]].
|-
| Cryoxadone
Tribunals should be held in place of hearings or trials. Trials by jury or 'regular' trials are usually done very badly, so don't. See [[Corporate_Regulations#Legal_Standard_Operating_Procedure|Legal Standard Operating Procedure]].
|| 1 part <span title="2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst)" style="text-decoration:underline">Dexalin</span>, 1 part Water, 1 part Oxygen → 3 parts Cryoxadone
 
|-
Do '''NOT''' demand a tribunal for anything less than 10 minutes. You'll just be laughed at.
| Dermaline
 
|| 1 part <span title="1 part Silicon, 1 part Carbon" style="text-decoration:underline">Kelotane</span>, 1 part Oxygen, 1 part Phosphorus → 3 parts Dermaline
The time you took for bringing the suspect in and the time you spend questioning are NOT to be calculated into this. This is the pure time someone spends in a cell staring at the wall.
|-
 
| Dexalin
You should apply the suggested sentence unless the Head of Security or Colony Director demands otherwise, or the arrested individual has been a continual problem during the shift.
|| 2 part Oxygen, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) → 1 part Dexalin
 
|-
If a sentence is 20 minutes or longer, allow the prisoner access to the communal jail area and not confine them to the cell except in cases of suicide attempts <s>or if their "cell" happens to be the interior of the arresting officer</s>.
| Dexalin Plus
 
|| 1 part <span title="2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst)" style="text-decoration:underline">Dexalin</span>, 1 part Carbon, 1 part Iron → 3 parts Dexalin Plus
If further criminal acts are made while imprisoned (such as assaulting another prisoner or breaking windows), the prisoner is to be moved to solitary confinement with charges added to their sentence.
|-
 
| Dylovene
If prison time for a single holding accumulates to more than 90 minutes, hold the prisoner until judgement by a tribunal.
|| 1 part Silicon, 1 part Nitrogen, 1 part Potassium → 3 parts Dylovene
 
|-
<sub>(( On laggy games first take a look at how quickly the cell timers tick. We don't want people to spend an eternity in jail just for stealing a pair of gloves. ))</sub>
| Ethylredoxrazine
 
|| 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Oxygen, 1 part Carbon → 3 parts Ethylredoxrazine
=== Low Level Infractions ===
|-
These infractions carry standard punishments of up to around 10 minutes, and can be set with an officer's discretion. 'Suggested Sentence' values are beside the incidents. 'Additional Penalties' can be decided by authorization of Colony Director, Head of Security, or equivalent (if no HoS or Director are present, then a vote of heads of staff is sufficient. Failing that, the warden. Otherwise, contact Central Command), and do not require tribunals. At the officer's discretion, they may offer community service in place of the sentences below.
| Hyperzine
 
|| 1 part Sugar, 1 part Phosphorous, 1 part Sulphur → 3 parts Hyperzine
Because most of these sentences offer fines, you normally won't even bother bringing the offender to Security unless they refuse to pay the fine. If they pay the fine (or carry out community services as an alternative offered at the HoS's discretion), no jail time is to be given. You won't even need to take them to Security for processing.
|-
{| style="background-color:#ffee99; text-align:center;" width="950px" border="1" cellspacing="0"
| Hyronalin
! style="background-color:#ffee55;" |No.
|| 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Radium → 2 parts Hyronalin
! style="background-color:#ffee55; width:100px" |Incident
|-
! style="background-color:#ffee55; width:300px" |Description
| Inaprovaline
! style="background-color:#ffee55; width:300px" |Notes
|| 1 part Oxygen, 1 part Carbon, 1 part Sugar → 3 parts Inaprovaline
! style="background-color:#ffee55;" |Suggested Sentence
|-
! style="background-color:#ffee55;" |Additional Penalties
| Kelotane
! style="background-color:#ffee55;" |Fine
|| 1 part Silicon, 1 part Carbon → 2 parts Kelotane
|-
| Leporazine
|| 1 part Silicon, 1 part Copper, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (Catalyst) → 2 parts Leporazine
|-
| Myelamine
|| 1 part <span title="1 part Inaprovaline, 1 part Carbon" style="text-decoration:underline">Bicaridine</span>, 2 parts Iron, 1 part Spider Toxin → 2 parts Myelamine
|-
| Oxycodone
|| 1 part <span title="1 part Paracetamol, 1 part Ethanol, 1 part Oxygen" style="text-decoration:underline">Tramadol</span>, 1 part Ethanol, 5 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (Catalyst) → 1 part Oxycodone
|-
| Paracetamol
||1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span>, 1 part Nitrogen, 1 part Water → 2 parts Paracetamol
|-
| Rezadone
|| 1 part <span title="1 part Potassium, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Cryptobiolin</span>, 1 part CarpoToxin, 1 part Copper → 3 parts Rezadone
|-
| Ryetalyn
|| 1 part <span title="1 part Hyronalin, 1 part Hydrogen" style="text-decoration:underline">Arithrazine</span>, 1 part Carbon → 2 parts Ryetalyn
|-
| Spaceacillin
|| 1 part <span title="1 part Potassium, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Cryptobiolin</span>, 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span> → 2 parts Spaceacillin
|-
|-
| &sect;101
| Synaptizine
| '''Trespassing'''
|| 1 part Lithium, 1 part Sugar, 1 part Water → 3 parts Synaptizine
| To be in an area which a person does not have access to, without permission from those who do have access. Public spaces, such as a lobby, under the control of a specific department are subject to this should the department staff find you have no reason to be there at all or you are disrupting the regular service of that department, and ask you to leave. This includes the Bar, Library, and Chapel.
| Remember that people can either break in, sneak in, or be let in. Always check that the suspect wasn't let in to do a job by someone with access, or were given access on their ID. Trespassing and theft often committed together; both sentences should be applied. Severity is increased if they refuse to leave the area peacefully, more so if they attempt to use important equipment there, so feel free to add other charges if they do.
| 3 minutes.
| Up to 10 minutes. Demotion.
| 200 credits.
|-
|-
| &sect;102
| Tramadol
| '''Petty Theft'''
|1 part <span title="1 part Inaprovaline, 1 part Nitrogen, 1 part Water" style="text-decoration:underline">Paracetamol</span>, 1 part Ethanol, 1 part Oxygen → 3 parts Tramadol
| To take items from areas one does not have access to, or to take items belonging to others or the station as a whole.
| Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them still commits theft, even though he had access. Miners walking around the station in hardsuits while off-duty also qualifies as theft. Items can include anything from toolboxes to metal to insulated gloves. Remember to take the items away from the suspect and return them to where they were stolen from.
| 3 minutes. Confiscation and return of stolen item(s). Immediate search.
| Up to 10 minutes. Demotion.
| 150 credits. Confiscation and return of stolen item(s). Immediate search.
|-
|-
| &sect;103
| Tricordrazine
| '''Minor Assault'''
|| 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span>, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> → 2 parts Tricodrazine
| To use, or threaten, physical force against someone, without intent to kill or seriously injure.
| If it causes minor damage and easily treatable damage, it's minor assault. Starting fights with other employees or punching fellow employees counts too, as well as seriously threatening them with it.
| 4 minutes.
| Up to 10 minutes. Demotion.
| 400 credits.
|-
|-
| &sect;104
| Vermicetol
| '''Battery'''
|| 1 part <span title="1 part Keloderm, 1 part Oxygen, 1 part Phosphorus" style="text-decoration:underline">Dermaline</span>, 1 part <span title="1 part Silicon, 1 part Carbon" style="text-decoration:underline">Kelotane</span>, 1 part <span title="Grind Solar Grub Meat" style="text-decoration:underline>200V</span>, 0.1 part Phoron, 5 parts Phoron (Catalyst) → 3 parts Vermicetol
| To have unwanted physical contact with someone, even where the contact is not violent.
| Bumping into someone in a corridor doesn't really count. Touching someone, when they have explicitly told you not to, does.
| 2 minutes.
| Up to 8 minutes. Demotion.
| 200 credits.
|-
|-
| &sect;105
! colspan=2 | 🧠 Organ Repair Medicine
| '''Disturbing the Peace'''
| Intentionally and publicly engaging in erotic acts, yelling at people for no reason (though don't arrest someone because they are arguing), throwing around stuff where it could hit someone, harassing a person or department without provocation and following them around / refusing to leave, yelling about how terrible NanoTrasen is, etc.
| Running around the station naked (without a nudity permit) while yelling obscenities, openly having sex in a public area while ignoring requests to take it someplace private, or other such degrading displays and activities all count toward this. In the case of drunken crew members, only charge them if they are actually being a nuisance. If absolutely necessary, they can be detained until they sober up.
| 5 minutes.
| Up to 8 minutes. Demotion.
| 250 credits.
|-
|-
| &sect;106
| Alkysine
| '''Suspicious Conduct'''
|| 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Chlorine, 1 part Nitrogen → 2 parts Alkysine
| To possess a suspiciously wide skill set not indicated in employee records, wielding dangerous weapons near other staff, extensive inquiring about critical areas, attempting to conceal identity, attempting to impersonate other staff, or stalking other employees.
| Wearing any gear that fully covers your face when you don't need it falls under this. Doing jobs that aren't yours also fall under this. For example; a xenobiologist working in robotics without the RD's knowing, or a psychiatrist trying to do surgery in place of other perfectly capable doctors. If an individual is working outside their job title or wearing the wrong department's uniform without anyone's knowing, the individual may have ulterior motives and should be investigated. Acting irrationally or threateningly also counts for this.<br><sub>(( Basically, metagamey/powergamey/lolcrazy behavior. You shouldn't know how to do everything, or acting like a nutjob. Someone behaving like this may also be breaking server [[Rules#Create_and_play_server-appropriate_characters|Rules]], so contact an admin as well. ))</sub>
| 2 minutes. Immediate search.
| 10 minutes or indefinite detaining for the duration of an ongoing investigation. Forced psychiatric examination. Tracking implant.
| 200 credits. Immediate search.
|-
|-
| &sect;107
| Cordradaxon
| '''Misuse of Public Radio Channels'''
|| 1 part <span title="1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate" style="text-decoration:underline">Potassium Chlorophoride</span>, 2 parts <span title="1 part Animal Protein, 1 part Phoron, 1 part Sugar" style="text-decoration:underline">Biomass</span>, 2 parts <span title="1 part Inaprovaline, 1 part Carbon" style="text-decoration:underline">Bicaridine</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (Catalyst) →  2 parts Cordradaxon
| To continually broadcast unimportant, untrue, or insignificant messages on the public radio frequency.
| This is really only for people who are constantly spamming the radio, such as 'DJs' or Chaplains reading their services over the comms. Screaming fake messages like "halp security is beating me" when they aren't also counts. Extreme false alarms such as yelling "breach in the bar!" when there isn't a breach may also come under '''Obstruction of Duty (&sect;120).'''
| A warning.
| 5 minutes or fine. Forced psychiatric examination. Ban from using any radio equipment (Injunction).
| 150 credits.
|-
|-
| &sect;108
| Gastirodaxon
| '''Violation of Injunction'''
|| 1 part <span title="0.1 part Phoron, 1 part Dylovene, 2 parts Carbon" style="text-decoration:underline">Carthatoline</span>, 2 parts <span title="1 part Animal Protein, 1 part Phoron, 1 part Sugar" style="text-decoration:underline">Biomass</span>, 2 parts Tungsten, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (Catalyst) → 3 parts Gastrirodaxon
| To violate the terms of an injunction made by Security or other legal professions.
| Injunctions can be filed for lots of different things, such as a ban on weapons carrying, or the above radio ban. They can be applied by the Head of Security, Colony Director, or equivalent. If they break the law in some other way, apply that sentence too.
| 5 minutes.
| Up to 10 minutes.
| N/A
|-
|-
| &sect;109
| Hepanephrodaxon
| '''Insulting an Officer on Duty'''
|| 2 parts <span title="0.1 part Phoron, 1 part Dylovene, 2 parts Carbon" style="text-decoration:underline">Carthatoline</span>, 2 parts <span title="1 part Animal Protein, 1 part Phoron, 1 part Sugar" style="text-decoration:underline">Biomass</span>, 1 part Lithium, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (Catalyst) → 2 parts Hepanephrodaxon
| To directly insult a Head of Staff or member of Security with no valid complaints.
| This is most likely to happen when someone is being fired, or when being arrested. This is really for when they're being extremely annoying and vocal. Being continually rude to your superiors also counts, if they complain. Insults are not the same as slander and should be treated as separate charges depending on which is appropriate. Cussing out an officer would count as this, while claiming they beat up an assistant when they didn't is considered slander. What constitutes an insult may vary with whoever is in charge, so check with your superiors before trying to charge this, or you run the risk of an unwanted visit from [[Internal Affairs]].
| A warning.
| Up to 5 minutes.
| 50 credits per applicable minute.
|-
|-
| &sect;110
| Imidazoline
| '''Slander'''
|| 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Hydrogen, 1 part Carbon → 2 parts Imidazoline
| To spread false rumors in order to damage someone's reputation.
| Lying about anything to make someone else look bad. For example, an engineer trying to pass off the blame of letting the singularity loose to someone else. Since this has to be proven, it's up to a tribunal or appropriate officer.
| A warning.
| Up to 5 minutes.
| 50 credits per applicable minute.
|-
|-
| &sect;111
| Osteodaxon
| '''Failure to Execute an Order'''
|| 2 parts Bicaridine, 1 part Carpotoxin, 0.1 parts Phoron, 5 parts Phoron (Catalyst) → 2 parts Osteodaxon
| To ignore or disregard a superior's valid orders.
| If the order is stupid, or causes you to break a law (e.g. "Release the singularity!" or "Steal that RCD for me!") you can ignore it, and probably make a complaint. However, if it's perfectly doable, lawful, and in your job description, you better do it or resign. If not following an order causes severe damage, serious injury, or loss of life, see "Failure to Execute an Order with Serious Consequences".
| 5 minutes.
| Up to 10 minutes. Demotion.
| 500 credits.
|-
|-
| &sect;112
| Peridaxon
| '''Sexual Harassment'''
||2 parts <span title="1 part Inaprovaline, 1 part Carbon" style="text-decoration:underline">Bicaridine</span>, 2 parts Clonexadone, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) → 2 parts Peridaxon
| To make unwanted sexual advances or obscene remarks towards another employee.
| This is for VERY MINOR things the other person finds offensive that are sexually related. For anything more serious see "Sexual Assault".
| 5 minutes.
| Up to 15 minutes. Demotion.
| N/A
|-
|-
| &sect;113
| Peridaxon (Alternate)
| '''Animal Cruelty'''
|| 1 part Cordradaxon, 1 part Gastirodaxon, 1 part Hapanephrodaxon, 1 part Respirodaxon → 12 parts Peridaxon
| To inflict unnecessary suffering or harm upon animals with malicious intent.
| Monkeys appropriately used for experiments or crew well-being (e.g Genetics, Virology, etc.) don't count. Shoving them in washing machines, or throwing them through disposals while still alive falls under this. Using them as food is a grey area; cows are generally fine, but pets probably aren't.
| 5 minutes.
| Up to 15 minutes. Demotion.
| N/A
|-
|-
| &sect;114
| Respirodaxon
| '''Vandalism'''
|| 2 parts <span title="1 part Dexalin, 1 part Carbon, 1 part Iron" style="text-decoration:underline">Dexalin Plus</span>, 2 parts <span title="1 part Animal Protein, 1 part Phoron, 1 part Sugar" style="text-decoration:underline">Biomass</span>, 1 part <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units Phoron (Catalyst) → 2 parts Respirodaxon
| To deliberately damage or deface the station without malicious intent. Damaging robots counts toward this.
| This can range from a minor hull breach, to drawing on the floor with crayons or other substances. You can adjust the time accordingly.
| 5 minutes.
| Up to 10 minutes. Demotion.
| 450 credits.
|-
|-
| &sect;115
! colspan=2 | ☿️ Sex Change Medicine
| '''Threat of Murder or Serious Injury'''
| To threaten to kill or seriously injure an employee.
| The threat has to somewhat tangible. If it's just people arguing over the radio, it's probably only worth a warning. Someone shouting at someone else while chasing them with a fire extinguisher is probably more valid.
| 2 minutes.
| Up to 10 minutes. Psychiatric evaluation or tracking implant.
| 500 credits.
|-
|-
| &sect;116
| Amorphorovir
| '''Disrespect to the Dead'''
|| 30 parts Cryptobiolin, 20 parts Biomass, 20 parts Hyperzine → 1 part Amorphovir
| To abuse bodies of dead or previously dead employees.
| Examples include, the chef using bodies in the morgue as meat, Security beating on a prisoners corpse, or using someone's body for 'experimental surgery'. Preventing a body from being cloned or cyborged also falls under this.
| 5 minutes.
| Up to 10 minutes.
| 400 credits.
|-
|-
| &sect;117
| Androrovir (Male)
| '''Excessive use of force in detainment'''
|| 1 part Amorphorovir, 20 parts Bicaridine, 20 parts Iron, 20 parts Ethanol → 1 part Androrovir
| To use more than the required force to subdue a suspect.
| Repeatedly batoning a compliant prisoner after they've been handcuffed, using force against an unarmed and compliant suspect, and usage of lethal weapons without there being imminent peril. Investigations into allegations of excessive use of force may be launched by any head of staff.
| 5 minutes.
| Up to 20 minutes. Demotion.
| 350 credits.
|-
|-
| &sect;118
| Gynorovir (Female)
| '''Minor Contraband'''
|| 1 part Amorphorovir, 20 parts Inaprovaline, 20 parts Silicon, 20 parts Sugar → 1 part Gynorovir
| To be in possession of contraband, including drugs, that isn't dangerous to other members of the crew.
| Having a non-lethal weapon you're not normally allowed without any sort of permit counts for this, including violations of any such permits, such as the barman taking their shotgun outside the bar area. For drug charges, this applies if they do not show any intent to distribute, or lack a prescription written and stamped by the Chief Medical Officer. This also includes chameleon items, since you can impersonate important figures. Keep in mind that a chameleon weapon used to threaten crew, even while harmless, is still '''Assault (&sect;208)'''. For contraband ''intended'' to be dangerous, see '''Major Contraband (&sect;212)''' below.
| 5 minutes. Confiscation of contraband item(s). Immediate search.
| Up to 10 minutes. Demotion.
| 200 credits. Immediate search.
|-
|-
| &sect;119
| Androgynorovir (Intersexed)
| '''Illegal Parking'''
|| 1 part Amorphorovir, 20 parts Dylovene, 20 parts Flourine, 20 parts Tungstun → 1 part Androgynorovir
| To park a vehicle in such a way that it is a nuisance to crew movement.
| If someone has to exit a vehicle or mech, leave it at the edge of a room or the side of a hallway so as to avoid impeding traffic of other crew. If the vehicle is parked in the middle of the room, it's a violation of this. Mechs count as vehicles. If a hallway or door is completely blocked off because of this, see '''Illegal Blocking of Areas (&sect;217)''' below.
| Impounding of vehicle until fine is paid.
| Destruction of vehicle.
| 200 credits.
|-
|-
| &sect;120
| Androrovir (Bootleg) (Male)
| '''Obstruction of Duty'''
|| 1 part Amorphorovir, 10 parts Protein, 10 parts Capsaicin → 1 part Androrovir
| To negatively interfere with the duties of the crew.
| Pushing a security officer trying to make an arrest, ignoring or ripping down caution tape, opening firelocks into a disaster area, dragging injured personnel away from doctors trying to treat them, or any other form of getting in the way; especially during an emergency. Making false or malicious emergency calls that take personnel away from their other duties also comes under this.
If someone is injured because of this, see '''Assault (&sect;208)''' below. If serious damage occurs because of this, see '''Sabotage  (&sect;213)''' below. If someone dies because of this, see '''Manslaughter (&sect;302)''' below.
| 5 minutes.
| Detainment without bail (paying the fine will not release you) until duties are completed. Demotion.
| 500 credits.
|-
|-
| &sect;121
| Gynorovir (Bootleg) (Female)
| '''Rubbernecking'''
|| 1 part Amorphorovir, 10 parts Soy Milk, 10 parts Sugar → 1 part Gynorovir
| Arriving at the scene of an emergency situation with no other intention than to see what happens.
| An example of this is when Security/Engineering/Medical staff are trying to handle a crisis, but other staff who have no legitimate reason to be there start swarming the area to do nothing but gawk at the crisis as it unfolds. This is only a crime once the offending staff are asked to leave, but they ignore the request. If a hallway or door is completely blocked off because of this, see '''Illegal Blocking of Areas (&sect;217)''' below. If someone dies because of this, see '''Manslaughter (&sect;302)''' below.
| Forceful removal from area.
| Detainment until crisis is resolved. Demotion.
| N/A
|-
|-
| &sect;122
| Androgynorovir (Bootleg) (Intersexed)
| '''Operating Under the Influence'''
|| 1 part Amorphorovir, 10 parts Cola, 10 parts Berry Juice → 1 part Androgynorovir
| To operate heavy machinery or sensitive/dangerous equipment while under the effects of drugs or alcohol.
| If you're too drunk to talk straight, you're too drunk to safely pilot a mech, handle weapons, distribute medicine, manage the supermatter engine, etc.
| Detainment until sober.
| Demotion.
| N/A
|-
|-
| &sect;123
| Elixer of Change (Female)
| '''Violation of Employee Rights'''
|| 1 part Blood, 1 part <u>Unstable Mutagen</u>, 1 part Sugar → 1 part Elixer of Change (female)
| To deliberately deny an employee certain rights, as defined in [[Standard Operating Procedure]].
| This is one of the only cases where Security can punish someone for breaking SOP, but this still requires an [[Internal Affairs Agent]] to be pushing the charges for them to be valid. If an Internal Affairs Agent determines that an employee's rights have been violated by another employee, such as denying the victim break time, or subjecting the victim to discriminatory practices, etc, the Internal Affairs Agent can call upon security to fine the offending party. The choice of punishment for this is at the discretion of the Internal Affairs Agent pushing for the charges.
| Warning.
| Demotion.
| 1000 credits.
|-
|-
| &sect;124
| Elixer of Change (Intersex)
| '''Minor Negligence'''
|| 1 part <u>Elixer of Change (female)</u>, 1 part <u>Elixer of Change (male)</u> → 1 part Elixer of Change (intersex)
| To engage in negligent behavior leading to minor injury or damage, without deliberate intent.
| As with '''Minor Assault''', this applies if the damage/hazard caused is minor and easily treatable. For example, a janitor failing to place wet floor signs resulting in crew members slipping, or a bartender failing to remove leftover uranium before serving a Manhattan Project. Running in the halls and trampling smaller crew underfoot also counts if they are injured as a result. For ''deliberate'' behavior, assault or vandalism charges are more applicable.
| Warning.
| Up to 10 minutes. Demotion.
| 100 credits if a warning had already been issued.
|
|-
|-
| &sect;125
| Elixer of Change (Male)
| '''Forgery'''
|| 1 part Blood, 1 part <u>Unstable Mutagen</u>, 1 part Iron → 1 part Elixer of Change (male)
| To falsify official documents or orders.
 
| A good example of this is to claim a superior gave orders to do something when they didn't, such as by faking a fax. Another example is a medical prescription without the proper signage. See also [[Guide to Paperwork]] and remember to check all important documents for valid signatures and department stamps.
| 5 minutes. Immediate search.
| Up to 10 minutes. Demotion.
| 200 credits. Immediate search.
|}
|}


=== Medium Level Infractions ===
=== Medicine ===
These Infractions carry standard punishments of up to 30 minutes, though typically around 10-15 minutes, and can be set with an officer's discretion. 'Suggested Sentence' values are beside the Infractions. 'Additional Penalties' can be decided by authorization of Head of Security, Colony Director, or equivalent, and do not require tribunals.
 
{| style="background-color:#ffcc99; text-align:center;" width="950px" border="1" cellspacing="0"
The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance. Formulas are formatted to be "mechanical recipe (how the game calculates it) '''OR''' practical recipe (how to make a bottle or two's worth using only a single beaker)". <u>Underlined</u> ingredients are not in the dispenser.
! style="background-color:#ffaa55;" |No.
 
! style="background-color:#ffaa55; width:100px" |Infraction
<br />
! style="background-color:#ffaa55; width:300px" |Description
{{Chem
! style="background-color:#ffaa55; width:300px" |Notes
|chemical = Adranol
! style="background-color:#ffaa55;" |Suggested Sentence
|formula = 2 parts Milk, 1 part Hydrogen, 1 part Potassium -> 3 parts Adranol
! style="background-color:#ffaa55;" |Additional Penalties
'''OR''' 60 Milk, 30 Hydrogen, 30 Potassium -> 90 Adranol
|effects = Fixes blurred vision, confusion and is the only chem to actually fix the jitters, with the exception of Impedrezene. Use this for resleeved patients, as well as patients being given Peridaxon or Oxycodone.
}}
<br />
{{Chem
|chemical = Alkysine
|formula = 1 part Chlorine, 1 part Nitrogen, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> -> 2 part Alkysine
'''OR''' 20 Nitrogen, 20 Potassium, 20 Silicon, 30 Chlorine, 30 Nitrogen -> 60 Alkysine, 30 Dylovene
|effects = Used for treating brain damage. Slighly lessens the pain. Metabolizes at 0.05 units per tick. Overdose is 30 units.
}}
<br />
{{Chem
|chemical = Dylovene
|formula = 1 part Silicon, 1 part Nitrogen, 1 part Potassium -> 3 part Dylovene
'''OR''' 40 Silicon, 40 Nitrogen, 40 Potassium -> 120 Dylovene
|effects = A broad-spectrum anti-toxin. Heals toxin damage; will also shorten the durations of drug-related hallucinations and sleepiness, and remove toxic substances in the blood. Metabolizes at 0.2 units per tick. Does not overdose.
}}
<br />
{{Chem
|chemical = Arithrazine
|formula = 1 part <span title="1 part Radium, 1 part Dylovene" style="text-decoration:underline">Hyronalin</span>, 1 part Hydrogen -> 2 parts Arithrazine
'''OR''' 10 Nitrogen, 10 Potassium, 10 Silicon, 30 Radium, 60 Hydrogen -> 120 Arithrazine
|effects = A very unstable medication used to treat the most extreme cases of radiation poisoning. It works faster than Hyronalin, but will cause some brute damage to the patient (including to the patient's cybernetic limbs). Such damage is very mild at low doses and easily treated at higher doses. It can also treat toxic damage, but not as effective as Dylovene. Metabolizes at 0.05 units per tick. Overdose is 30 units.
}}
<br />
{{Chem
|chemical = Bicaridine
|formula = 1 part <span title="" style="text-decoration:underline">Inaprovaline</span>, 1 part Carbon -> 2 parts Bicaridine
'''OR''' 20 oxygen, 20 sugar, 80 carbon -> 120u bicard
|effects = An analgesic which is highly effective at treating brute damage. It is useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries. A (poisonous) overdose will gradually slow internal bleeding. Metabolizes at 0.2 units per tick. Overdose is 30 units.
}}
<br />
{{Chem
|chemical = Carthatoline
|formula = 0.1 part Phoron, 1 part Dylovene, 2 parts Carbon -> 2 parts Carthatoline
'''OR''' 20 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon -> 60 Carthatoline, 17 Phoron
|effects = A strong evacuant used to treat severe poisoning. Heals toxins more quickly than dylovene, and can repair liver damage.
}}
<br />
{{Chem
|chemical = Cryoxadone
|formula = 1 part <span title="2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst)" style="text-decoration:underline">Dexalin</span>, 1 part Water, 1 part Oxygen -> 3 parts Cryoxadone
'''OR''' 10 Phoron, 40 Oxygen, 20 Water, 20 Oxygen, -> 60 Cryoxadone, 8 Phoron
|effects = Required for the proper function of cryogenics. It heals all standard types of damage very swiftly, but only works in temperatures under 170K (usually this means cryo cells). Heals clone damage slowly, such as caused by cloning or [[Slime]]s. Metabolizes at 0.2 units per tick. Does not overdose.
}}
<br />
{{Chem
|chemical = Clonexadone
|formula = 1 part <span title="1 part Dexalin, 1 part Water, 1 part Oxygen" style="text-decoration:underline">Cryoxadone</span>, 1 part Sodium, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) -> 2 parts Clonexadone, 5 units Phoron
'''OR''' 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium -> 60 Clonexadone, 16 Phoron
|effects = Heals standard damage the same as Cryoxadone. This chemical reforms clones much faster then Cryoxadone. This includes damage done by [[Slime]]s. Best used in cryo cells. Only works in temperatures under 170K (usually this means cryo cells). The lower the temperature, the better it works.
}}
<br />
{{Chem
|chemical = Dermaline
|formula = 1 part <span title="" style="text-decoration:underline">Kelotane</span>, 1 part Oxygen, 1 part Phosphorus -> 3 parts Dermaline
'''OR''' 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane
|effects = Used for treating burns. Works faster than Kelotane, but can be used simultaneously with it, to increase the effect.. Metabolizes at 0.2 units per tick. Overdose is 15 units.
}}
<br />
{{Chem
|chemical = Dexalin
|formula = 2 part Oxygen, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) -> 1 part Dexalin, 5 units Phoron
'''OR''' 20 Phoron, 120 Oxygen -> 60 Dexalin, 14 Phoron
|effects = Used for treating oxygen deprivation; slowly heals suffocation damage. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 30 units.
}}
<br />
{{Chem
|chemical = Dexalin Plus
|formula = 1 part <span title="2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst)" style="text-decoration:underline">Dexalin</span>, 1 part Carbon, 1 part Iron -> 3 parts Dexalin Plus
'''OR''' 4 phoron, 80 oxygen, 40 carbon, 40 iron -> 120u dexalin plus
|effects = Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss and is useful to keep lung injury patients stable during surgery. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 15 units.
}}
<br />
{{Chem
|chemical = Ethylredoxrazine
|formula = 1 part Oxygen, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Carbon -> 3 parts Ethylredoxrazine
'''OR''' 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Oxygen, 30 Carbon -> 90 Ethylredoxrazine
|effects = Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. When combined with ethanol, it produces water. It also treats dizziness, sleepiness, and stuttering. Metabolizes at 0.2 units per tick. Overdose is 30 units.
}}
<br />
{{Chem
|chemical = Hyperzine
|formula = 1 part Sugar, 1 part Phosphorous, 1 part Sulphur
'''OR''' 40 Sugar, 40 Phosphorous, 40 Sulphur -> 120 Hyperzine
|effects = A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing. Side effects include twitching, nervousness, and psychological addiction. Metabilizes at 0.03 units per tick. Overdose is 15 units.
}}
<br />
{{Chem
|chemical = Hyronalin
|formula = 1 part Radium, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> -> 2 parts Hyronalin
'''OR''' 20 Nitrogen, 20 Potassium, 20 Silicon, 60 Radium -> 120 Hyronalin
|effects = Basic treatment for radiation damage. Reduces radiation damage more slowly than Arithrazine, but without its painful side effects. Does nothing against toxic damage. Metabolizes at 0.05 units per tick. Overdose is 30 units.
}}
<br />
{{Chem
|chemical = Imidazoline
|formula = 1 part Hydrogen, 1 part Carbon, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> -> 2 parts Imidazoline
'''OR''' 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Carbon, 30 Hydrogen -> 60 Imidazoline
|effects = For treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes. Metabolizes at 0.2 units per tick. Overdose is 30 units.
}}
<br />
{{Chem
|chemical = Inaprovaline
|formula = 1 part Oxygen, 1 part Carbon, 1 part Sugar -> 3 parts Inaprovaline
'''OR''' 40 Oxygen, 40 Carbon, 40 Sugar -> 120 Inaprovaline
|effects = Inaprovaline is a cardiac and synaptic stimulant. Commonly used to stabilize patients - it stops the rate of decline in a patient's body if it has reached 0% or lower. Weak painkiller. Metabolizes at 0.1 units per tick. Overdose is 60 units.
}}
<br />
{{Chem
|chemical = Kelotane
|formula = 1 part Silicon, 1 part Carbon -> 2 parts Kelotane
'''OR''' 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane
|effects = Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns. Metabolizes at 0.2 units per tick. Overdose is 30 units.
}}
<br />
{{Chem
|chemical = Leporazine
|formula = 1 part Silicon, 1 part Copper, 5 units Phoron (catalyst) -> 2 parts Leporazine, 5 units Phoron
'''OR''' 10 Phoron, 30 Copper, 30 Silicon -> 60 Leporazine, 10 Phoron
|effects = Stabilizes a patient's body temperature. Can be used to bring down a high fever before antibiotics kick in, or to raise the temperature of a hypothermia patient. Metabolizes at 0.2 units per tick. Overdose is 30 units.
}}
<br />
{{Chem
|chemical = Myelamine
|formula = 5 Oxygen, 5 Sugar, 20 Carbon, 30 Iron, 60 Spider Toxin, 30 Iron
|effects = Used to rapidly clot internal hemorrhages by increasing the effectiveness of platelets. Incredibly difficult to make, but can be ordered by cargo in 'clotting crates'. Overdose is 15 units.
}}
<br />
{{Chem
|chemical = Oxycodone
|formula = 1 part Ethanol, 1 part Tramadol; 1 part Phoron (Catalyst)
'''OR''' 5 Carbon, 5 Oxygen, 5 Sugar, 10 Ethanol, 10 Oxygen, 10 Phoron, 30 Ethanol -> 30 Oxycodone, 5 Inaprovaline, 10 Phoron
|effects = Makes 1 part. An effective and very addictive painkiller. Overdose is 20 units.
}}
<br />
{{Chem
|chemical = Paracetamol
|formula = 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span>, 1 part Nitrogen, 1 part Water -> 2 parts Paracetamol
'''OR''' 10 Carbon, 10 Oxygen, 10 Sugar, 30 Nitrogen, 30 Water -> 60 Paracetamol
|effects = Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Overdose is 60 units, causing hallucinations.
}}
<br />
{{Chem
|chemical = Respirodaxon
|formula = 2 parts Dexalin Plus, 2 parts Biomass, 1 part Phoron, 5 units Phoron (Catalyst)
'''OR''' 47 Phoron, 40 Oxygen, 20 Carbon, 20 Iron, 5 Sugar, 5 Animal Protein, 5 Sugar, 5 Animal Protein, 5 Sugar, 5 Animal Protein -> 60 Respirodaxon, 20 Biomass
|effects = Used to repair the tissue of the lungs and similar organs. Heals much faster than peridaxon. Overdose is 10 units.
}}
<br />
{{Chem
|chemical = Gastirodaxon
|formula = 1 part Carthatoline, 2 parts Biomass, 2 parts Tungsten, 5 units Phoron (Catalyst)
'''OR''' 15 Phoron, 4 Nitrogen, 4 Potassium, 4 Silicon, 24 Carbon, 8 Protein, 8 Sugar, 24 Tungsten, 24 Tungsten -> 5.8 Phoron, 72 Gastirodaxon
|effects = Used to repair the tissues of the digestive system, including the appendix, stomach, and intestines. Heals much faster than peridaxon. Overdose is 10 units.
}}
<br />
{{Chem
|chemical = Hepanephrodaxon
|formula = 2 parts Carthatoline, 2 parts Biomass, 1 part Lithium, 5 units Phoron (Catalyst)
'''OR''' 25 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon, 10 Lithium, 10 Sugar, 10 Protein, 20 Lithium, 4 Sugar, 4 Protein -> 6 Phoron, 60 Hepanephrodaxon, 2 Biomass
|effects = Used to repair the common tissues involved in filtration, including the liver and kidneys. Heals much faster than peridaxon. Overdose is 10 units.
}}
<br />
{{Chem
|chemical = Cordradaxon
|formula = 1 part Potassium Chlorophoride, 2 parts Biomass, 2 parts bicaridine, 5 units Phoron (Catalyst)
'''OR''' 20 Phoron, 35 Chlorine, 10 Ethanol, 10 Water, 5 Sodium, 5 Potassium, 10 Sugar, 40 Carbon, 10 Oxygen, (Remove Table Salt here), 5 Sugar, 5 Animal Protein, 5 Phoron, 5 Protein, 5 Sugar, 5 Phoron, 5 Sugar, 5 Animal Protein -> 10 Potassium Chlorophoride, 60 Cordradaxon, 7.5 Biomass, 5 Phoron
|effects = Used to repair the specialized tissues involved in the circulatory system, including the heart and spleen. Heals much faster than peridaxon. Overdose is 10 units.
}}
<br />
{{Chem
|chemical = Peridaxon
|formula = 2 parts Bicardine, 2 parts Clonexadone, 10 units Phoron (catalyst)
'''OR''' 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 20 Carbon, 10 Sugar, 10 Oxygen, 20 Carbon -> 16 Phoron, 60 Peridaxon
|effects = Used to encourage recovery of internal organs and nervous systems; will restore damage to internal organs, including mending ruptured lungs. (Results in two units instead of four.)
}}
<br />
{{Chem
|chemical = Rezadone
|formula = 1 part CarpoToxin, 1 part Cryptobiolin, 1 part Copper
'''OR''' 30 Carpotoxin, 10 Oxygen, 10 sugar, 10 potassium, 30 Copper -> 90 Rezadone
|effects = A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids without the use of cryo, though excessive consumption has side effects.
}}
<br />
{{Chem
|chemical = Ryetalyn
|formula = 1 part Arithrazine, 1 part Carbon
'''OR''' 5 Nitrogen, 5 Potassium, 5 Silicon, 15 Radium, 30 Hydrogen, 60 Carbon -> 120 Ryetalyn
|effects = Repairs disabilities due to genetic damage. One unit is enough.
}}
<br />
{{Chem
|chemical = Spaceacillin
|formula = 1 part Cryptobiolin, 1 part Inaprovaline
'''OR''' 20 Carbon, 20 Oxygen, 20 Sugar, 20 Oxygen, 20 Potassium, 20 Sugar -> 120 Spaceacillin
|effects = A theta-lactam antibiotic. A common and very useful medicine, effective against many diseases likely to be encountered in space. Slows progression of diseases. Treats infections. Overdose is 30 units.
}}
<br />
{{Chem
|chemical = Corophizine
|formula = 1 part Spaceacillin, 1 part Carbon, 0.1 part Phoron (used), 5 units Phoron (catalyst)
'''OR''' 5 Carbon, 5 Oxygen, 5 Sugar, 5 Oxygen, 5 Potassium, 5 Sugar, 30 Carbon, 3+5 Phoron -> 30 Corophizine
|effects = A wide-spectrum antibiotic, it can treat bacterial infections (but not viruses) better than Spaceacillin. Side-effects include: hallucinations, shortness of breath, fainting, spontaneous tendon rupture. For professional care use only.
}}
<br />
{{Chem
|chemical = Synaptizine
|formula = 1 part Lithium, 1 part Sugar, 1 part Water
'''OR''' 40 Sugar, 40 Water, 40 Lithium -> 120 Synaptizine
|effects = Synaptizine is toxic, but treats hallucinations, paralysis, and stunned or weakened patients. It is metabolized very slowly. One unit is enough to treat hallucinations.
}}
<br />
{{Chem
|chemical = Tramadol
|formula = 1 part <span title="1 part Inaprovaline, 1 part Nitrogen, 1 part Water" style="text-decoration:underline">Paracetamol</span>, 1 part Ethanol, 1 part Oxygen -> 3 parts Tramadol
'''OR''' 10 Carbon, 10 Sugar, 10 Oxygen, 30 Nitrogen, 30 Water, 30 Ethanol, 30 Oxygen -> 90 Tramadol, 30 Paracetamol
|effects = A simple, yet effective painkiller. Very effective for patients in shock. Overdoses at 30 units, causing hallucinations.
}}
<br />
{{Chem
|chemical = Tricordrazine
|formula = 1 part Inaprovaline, 1 part Dylovene
'''OR''' 20 Carbon, 20 Oxygen, 20 Sugar, 20 Nitrogen, 20 Potassium, 20 Silicon -> 120 Tricordrazine
|effects = Originally derived from Cordrazine; will heal all damage types. Often used in a wide range of applications. The healing effect is weak, but as with Dylovene, there is no danger of overdose.
}}
<br />
 
=== Quick Reference ===
Quick Reference Sheet - Use only if you know what these do!
{| class="wikitable"
|-
|-
| &sect;201
! Chemical !! Formula
| '''Failure to Execute an Order with Serious Consequences'''
| To ignore or disregard a superior's valid orders, which then causes serious damage to property or life.
| Like the minor crime, except this one has caused serious damage to the station, or seriously injured someone. Examples are Medical Doctors ignoring the Chief Medical Officer while patients are piling up in medbay, or Engineers ignoring the Chief Engineer and then having the singularity eat part of the station. If this causes loss of life, refer to 302.
| 15 minutes.
| Demotion. Hold until transfer.
|-
|-
| &sect;202
| Ammonia
| '''Resisting Arrest or Sparking a Manhunt'''
|| 3 parts Hydrogen, 1 part Nitrogen
| To not cooperate with an officer who attempts a proper arrest, or to cause a manhunt by hiding from security.
| Refusing handcuffs is not resisting arrest. Refusing handcuffs ''and'' refusing to come to the brig ''is'' resisting arrest. So is pushing the officer trying to arrest you, or running away. Simply not showing up to the brig when asked doesn't count. Actively hiding or running away is what this law is for. Take into account their reason for not reporting to security immediately as well. For example, a Chief Engineer trying to stop the engine from exploding probably shouldn't be charged with resisting arrest if they ignore the fact that security wants to give them a vandalism fine for breaking a wall earlier. Likewise, if anyone in security has threatened them with ''harm'', not just arrest, they're somewhat justified in hiding.
| 10 minutes.
| Up to 20 minutes.
|-
|-
| &sect;203
|Biomass
| '''Suicide Attempt'''
|1 part Animal Protein, 1 part Phoron, 1 part Sugar
| To attempt or threaten to commit suicide.
|
| An employee trying or threatening to kill himself for any reason. This includes someone saying "AI OPEN THIS DOOR OR I KILL MYSELF".
| Chloral Hydrate
| Compulsory psychiatric examination. Holding until examined if repeat attempt.
|| 1 part Ethanol, 3 parts Chlorine, 1 part Water
| Demotion. Isolation in holding facility. Possible holding until transfer.
|-
|-
| &sect;204
| Coolant
| '''Abuse of Confiscated Equipment'''
|| 1 part Tungsten, 1 part Oxygen, 1 part Water
| To take and use equipment confiscated as evidence.
| Security shouldn't be using evidence for anything but evidence '''even during emergencies'''. It's pretty straightforward.
| 10 minutes and re-confiscation of equipment.
| Demotion.
|-
|-
| &sect;205
| Soporific
| '''Illegal Detention, Arrest, or Holding'''
|| 1 part Chloral Hydrate, 4 parts sugar
| To arrest, brig, or punish an employee without proper cause or reason, or in violation of Due Process rights such as Habeas Corpus - see '''Violation of Employee Rights, (&sect;123)'''
| This is mainly for Security Officers who believe they are THE LAW. Also applies to kidnapping. Excessive/disproportionate time spent processing or questioning may fall under this category for minor crimes.
| 15 minutes.
| Demotion.
|-
|-
| &sect;206
| Cryptobiolin
| '''Negligence'''
|| 1 part Potassium, 1 part Oxygen, 1 part Sugar
| To fail to perform a job to a satisfactory standard, or to create a dangerous situation without taking proper precautions.
| This can be due to honest, or dishonest mistakes. This is usually because someone ignored [[Standard Operating Procedure]] and an accident occurred because of that. The charge also applies to exposing areas to space without placing hazard tape to keep people out, putting excessive power into subgrids and reasoning it's the crew's fault if they get shocked, and so on. If someone is killed because of it, add '''Manslaughter''' to the charges.
| 10 minutes.
| Demotion.
|-
|-
| &sect;207
| Diethylamine
| '''Infiltration'''
|| 1 part Ammonia, 1 part Ethanol
| To attempt to, or successfully, enter a high-security area without authorization.
| Areas include: AI core/upload, Armory, Bridge, EVA, Bluespace Gateway, Head of Staff offices, R&D Server Room, Telecomms, Teleporter room, Telescience, Toxins Storage, Vault, and Virology. Asking the AI or a Cyborg to get in doesn't count as getting authorization. (See also: [[Standard_Operating_Procedure#Secure_areas|Secure Areas in Standard Operating Procedure]].)
| 15 minutes.
| Up to 30 minutes, or hold until transfer.
|-
|-
| &sect;208
| Virus Food
| '''Assault'''
|| 1 part Milk, 1 part Water, 1 part Oxygen
| To cause severe injury to another employee, or brandishing a deadly weapon with the intent of causing or threatening such an injury.
| Anything beyond a few punches like in "Minor Assault". It has to be bad enough that a few bandages or pills won't fix it. Can be adjusted for severity. Also see "Attempted Murder" if the intent was to kill. This also includes poisoning with drugs, or using hallucinogens. Chameleon weapons, fake weapons, and non-loaded weapons still count as brandishing if the victim cannot reasonably tell that the weapon is harmless.
| 20 minutes.
| Up to 40 minutes. Demotion.
|-
|-
| &sect;209
| EMP
| '''Escaping From Confinement'''
|| 1 part Uranium, 1 part Iron
| To escape from confinement as someone who was serving a non-life sentence or was awaiting judgement.
| See "Escaping From a Life Sentence" for those who do it with life sentences.
| 20 minutes on top of the original sentence being reset. If this pushes it over 90 minutes, hold until judgement.
| Up to 30 minutes. Demotion.
|-
|-
| &sect;210
| Explosion
| '''Unlawful Modification of AI/Cyborg Laws'''
|| 1 part Potassium, 1 part Water
| To modify the laws of a cyborg or artificial intelligence, without need, proper access, or authority.
| An exception would be a law reset when obviously harmful laws have been uploaded. Only the Colony Director or two Heads of Staff together can authorize a law change outside of this situation.
| 20 minutes.
| Demotion. Holding until transfer.
|-
|-
| &sect;211
| Flash Powder
| '''Sedition'''
|| 1 part Sulphur, 1 part Aluminium, 1 part Potassium
| To incite rebellion, or rally against the established chain of command.
| This includes attempting to make separate areas of the ship into "Nations" or generally conspiring against the chain of command.
| 15 minutes.
| Demotion. Holding until transfer.
|-
|-
| &sect;212
| Foaming Agent
| '''Major Contraband'''
|| 1 part Lithium, 1 part Hydrogen
| To possess, use, or distribute dangerous contraband items, including drugs.
| The key word is '''dangerous'''. The contraband has to be dangerous to someone other than the person using it, such as guns or distributing drugs, or the contraband is designed with the specific purpose of breaking into secure areas (such as an emag, or bluespace harpoon, but ''not'' multitools or insulated gloves, as those have a legitimate intended purpose). Permits written by the Head of Security, Colony Director, or Central Command will override this law. The Chief Medical Officer can also authorize the possession of normally illegal drugs through prescriptions. Research is allowed to possess ''any'' contraband so long as they comply with their [[Standard_Operating_Procedure#Contraband_Policy|Contraband Policy]].
| 15 minutes, confiscation of said items
| Up to 20 minutes. Demotion.
|-
|-
| &sect;213
| Foam Surfactant
| '''Sabotage'''
|| 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
| To hinder the efforts of the crew or station with malicious intent.
| This includes causing hull breaches, sabotaging air supplies, stealing vital equipment, etc. The intent is probably the most important bit here. If the act creates imminent peril for crew, see '''Terrorism (&sect;304)'''.
| 20 minutes.
| Up to 40 minutes. Demotion.
|-
|-
| &sect;214
| Glycerol
| '''Exceeding Official Powers'''
|| 3 parts Corn Oil, 1 part Sulphuric Acid
| To act beyond what is allowed by the Chain of Command.
| This is for any head of staff who abuses the power given to them, such as the Head of Personnel acting like a security officer in a non-emergency, the Colony Director acting as if he is above the law, etc. Heads of Staff trying to order a different department or ignoring the Colony Director also comes under this, as does security staff attempting to give orders to non-security without legal justification. Also covers anyone illegally promoting themselves, such as with a stolen ID.
| 15 minutes.
| Up to 30 minutes. Demotion.
|-
|-
| &sect;215
| Impedrezene
| '''Grand Theft'''
|| 1 part Mercury, 1 part Oxygen, 1 part Sugar
| To steal items that are dangerous, of a high value, or of sensitive nature.
| This means weapons, explosives, or ammunition, and also includes items from the [[High-risk Items]] page. Security Officers stealing things from the armory is an example.
| 15 minutes and confiscation of stolen items.
| Demotion. Holding until transfer.
|-
|-
| &sect;216
| Lexorin
| '''Organizing a Breakout'''
|| 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
| To attempt, or succeed, in freeing criminals from the brig or other holding areas.
| Breaking brig windows, or hacking into security to free someone.
| 15 minutes.
| Up to 30 minutes. Demotion.
|-
|-
| &sect;217
| Lipozine
| '''Illegal Blocking of Areas'''
|| 1 part Salt, 1 part Ethanol, 1 part Radium
| To make an area inaccessible for those with appropriate access.
| Bolting doors in public hallways or to those of departments you don't have control over are examples of this. Taping off areas that are larger than needed, or leaving areas sealed long after the need has passed, also counts if it ends up interfering with the crew's normal duties.
| 10 minutes.
| Up to 25 minutes. Demotion.
|-
|-
| &sect;218
| Metal Foam
| '''Failure to Obey Safety Protocol'''
|| 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
| To willfully ignore safety measures keeping crew out of a crisis zone.
| Non-engineers opening fire shutters, civilians breaking down security barriers, or anyone ignoring caution tape without being qualified to handle whatever is behind it, are all examples of this. If someone is killed because of it, add Manslaughter to the charges. Being trapped inside a dangerous area and just trying to escape doesn't count toward this.
| 10 minutes.
| Detainment until crisis is resolved. Demotion.
|-
|-
| &sect;219
| Luminol
| '''Severe Use of Excessive Force'''
|| 1 part Hydrogen, 1 part Carbon, 1 part Ammonia
| Critically injuring someone in defense of yourself or others while they no longer pose a threat, or seriously injuring a suspect while attempting to detain them.
| Severely injuring someone attacking you or others with no obvious threat to life, or panicking and shooting a suspect to near-death.
| 10 minutes.
| Up to 30 minutes. Demotion.
|-
|-
| &sect;220
| Napalm
| '''Mistreatment of Prisoners'''
|| 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
| To intentionally act, or cause an act that puts a non-hostile prisoner's well-being in danger.
| Preventing proper treatment from being given to a prisoner, abusing a prisoner, and preventing them from having access to a viable method of communication. In the event that a prisoner dies because of mistreatment, the charge is immediately upgraded to either murder or manslaughter, depending on intent.
| 10 minutes.
| Up to 30 minutes. Demotion.
|-
|-
| &sect;221
| MindBreaker Toxin
| '''Violating Employee Privacy'''
|| 1 part Silicon, 1 part Hydrogen, 1 part Dylovene
| To conduct illegal searches and seizures, or to covertly survey crew members by any means aside from cameras. Breach of Medical Confidentiality, release of personal information on people in your care.
|-
| Security using thermals, or hiding radios to eavesdrop on conversations are both examples of this. Unless issued a warrant, spying activities are illegal. The Security specific aspects of this law are ignored during code blue or higher. Personal information of patients and prisoners is always protected.
| Nitroglycerin
| 10 minutes.
|| 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
| Up to 30 minutes. Demotion.
|-
|}
| Paint (Crayon Dust)
 
|| 1 part Plasticide, 3 parts Water, 1 part Crayon Dust
=== High Severity Infractions ===
These Infractions generally need to be ruled on by a tribunal as explained by [[Corporate_Regulations#Legal_Standard_Operating_Procedure|further below]], and criminals should be held until judgement can be passed. In a few severe circumstances, [[Permanent Death|permanent removal]] from the station may occur.
{| style="background-color:#ffaa99; text-align:center;" width="950px" border="1" cellspacing="0"
! style="background-color:#ff8855;" |No.
! style="background-color:#ff8855; width:100px" |Crime
! style="background-color:#ff8855; width:300px" |Description
! style="background-color:#ff8855; width:300px" |Notes
! style="background-color:#ff8855;" |Sentence
! style="background-color:#ff8855;" |Judgements
|-
|-
| &sect;301
| Paint (Ghetto)
| '''Murder'''
|| 1 part Plasticide, 3 parts Water, 5 parts (Coloring agent)
| To kill someone, or attempt to kill someone, with premeditated malicious intent.
| Also covers Attempted Murder. The premeditated and malicious bit is important here.
| Holding until judgement.
| Hold until transfer. Execution is also an option, but requires an official Head of Staff tribunal. Possible [[Permanent Death|permanent removal]] from the station.
|-
|-
| &sect;302
| Plant-B-Gone
| '''Manslaughter'''
|| 1 part Polytrinic Acid, 4 parts Diethylamine
| To kill someone without malice or forethought.
| This includes causing death due to negligence or dereliction of duty. Can also be used as punishment for excessive self-defense.
| 20 minutes.
| 40 minutes. Dismissal.
|-
|-
| &sect;303
| Polytrinic Acid
| '''Mutiny'''
|| 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
| To openly rebel against or attempt to remove command staff with violent intent to remove the command staff from power.
| Motive is important. If someone is just angry at a head of staff and murders them in a fit of rage, that's just regular murder. On the other hand, trying to take over the station through violent means, lethal or not, is mutiny. See "Sedition" for less violent mutineers.
| Holding until judgement.
| Hold until transfer. Execution is also an option, but requires an official Head of Staff tribunal. Possible [[Permanent Death|permanent removal]] from the station.
|-
|-
| &sect;304
| Potassium Chloride
| '''Terrorism'''
|| 1 part Potassium, 1 part Sodium Chloride
| To engage in maliciously destructive actions, which seriously threaten the crew or station.
| This includes deliberate arson, hostage taking, use of bombs, release of singularity, etc. In cases of terrorism, Central Command must be informed.
| Holding until judgement.
| Hold until transfer. Execution is also an option, but requires an official Head of Staff tribunal. Possible [[Permanent Death|permanent removal]] from the station.
|-
|-
| &sect;305
| Potassium Chlorophoride
| '''Assaulting a Head of Staff'''
|| 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
| To assault a Head of Staff, causing severe damage.
| Exactly like "Assault", but this time against a Head of Staff.
| 30 minutes, tracking implant.
| Hold until transfer. Execution is also an option, but requires an official Head of Staff tribunal.
|-
|-
| &sect;306
| Solid Phoron
| '''Escaping From HuT Sentence'''
|| 5 iron, 5 frost oil, 20 phoron
| To attempt or successfully escape from the brig or other holding area when serving a holding until transfer sentence.
| They have to have been properly judged by tribunal for holding until transfer.
| Return to the brig, moved to solitary confinement.
| Execution. A tribunal is not required under this circumstance, and is the only case where this is currently so. Possible [[Permanent Death|permanent removal]] from the station.
|-
|-
| &sect;307
| Plastic
| '''Terrorist Collaboration'''
|| 10 polytrinic acid, 20 plasticide
| To act as an agent of a terrorist or anti-Corporation group.
| Espionage, disclosure of corporate secrets, or any other assistance rendered to outside hostile organizations, or their representatives in hostile activities to the Corporation, committed by a employee of Corporation. As a high crime, suspected terrorist agents must be put through a tribunal unless their level of resistance renders capture efforts infeasible.
| Holding until judgement.
| Hold until transfer. Execution is also an option, but requires an official Head of Staff tribunal. Possible [[Permanent Death|permanent removal]] from the station.
|-
|-
| &sect;308
| Condensed Capsaicin
| '''Sexual Assault'''
|| 2 Capsaicin, 5 Phoron (Catalyst)
| To assault, or attempt to assault, someone else sexually, including rape.
| If the victim dies because of it, see murder.<br><sub>(( Ignoring OOC complaints about an unwanted vore/erotic roleplay is a ban-worthy offense. Adminhelp it if this happens to you. It's against server rules, not just station rules. ))</sub>
| 30 minutes, tracking implant.
| Hold until transfer. Execution is also an option, but requires an official Head of Staff tribunal. Possible [[Permanent Death|permanent removal]] from the station.
|-
|-
| &sect;309
| Silicate
| '''Wrongful Execution'''
|| 1 part Aluminum, 1 part Silicon, 1 part Oxygen
| To execute a crew member who later turned out to be innocent.
| This only counts when a tribunal was held and the order was given to execute someone based on faulty or poor evidence that is later debunked by additional evidence. If the tribunal process is skipped, or is carried out incorrectly such as an Acting Colony Director and not the ''actual'' Colony Director overseeing the execution, then murder is added to the charges. The Colony Director is punished and any individuals who deliberately produced false evidence are charged with murder. Those who unintentionally provided incorrect evidence are charged with manslaughter and negligence. It is also required to contact CentCom if this happens. CentCom may revoke the Colony Director's clearance for command positions on the station, lasting anywhere from a day to several weeks.
| Immediate demotion.
| Suspension from command.
|}
 
=== Special Infractions ===
These Infractions do not fit into any other category, as their sentences vary greatly from case-to-case.
{| style="background-color:#DCDCDC; text-align:center;" width="950px" border="1" cellspacing="0"
! style="background-color:#A9A9A9;" |No.
! style="background-color:#A9A9A9; width:100px" |Crime
! style="background-color:#A9A9A9; width:300px" |Description
! style="background-color:#A9A9A9; width:300px" |Notes
! style="background-color:#A9A9A9;" |Sentence
|-
|-
| &sect;401
| Smoke
| '''Inducement'''
|| 1 part Potassium, 1 part Sugar, 1 part Phosphorous
| To intentionally provoke, bribe, trick, or incite a crew member to commit a crime they otherwise would not have with the intention of getting them arrested.
| Examples include (but are not limited to) a Security officer acting in an unprofessional manner and then attempting to press "insulting an officer on duty" charges on a crew member that lose their temper at such treatment, bribing an engineer to break into a place and retrieve objects, tricking a crew member into rage to attack another crew member or simply provoking a crew member until they attack, just to claim self defense afterwards.
Likewise, security officers that threaten suspects with physical violence then try to charge them with resisting arrest when they flee or fight back. The rule of thumb is that if the suspect would not have committed the crime were it not for another crew member's involvement or escalation, then the act is liable to count as inducement.
| Up to equal punishment with what the crime committed would have been.
|-
|-
| &sect;402
| Sodium Chloride
| '''Piracy'''
|| 1 part Chlorine, 1 part Sodium
| To rob a visiting vessel of goods and/or injure its crew while aboard said vessel.
| NanoTrasen, while occasionally the only governing body in some regions of space, is required to punish acts of piracy in accordance to [[Admiralty law]].
| In addition to the same charges you'd normally give for a criminal act against the station or its crew, a fax must also be sent to Central Command, who will then contact [[SolGov]] for possible further punishment, up to and including arrest by the [[USDF]].
|}
 
=== Modifiers & Special Situations ===
These may reduce or increase your sentence depending on circumstances relating to the crimes committed.
{| style="text-align:center; background-color:#aaffaa;" width="950px" border="1" cellspacing="0"
! style="background-color:#55ff55; width=100px" |Situation
! style="background-color:#55ff55;" |Description
! style="background-color:#55ff55;" |Effect
|-
|-
|'''Cooperation with prosecution or security'''
| Space Cleaner
| Being helpful to the members of security, revealing things during questioning or providing names of accomplices.
|| 1 part Ammonia, 1 part Water
| Up to -25%. In the case of revealing accomplices, up to -50%.
|-
|-
|'''Immediate threat to the prisoner'''
| Space Drugs
| The singularity eats something near the brig, an explosion goes off, etc.
|| 1 part Mercury, 1 part Sugar, 1 part Lithium
| Officer must relocate the prisoner(s) to a safe location. Otherwise, immediate release. HuJ and HuT sentences must be reapplied after danger has passed.
|-
|-
|'''Medical reasons'''
| Space Lube
| Prisoners are entitled to medical attention if sick or injured.
|| 1 part Water, 1 part Silicon, 1 part Oxygen
| Medical personnel can be called, or the prisoner can be escorted to the Medbay. The timer continues to run during this time.
|-
|-
|'''Privacy Violated'''
| Sterilizine
| To have been criminally charged where evidence against you was gathered through illegal means. This includes the use of thermals/xray, unwarranted searches, or any other such violation of privacy. For instance, if a security officer trumps up a vandalism charge as an excuse to search someone, even if that crew member ''is'' in possession of contraband, the contraband goods may be inadmissible as evidence given that the search was illegal.
|| 1 part Ethanol, 1 part Dylovene, 1 part Chlorine
| Relevant charges reduced or dropped.
|-
|-
|'''Entrapment'''
| Synthmeat
| To have been criminally charged with a crime that the defendant was induced to commit by another crew member, which the defendant otherwise would not (or could not) have committed it otherwise. See '''Inducement''' above for more details.
|| 5 Blood, 5 Clonexadone
| Relevant charges reduced or dropped.
|-
|-
|'''Repeat Offenders'''
| Thermite
| Some people just don't get it and immediately start causing problems again when released. This only applies for repeat offenses of ''the same offense''. This way, even if the person is just doing something minor that's only worth a 2 minute sentence, then that 2 minutes becomes 4, then the next time 4 becomes 8, then 8 becomes 16, and so on until you pass 90 minutes, at which point they are automatically held until judgement. Note that if they make an unrelated offense, it doesn't count toward this. You can't double a sentence for stealing because the same individual was caught vandalizing earlier. That's not how repeat offenses work. That's a different offense entirely.
|| 1 part Iron, 1 part Aluminium, 1 part Oxygen
| For the first repeat of an offense, apply the "additional penalties" excluding execution/demotion, which must be authorized by the relevant head(s) of staff. For repeat offenses beyond that, multiply the prior sentence by 2. Ergo, 10 minutes becomes 20, then 20 becomes 40, and so on until more 90 minutes or more is accumulated. At that point, it's automatically HuT.
|-
|-
|'''Self Defense'''
| Unstable Mutagen
| Assault and even homicide can be justified if it was in direct response to imminent peril (or at least the reasonable belief that one exists). For this to be considered valid, there must at least be an ''attempt'' to retreat from the threat. Self defense can only be used when retreat is no longer possible.
|| 1 part Radium, 1 part Phosphorus, 1 part Chlorine
| Up to and including immediate release.
|-
|-
|'''Surrender'''
| Water
| Coming to the brig, confessing what you've done and taking the punishment. Getting arrested without putting a fuss is not surrender. For this, you have to actually come to the brig yourself.
|| 1 part Oxygen, 2 parts Hydrogen
| Up to -25%, and should be taken into account when determining the severity of crimes.
|-
|-
|'''Victim In A Willfully Dangerous Position'''
| Zombie Powder
| Some individuals may offer themselves to science or indulge in dangerous thrills that, while not inherently suicidal (meaning they ''want'' to be cloned), nor dangerous to other members of the crew, are their own fault none the less. If the victim of an assault, manslaughter, or even murder charge can be proven to have willfully and deliberately allowed themselves to be harmed, then this should be taken into account when dealing with the suspect.<br><sub>(( For the purposes of [[Guide to Vore|Vore]], willing vore isn't a crime. Unwilling vore still is. It's more interesting if there's some risk to being predator, and more immersive if predators actually make efforts to evade security. ))</sub>
|| 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper
| Up to and including immediate release.
 
|}
|}


=== Commentaries and Clarifications ===
=== Other Recipes ===
* '''Community Service''': For low-level crimes, at the officer's discretion, they may offer community service as an alternative to the standard penalties. If the suspect elects to carry out the offered task, then the normal sentence is waived. Community Service is at the discretion of the officer, and may be something as simple as "fix the mess you made" for a vandalism charge, to "replace that lunch you stole <s>with yourself</s>". There is no ''specific'' limit on what may be appropriate for community service, but officers who offer something ''too'' punitive shouldn't be surprised if prisoners just elect to take the custodial sentence instead.
* '''Cyborgification''' The removal of a person's brain for transplanting into a Cyborg Chassis as an alternative to execution. A prisoner who is sentenced to execution must request or consent to this.
* '''Dismissal''': Changing ID title to "Dismissed", which has zero access. Requires the judgement of the prisoner's head of staff or the Colony Director to be valid.
* '''Demotion''': Can be demoted down to and including Assistant position. Requires the judgement of the prisoner's head of staff or the Colony Director to be valid.
* '''Employee''': Employee of NanoTrasen, as defined by the station's commanding officer. All non-employee subjects are not protected by these laws.
* '''Empowering''': Illegal acquiring (not via Head of Personnel or Colony Director) of access.
* '''Execution''': Prisoner is killed via means of firing squad, lethal injection, or [[Guide to Vore|some other means]]. It is required for the Colony Director to be present (and not an Acting Colony Director), or an execution may not proceed. It is required to offer the prisoner the option of how they prefer to die. They should also be offered a last meal. It is not required to follow these preferences if they are deemed unreasonable or impossible. In all cases of execution, [[Central Command]] should be informed of the execution and the crimes leading up to it. (( A PK may be applicable in this situation. See [[Permanent Death]] for OOC details. ))
* '''Head of Staff''': Crew members occupying one of the following positions: Colony Director, Chief Engineer, Head of Personnel, Head of Security, Chief Medical Officer, Research Director.
* '''Imminent Peril''': A situation in which there is an apparent and immediate threat of serious injury or death, and it is not possible to escape this threat. Obvious examples are shooting someone trying to stab people. A less obvious example is shooting someone trying to sabotage Atmospherics. Lethal force is justified in such a situation because there's no other options remaining.
* '''HuJ / Holding Until Judgement''': Held (in the brig) until a tribunal is done, or the shift ends. Whichever happens first.
* '''HuT / Holding Until Transfer''': Held (in the brig) until the shift ends. This becomes HuJ when a tribunal is being held for the prisoner.
* '''Severe Injury''': A state in which the victim is in a critical condition and is having difficulty maintaining consciousness.


Demotion and dismissal also require the removal of equipment from the previous job. Uniforms, weapons, bombs, PDA cartridges, etc.
These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.


For the purposes of Cyborg/AI laws, crew members that have been convicted, or are being held in detention, are considered to be below even the AI/Cyborgs in terms of rank.
{{Chem
|chemical = Ammonia
|formula = 3 parts Hydrogen, 1 part Nitrogen
'''OR''' 60 Hydrogen, 20 Nitrogen -> 60 Ammonia
|effects = An effective fertilizer which is better than what is available to the botanist initially, though it isn't as powerful as Diethylamine (Results in 3 units instead of 4).
}}
<br />
{{Chem|chemical=Biomass|effects=A slurry of biomatter used to refill the grower pod and bioprinter.|formula=1 part Animal Protein, 1 part Phoron, 1 part Sugar}}


Serving sentences in jail can be replaced with forced labor in some cases.
{{Chem
|chemical = Chloral Hydrate
|formula = 1 part Ethanol, 3 parts Chlorine, 1 part Water
'''OR''' 100 Chlorine, 10 Ethanol, 10 Water, (Repeat last two steps two more times), -> 30 Chloral Hydrate, 10 Chlorine
|effects = A powerful sedative which causes death in doses around 15 units (effect is countered by anti toxin) (Results in 1 units instead of 5).
}}


In cases where the final sentence is more than 90 minutes, it is changed to holding until judgement.
{{Chem
|chemical = Soporific
|formula = 1 part Chloral Hydrate, 4 parts sugar
'''OR''' 60 Chlorine, 20 Ethanol, 20 Water, 80 Sugar -> 100 Soporific
|effects = A less powerful sedative that takes a while to work. Is safe in large quantities. Can be counteracted with Dylovene.
}}
<br />
{{Chem
|chemical = Cryptobiolin
|formula = 1 part Potassium, 1 part Oxygen, 1 part Sugar
'''OR''' 40 Potassium, 40 Oxygen, 40 Sugar -> 120 Cryptobiolin
|effects = Causes confusion and dizziness on its own, but is an essential component of Spaceacillin.
}}
<br />
{{Chem
|chemical = Diethylamine
|formula = 1 part Ammonia, 1 part Ethanol
'''OR''' 60 Hydrogen, 20 Nitrogen, 60 Ethanol -> 120 Diethylamine
|effects = A very potent fertilizer.
}}
<br />
{{Chem
|chemical = Virus Food
|formula = 1 part Milk, 1 part Water, 1 part Oxygen
'''OR''' 40 Milk, 40 Water, 40 Oxygen -> 120 Virus Food
|effects = Used in Virology as a growth medium. Available from a wall dispenser in Virology.
}}
<br />
{{Chem
|chemical = EMP
|formula = 1 part Uranium, 1 part Iron
'''OR''' 60 Uranium, 60 Iron, -> Big Boom
|effects = This reacts immediately on mixing. It creates a large electromagnetic pulse which affects all electronic devices, including prosthetic limbs, eyes, and hearts. The more reagents you use, the more powerful the EMP will be.
}}
<br />
{{Chem
|chemical = Explosion
|formula = 1 part Potassium, 1 part Water
'''OR''' 60 Potassium, 60 Water, -> Even Bigger Boom
|effects = This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.
}}
<br />
{{Chem
|chemical = Flash Powder
|formula = 1 part Sulphur, 1 part Aluminium, 1 part Potassium
'''OR''' 40 Sulphur, 40 Aluminium, 40 Potassium -> Kinda Big But Also Really Shiny Boom
|effects = Creates a flash similar to that of a flashbang immediately on mixing. Only useful in grenade production.
}}
<br />
{{Chem
|chemical = Foaming Agent
|formula = 1 part Lithium, 1 part Hydrogen
'''OR''' 60 Lithium, 60 Hyrdogen, -> 60 Foaming Agent
|effects = Makes foam such as that required in metal foam grenades (Results in 1 unit instead of 2).
}}
<br />
{{Chem
|chemical = Foam Surfactant
|formula = 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
'''OR''' 40 Fluorine, 40 Carbon, 20 Sulphuric Acid, -> 100 Fluorosurfactant (Foam Surfactant)
|effects = Creates a large cloud of foam when mixed with an equal amount of water.
}}
<br />
{{Chem
|chemical = Glycerol
|formula = 3 parts Corn Oil, 1 part Sulphuric Acid
'''OR''' 90 Corn Oil, 30 Sulphuric Acid, -> 30 Glycerol
|effects = Requires blended corn, available from the botanist. This is only useful in other reactions (Results in 1 unit instead of 4).
}}
<br />
{{Chem
|chemical = Impedrezene
|formula = 1 part Mercury, 1 part Oxygen, 1 part Sugar
'''OR''' 30 Mercury, 30 Oxygen, 30 Sugar -> 60 Impedrezene
|effects = A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3).
}}
<br />
{{Chem
|chemical = Lexorin
|formula = 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
'''OR''' 40 Phoron, 40 Nitrogen, 40 Hydrogen -> 120 Lexorin
|effects = Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.
}}
<br />
{{Chem
|chemical = Lipozine
|formula = 1 part Salt, 1 part Ethanol, 1 part Radium
'''OR''' 20 Sodium, 20 Chlorine, 40 Ethanol, 40 Radium -> 120 Lipozine
|effects = Causes weight loss upon consumption (lowers satiation level).
}}
<br />
{{Chem
|chemical = Metal Foam
|formula = 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
'''OR''' 5 part Sulphuric Acid, 5 part Chlorine, 5 part Potassium, 15 Lithium, 15 Hyrdogen, 90 Iron/Aluminium -> Lotsa Foam
|effects = Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.
}}
<br />
{{Chem
|chemical = Napalm
|formula = 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
'''or''' 40 Phoron, 40 Aluminium, 40 Sulphuric Acid -> BIG FIRE
|effects = Creates a large fire immediately on mixing. Only useful for grenades (Results in 1 unit instead of 3).
}}
<br />
{{Chem
|chemical = MindBreaker Toxin
|formula = 1 part Silicon, 1 part Hydrogen, 1 part Dylovene
'''OR''' 10 Silicon, 10 Potassium, 10 Nitrogen, 30 Hydrogen, 30 Silicon -> 90 Mindbreaker Toxin
|effects = A potent hallucinogenic compound. Formerly known as LSD, but was renamed so people understand that it is not a "fun time". Its use and distribution is illegal, but it is a precursor to several useful psychoactive medications.
}}
<br />
{{Chem
|chemical = Nitroglycerin
|formula = 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
'''OR''' 90 Corn Oil, 30 Sulphuric Acid, 30 Polytrinic Acid, 30 Sulphuric Acid -> INCREDIBLY LARGE BOOM
|effects = A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing (Results in 2 units instead of 3).
}}
<br />
{{Chem
|chemical = Paint (Crayon Dust)
|formula = 1 part Plasticide, 3 parts Water, 1 part Crayon Dust
'''OR''' 90 Water, 15 Plasticide, 15 Crayon Dust, -> 120 Paint
|effects = 5 units of Paint. Crayons can be ground for colorful dust. Replace crayon dust with aluminium for white paint. Remove paint with space cleaner.
}}
<br />
{{Chem
|chemical = Paint (Ghetto)
|formula = 1 part Plasticide, 3 parts Water, 5 parts (Coloring Agent)
'''OR''' 90 Water, 15 Plasticide, 15 (Coloring Agent), -> 120 Paint
|effects = 5 units of Paint. The coloring agent can be milk, orange juice, tomato juice, lime juice, carrot juice, berry juice, grape juice, poison berry juice, watermelon juice, lemon juice, banana juice, potato juice, carbon, or aluminum.
}}
<br />
{{Chem
|chemical = Plant-B-Gone
|formula = 1 part Polytrinic Acid, 4 parts Diethylamine
'''OR''' 16 Nitrogen, 48 Hydrogen, 48 Ethanol, 8 Sulfuric Acid, 8 Potassium, 8 Chlorine -> 120 Plant-B-Gone
|effects = A potent herbicide which is useful to replace the limited supply the botanist starts with.
}}
<br />
{{Chem
|chemical = Polytrinic Acid
|formula = 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
'''OR''' 40 Sulphuric Acid, 40 Chlorine, 40 Potassium -> 120 Polytrinic Acid
|effects = An extremely corrosive chemical substance. Will destroy organic materials when sprayed or splashed, leaving a telltale gray sludge behind.
}}
<br />
{{Chem
|chemical = Potassium Chloride
|formula = 1 part Potassium, 1 part Sodium Chloride
'''OR''' 30 Sodium, 30 Chlorine, 60 Potassium, -> 120 Potassium Chloride
|effects = A delicious salt that stops the heart when injected into cardiac muscle.
}}
<br />
{{Chem
|chemical = Potassium Chlorophoride
|formula = 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
'''OR''' 50 Chlorine, 15 Ethanol, 15 Water, 5 Chlorine, 10 Sodium, 20 Potassium, 20 Phoron, -> 60 Potassium Chlorophoride, 25 Potassium Chloride, 5 Phoron
|effects = A specific chemical based on Potassium Chloride to stop the heart for surgery. Not safe to eat!
}}
<br />
{{Chem
|chemical = Solid Phoron
|formula = 5 iron, 5 frost oil, 20 phoron
'''OR''' 80 Phoron, 20 Frost Oil, 20 Iron, -> 4 Phoron Crystals
|effects = Phoron solidification.
}}
<br />
{{Chem
|chemical = Plastic
|formula = 10 polytrinic acid, 20 plasticide
'''OR''' 10 Sulphuric Acid, 10 Chlorine, 10 Potassium, 60 Plasticide, -> 3 Plastic Sheets
|effects = 1 sheet of plastic.
}}
<br />
{{Chem
|chemical = Condensed Capsaicin (Pepper Spray)
|formula = 2 Capsaicin, 5 Phoron (Catalyst)
'''OR''' 5 Phoron, 30 Capsaicin(x4), -> 60 Condensed Capsaicin, 5 Phoron
|effects = Results in 1 unit of Condensed Capsaicin.
}}
<br />
{{Chem
|chemical = Silicate
|formula = 1 part Aluminum, 1 part Silicon, 1 part Oxygen
'''OR''' 40 Aluminum, 40 Silicon, 40 Oxygen -> 120 Silicate
|effects = Used to strengthen windows.
}}
<br />
{{Chem
|chemical = Smoke
|formula = 1 part Potassium, 1 part Sugar, 1 part Phosphorous
'''OR''' 30 Potassium, 30 Sugar, 30 Phosphorous, 30 (Reagent of Your Choice), -> Smoke Cloud With Varying Properties
|effects = This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction. Very useful if you want to make a chloral hydrate smoke grenade for riot control.
}}
<br />
{{Chem
|chemical = Sodium Chloride (Table Salt)
|formula = 1 part Chlorine, 1 part Sodium
'''OR''' 60 Chlorine, 60 Sodium -> 120 Table Salt
|effects = Commonly known as salt, Sodium Chloride is often used to  season food.
}}
<br />
{{Chem
|chemical = Space Cleaner
|formula = 1 part Ammonia, 1 part Water
'''OR''' 60 Hydrogen, 20 Nitrogen, 60 Water, -> 120 Space Cleaner
|effects = This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.
}}
<br />
{{Chem
|chemical = Space Drugs
|formula = 1 part Mercury, 1 part Sugar, 1 part Lithium
'''OR''' 40 Mercury, 40 Sugar, 40 Lithium -> 120 Space Drugs
|effects = An illegal compound which induces a number of effects such as loss of balance and hallucinations.
}}
<br />
{{Chem
|chemical = Space Lube
|formula = 1 part Water, 1 part Silicon, 1 part Oxygen
'''OR''' 30 Water, 30 Silicon, 30 Oxygen -> 120 Space Lube
|effects = Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (Results in 4 units instead of 3).
}}
<br />
{{Chem
|chemical = Sterilizine
|formula = 1 part Ethanol, 1 part Dylovene, 1 part Chlorine
'''OR''' 10 Silicon, 10 Potassium, 10 Nitrogen, 30 Ethanol, 30 Chlorine, -> 90 Sterilizine
|effects = Sterilizes wounds in preparation for surgery.


The standard penalty can be applied without a tribunal by Security Officers.
}}
<br />
{{Chem
|chemical = Synthmeat
|formula = 5 Blood, 5 Clonexadone
'''OR''' 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 5 Blood -> 1 Slab of Synth Meat (+1 for every 5 blood added, up to 60 slabs)
|effects = A tasty alternative to actual meat, allegedly used for surgery.
}}
<br />
{{Chem
|chemical = Thermite
|formula = 1 part Iron, 1 part Aluminium, 1 part Oxygen
'''OR''' 40 Iron, 40 Aluminium, 40 Oxygen -> VERY HOT
|effects = A mixture that becomes extremely hot when ignited, and which can burn straight through walls when applied and ignited.
}}
<br />
{{Chem
|chemical = Unstable Mutagen
|formula = 1 part Radium, 1 part Phosphorus, 1 part Chlorine
'''OR''' 40 Radium, 40 Phosphorus, 40 Chlorine -> 120 Unstable Mutagen
|effects = Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. Only useful for Botany. Will cause mutations and radiation poisoning if ingested.
}}
<br />
{{Chem
|chemical = Water
|formula = 1 part Oxygen, 2 parts Hydrogen
'''OR''' Just dispense water from the chem dispenser like a sane human being.
|effects = It's water. Results in one unit.
}}
<br />
{{Chem
|chemical = Zombie Powder
|formula = 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper
'''OR''' 15 Chlorine, 5 Ethanol, 5 Water, 20 Sugar, 25 CarpoToxin, 25 Copper -> 10 Zombie Powder
|effects = Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15).
}}
<br />


Penalties listed here are guidelines. Tribunals can assign lesser or higher ones, depending on the circumstances.
== BS12 specific recipes ==


=== Unauthorized Personnel ===
{{Chem
Procedure governing unauthorized personnel, colloquially known as "outsiders" or "non-crew," is detailed in [[Standard Operating Procedure]] section NanoTrasen Unauthorized Personnel Policy; this section is provided only for a brief summary. Outsiders guilty of medium and low level infractions are to be expelled from station grounds for the shift. Outsiders guilty of high severity infractions are automatically HuT and to be transferred to SolGov custody on shift end.
|chemical = Methylphenidate
|formula = 1 part MindBreaker Toxin, 1 part Hydrogen
'''OR''' 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 20 Hydrogen -> 60 Methylphenidate, 25 Mindbreaker Toxin
|effects = Helps you concentrate. Prescribed for ADHD and similar conditions. Results in 3 units instead of 2.
}}


=== Legal Standard Operating Procedure ===
<br />
{{Chem
|chemical = Citalopram
|formula = 1 part MindBreaker Toxin, 1 part Carbon
'''OR''' 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 20 Carbon -> 60 Citalopram, 25 Mindbreaker Toxin
|effects = Mild antidepressant. Prescribed for depression and anxiety. Results in 3 units instead of 2.
}}


Tribunals are the main way major decisions are made aboard the station There are not often lawyers, and the defendant does not have to be involved. There is not specified length for how long a tribunal must be. The AI may be called in as a replacement Head of Staff if there are not sufficient numbers, and it can be trusted to be accurate. Basically it's the same as the old trial, but without a jury and slightly streamlined.
<br />
{{Chem
|chemical = Paroxetine
|formula = 1 part MindBreaker Toxin, 1 part Oxygen, 1 part Inaprovaline
'''OR''' 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 30 Inaprovaline(10 Oxygen, 10 Sugar, 10 Carbon In a Separate Beaker), 30 Oxygen, -> 90 Paroxetine, 15 Mindbreaker Toxin
|effects = Stronger antidepressant, with chance of hallucinations. Prescribed for severe depression.
}}


* '''Purpose:''' For crimes or decisions that require more than one person, or crimes where there is no set punishment.
== Vorecode specific recipes ==
{{Chem
|chemical = Sizeoxadone
|formula = 1 part Clonexadone, 3 part Tramadol, 1 part Phoron, 5 Phoron (Catalyst)
'''OR''' 20 Phoron, 4 Oxygen, 2 Water, 2 Oxygen, 6 Sodium, 4 Carbon, 4 Sugar, 4 Oxygen, 12 Ethanol, 12 Oxygen, -> 60 Sizeoxadone, 7.2 Phoron
|effects = Required ingredient for macrocillin, microcillin, and normalcillin
}}
<br />
{{Chem
|chemical = Macrocillin
|formula = 20 part Sizoxadone, 20 part Diethylamine -> 1 part Macrocillin
'''OR''' 30 Hydrogen, 10 Nitrogen, 30 Ethanol, 60 Sizeoxadone -> 3 Macrocillin
|effects = You grow!
}}
<br />
{{Chem
|chemical = Microcillin
|formula = 20 part Sizoxadone, 20 part Sodium Chloride -> 1 part Microcillin
'''OR''' 30 Chlorine, 30 Sodium, 60 Sizeoxadone, -> 3 Microcillin
|effects = You shrink!
}}
<br />
{{Chem
|chemical = Normalcillin
|formula = 20 part Sizoxadone, 20 part leporazine -> 1 part Normalcillin
'''OR''' 10 Phoron, 30 Copper, 30 Silicon, -10 Phoron, 60 Sizeoxadone, -> 3 Normalcillin
|effects = You normalify!
}}
<br />
{{Chem
|chemical = Ickypak
|formula = 1 parts surfactant, 4 parts hyperzine
'''OR''' 10 Fluorine, 10 Carbon, 5 Sulphuric Acid, 30 Sugar, 30 Phosphorous, 30 Sulphur -> 112.5 Ickypak, 2.5
|effects = Causes involuntary muscle contractions, expelling prey. Has painful side-effects.
}}
<br />
{{Chem
|chemical = Unsorbitol
|formula = 2 parts lipozine, 3 parts unstable mutagen
'''OR''' 5 Sodium, 5 Chlorine, 10 Ethanol, 10 Radium, 30 Radium, 30 Phosphorus, 30 Chlorine, -> 75 Unsorbitol, 45 Unstable Mutagen
|effects = Causes absorbed prey to be released into a belly. Has extreme side-effects. Consider patient restraints.
}}
<br />
{{Chem
|chemical = Slime Jelly
|formula = 50 parts Sugar, 50 Parts Lithium, 20 parts Phoron -> 5 parts Slime Jelly
|effects = Toxic, has the potential to poison you to Hell and back. You’ll be needing this for the more fun reactions.
}}
<br />
{{Chem
|chemical = Healing Reaction
|formula = 10 Bicaridine, 10 Inaprovaline, 10 Kelotane, 10 Slime Jelly, 10 Phoron
|effects = A healing grenade that actually works, or just an instant heal in a bottle. Instantly heals 25 of the following: Brute, Burn, Toxins, Oxy, Brain Damage and Genetic Damage on everyone and everything on the screen. Even works on corpses.
}}
<br />
{{Chem
|chemical = Freezing Reaction
|formula = 10 Coolant, 10 Slime Jelly, 10 Phoron
|effects = Lowers the temperature of the affected area. Might also be screen-wide. If you spam this, you can cool someone down enough to use cryo-chems without putting them in a cell.
}}
<br />
{{Chem
|chemical = Frost Oil Production
|formula = 5 Water, 5 Coolant, 5 Slime Jelly, 5 Phoron
|effects = Produces Frost Oil in 10 unit amounts.
}}
<br />
{{Chem
|chemical = Instant Fire
|formula = 30 Potassium, 30 Slime Jelly, 60 Phoron
|effects = Spawns in a fire, random size, random spread. Has a chance to fizz and not do anything. If you’re looking for destruction, you’re better off using napalm.
}}
<br />
{{Chem
|chemical = Slime Glowstick
|formula = 10 Water, 5 Slime Jelly, 5 Phoron
|effects = It’s a glowstick/flashlight! Bioluminescence FTW.
}}
<br />
{{Chem
|chemical = Create Phoron
|formula = 20 Uranium, 20 Slime Jelly, 20 Phoron
|effects = Use phoron and slime jelly, and uranium, to make 10 pieces of phoron!
}}
<br />
{{Chem
|chemical = Make Food
|formula = 20 Nutriment, 5 Slime Jelly, 10 Phoron
|effects = All sorts of food will spawn when this reaction is done.
}}
<br />
{{Chem
|chemical = Make Materials
|formula = 20 Aluminum, 40 Slime Jelly, 20 Phoron
|effects = Random material spawns, anything from cardboard to diamond.
}}


* '''Overview:''' Three to Six Heads of Staff must discuss this issue and vote on the outcome.
== CHOMPcode specific recipes ==
{{Chem
|chemical = Elixer of Change (female)
|formula = 1 part Blood, 1 part Unstable mutagen, 1 part Sugar -> 1 part Elixer of Change (female)
'''OR''' 60 Blood, 60 Unstable Mutagen, 60 Sugar -> 60 Elixer of Change (female)
|effects = Your gender becomes female.
}}
<br />
{{Chem
|chemical = Elixer of Change (intersex)
|formula = 1 part Elixer of Change (female), 1 part Elixer of Change (male) -> 1 part Elixer of Change (intersex)
'''OR''' 60 Elixer of Change (female), 60 Elixer of Change (male) -> 60 Elixer of Change (intersex)
|effects = Your gender becomes herm.
}}
<br />
{{Chem
|chemical = Elixer of Change (male)
|formula = 1 part Blood, 1 part Unstable Mutagen, 1 part Iron  -> 1 part Elixer of Change (male)
'''OR'''  60 Blood, 60 Unstable Mutagen, 60 Iron  -> 60 Elixer of Change (male)
|effects = Your gender becomes male.
}}
<br />
{{Chem
|chemical = Tercozolam
|formula = 1 part Dylovene, 1 part Lithium, 1 part Ethanol  -> 3 part Tercozolam
'''OR'''  10 Nitrogen, 10 Silicon, 10 Potassium, 30 Lithium, 30 Ethanol  -> 90 Tercozolam.
|effects = This chemical is used to treat Episodic Hallucinations(A specific trait that players can take, may be mistakenly called schizophrenia as well).
}}
<br />
{{Chem
|chemical = Peridaxon Alternative
|formula = 1 part Respirodaxon, 1 part Gastirodaxon, 1 part Hepanephrodaxon, 1 part Cordradaxon
'''OR''' 16 Phoron, 5 Animal Protein, 6 Sugar, 5 Oxygen, 3 Carbon, 3 Iron, 2 Nitrogen, 2 Potassium, 2 Silicon, 12 Carbon, 6 Tungsten, 3 Lithium, 4 Chlorine, 1 Ethanol, 1 Water, 1 Sodium , 2 Potassium, 4 Carbon, 1 Oxygen -> 72 Peridaxon, 1 Potassium Chlorophoride, 3 Gastirodaxon, 3 Carthatoline, 1.5 Respirodaxon, 4.5 Biomass, 5.4 Phoron, 0.5 Iron, 0.5 Carbon (You should really mix the four ingredients separately, in their own bottles, then bring them together, but, this works if you are in a rush)
|effects = Used to very slowly heal every organ at once, and is capable of mending ruptured lungs. Results in three times the amount you would expect; 120 units of peridaxon only requires ten units of each of the chems in the recipe. Overdose is 10 units.
}}
<br />
{{Chem
|chemical = Osteodaxon
|formula = 2 part Bicardine, 1 part Carpotoxin, 0.1 part Phoron, 5 part Phoron (catalyst) -> 2 part Osteodaxon
|effects = This chemical is used to treat broken Bones, a single unit is capable of mending a fracture by itself, side effect is a intense, if temporary, pain.
}}
<br />
{{Chem
|chemical = Vermicetol
|formula = 1 part Kelotane, 1 part Dermaline, 1 part 200V, 0.1 part Phoron -> 3 parts Vermicetol
|effects = This chemical heals Brute damage at a greater rate than Bicaridine. 200V is created by grinding up solar grub meat.
}}


* '''Process:''' The Colony Director or acting Colony Director should call the Heads of Staff for a tribunal with the situation and proposed outcome. This can be done formally in a meeting room, or informally over radio.
== Beyond the Dispenser ==
Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, Slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.


* '''Conviction:''' The tribunal must vote on the outcome, and the outcome must win by a majority vote (over 50%). If there is a tie, the Colony Director's vote wins.
{{Gameplay guides}}
 
* '''Sentencing:''' If the vote passes, the outcome may be enacted, usually by Security. The decision can be appealed once by either the defendant or the Colony Director.
 
== OOC Notes ==
* It's vital to know that the involvement of CentCom means involvement of admins. However, if that happens, admins will try to keep in character. Ergo, the character is '''not''' going to magically know attack logs or fingerprints or anything else they don't know IC, because it's like playing a game with cheat codes. It's fun to screw off for a little while, but then it's going to get really boring.
** The above also applies in the case of admins playing normal Security.
** The only exception to the above is in the case of potentially removing a character from the station. See [[Permanent Death]] for details. Admins are not going to PK someone who they know OOCly didn't actually do the crime.
* '''Corporate Regulations <u>ARE NOT RULES</u> for the server its self!''' That means, so long as you have a believable in-character motive for breaking these regulations, you won't get banned for it, especially if [[Guide to Vore|vore]] is your end goal. Conversely, if you're just going around smashing windows for shits and giggles, you're ''obviously'' going to get yelled at by an admin. See [[Rules|the actual server rules]] for more details.


[[Category:Guides]]
[[Category:Guides]]
{{Gameplay guides}}

Revision as of 00:02, 24 April 2022

This article or section is from the VOREstation wiki.

This article or section is directly taken from the VOREstation wiki, and should not be fully relied on for CHOMPstation. You can help by updating it.


Chemicals

You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.

Chemical Dispenser
Row 1 Row 2
Alumnium Calcium
Carbon Chlorine
Copper Ethanol
Fluorine Hydrogen
Iron Lithium
Mercury Nitrogen
Oxygen Phosphorus
Potassium Radium
Silicon Sodium
Sugar Sulfur
Sulphuric Acid Tungsten
Water
Bioproduct Dispenser
Row 1 Row 2
Animal Protein Milk
Nutriment

Formulas

These are some sample formulas for you chemists out there, ask about in game to learn more! Experimentation can be dangerous, or rewarding.

Pharmaceutical chemicals can usually be identified by a light pink-ish color.

Quick Reference

Formula with catalysts will return the catalyst in the end product. (eg. 5 parts Phoron (Catalyst) will leave 5 parts of Phoron after the reaction completes)

Chemical Formula
Adranol 2 parts Milk, 1 part Hydrogen, 1 part Potassium → 3 parts Adranol
Arithrazine 1 part Hyronalin, 1 part Hydrogen → 2 parts Arithrazine
Bicaridine 1 part Inaprovaline, 1 part Carbon → 2 parts Bicaridine
Calcium Carbonate 3 parts Oxygen + 1 part Calcium + 1 part Carbon → 2 parts Calcium Carbonate
Carthatoline 1 part Dylovene, 2 parts Carbon, 0.1 part Phoron → 2 parts Carthatoline
Clonexadone 1 part Cryoxadone, 1 part Sodium, 0.1 parts Phoron, 5 units Phoron (catalyst) → 2 parts Clonexadone
Cryoxadone 1 part Dexalin, 1 part Water, 1 part Oxygen → 3 parts Cryoxadone
Dermaline 1 part Kelotane, 1 part Oxygen, 1 part Phosphorus → 3 parts Dermaline
Dexalin 2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst) → 1 part Dexalin
Dexalin Plus 1 part Dexalin, 1 part Carbon, 1 part Iron → 3 parts Dexalin Plus
Dylovene 1 part Silicon, 1 part Nitrogen, 1 part Potassium → 3 parts Dylovene
Ethylredoxrazine 1 part Dylovene, 1 part Oxygen, 1 part Carbon → 3 parts Ethylredoxrazine
Hyperzine 1 part Sugar, 1 part Phosphorous, 1 part Sulphur → 3 parts Hyperzine
Hyronalin 1 part Dylovene, 1 part Radium → 2 parts Hyronalin
Inaprovaline 1 part Oxygen, 1 part Carbon, 1 part Sugar → 3 parts Inaprovaline
Kelotane 1 part Silicon, 1 part Carbon → 2 parts Kelotane
Leporazine 1 part Silicon, 1 part Copper, 5 units Phoron (Catalyst) → 2 parts Leporazine
Myelamine 1 part Bicaridine, 2 parts Iron, 1 part Spider Toxin → 2 parts Myelamine
Oxycodone 1 part Tramadol, 1 part Ethanol, 5 parts Phoron (Catalyst) → 1 part Oxycodone
Paracetamol 1 part Inaprovaline, 1 part Nitrogen, 1 part Water → 2 parts Paracetamol
Rezadone 1 part Cryptobiolin, 1 part CarpoToxin, 1 part Copper → 3 parts Rezadone
Ryetalyn 1 part Arithrazine, 1 part Carbon → 2 parts Ryetalyn
Spaceacillin 1 part Cryptobiolin, 1 part Inaprovaline → 2 parts Spaceacillin
Synaptizine 1 part Lithium, 1 part Sugar, 1 part Water → 3 parts Synaptizine
Tramadol 1 part Paracetamol, 1 part Ethanol, 1 part Oxygen → 3 parts Tramadol
Tricordrazine 1 part Inaprovaline, 1 part Dylovene → 2 parts Tricodrazine
Vermicetol 1 part Dermaline, 1 part Kelotane, 1 part 200V, 0.1 part Phoron, 5 parts Phoron (Catalyst) → 3 parts Vermicetol
🧠 Organ Repair Medicine
Alkysine 1 part Dylovene, 1 part Chlorine, 1 part Nitrogen → 2 parts Alkysine
Cordradaxon 1 part Potassium Chlorophoride, 2 parts Biomass, 2 parts Bicaridine, 5 units Phoron (Catalyst) → 2 parts Cordradaxon
Gastirodaxon 1 part Carthatoline, 2 parts Biomass, 2 parts Tungsten, 5 units Phoron (Catalyst) → 3 parts Gastrirodaxon
Hepanephrodaxon 2 parts Carthatoline, 2 parts Biomass, 1 part Lithium, 5 units Phoron (Catalyst) → 2 parts Hepanephrodaxon
Imidazoline 1 part Dylovene, 1 part Hydrogen, 1 part Carbon → 2 parts Imidazoline
Osteodaxon 2 parts Bicaridine, 1 part Carpotoxin, 0.1 parts Phoron, 5 parts Phoron (Catalyst) → 2 parts Osteodaxon
Peridaxon 2 parts Bicaridine, 2 parts Clonexadone, 5 units Phoron (catalyst) → 2 parts Peridaxon
Peridaxon (Alternate) 1 part Cordradaxon, 1 part Gastirodaxon, 1 part Hapanephrodaxon, 1 part Respirodaxon → 12 parts Peridaxon
Respirodaxon 2 parts Dexalin Plus, 2 parts Biomass, 1 part Phoron, 5 units Phoron (Catalyst) → 2 parts Respirodaxon
☿️ Sex Change Medicine
Amorphorovir 30 parts Cryptobiolin, 20 parts Biomass, 20 parts Hyperzine → 1 part Amorphovir
Androrovir (Male) 1 part Amorphorovir, 20 parts Bicaridine, 20 parts Iron, 20 parts Ethanol → 1 part Androrovir
Gynorovir (Female) 1 part Amorphorovir, 20 parts Inaprovaline, 20 parts Silicon, 20 parts Sugar → 1 part Gynorovir
Androgynorovir (Intersexed) 1 part Amorphorovir, 20 parts Dylovene, 20 parts Flourine, 20 parts Tungstun → 1 part Androgynorovir
Androrovir (Bootleg) (Male) 1 part Amorphorovir, 10 parts Protein, 10 parts Capsaicin → 1 part Androrovir
Gynorovir (Bootleg) (Female) 1 part Amorphorovir, 10 parts Soy Milk, 10 parts Sugar → 1 part Gynorovir
Androgynorovir (Bootleg) (Intersexed) 1 part Amorphorovir, 10 parts Cola, 10 parts Berry Juice → 1 part Androgynorovir
Elixer of Change (Female) 1 part Blood, 1 part Unstable Mutagen, 1 part Sugar → 1 part Elixer of Change (female)
Elixer of Change (Intersex) 1 part Elixer of Change (female), 1 part Elixer of Change (male) → 1 part Elixer of Change (intersex)
Elixer of Change (Male) 1 part Blood, 1 part Unstable Mutagen, 1 part Iron → 1 part Elixer of Change (male)

Medicine

The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance. Formulas are formatted to be "mechanical recipe (how the game calculates it) OR practical recipe (how to make a bottle or two's worth using only a single beaker)". Underlined ingredients are not in the dispenser.


Treatment For: Not defined
Adranol Formula: 2 parts Milk, 1 part Hydrogen, 1 part Potassium -> 3 parts Adranol

OR 60 Milk, 30 Hydrogen, 30 Potassium -> 90 Adranol

Effects:
Fixes blurred vision, confusion and is the only chem to actually fix the jitters, with the exception of Impedrezene. Use this for resleeved patients, as well as patients being given Peridaxon or Oxycodone.


Treatment For: Not defined
Alkysine Formula: 1 part Chlorine, 1 part Nitrogen, 1 part Dylovene -> 2 part Alkysine

OR 20 Nitrogen, 20 Potassium, 20 Silicon, 30 Chlorine, 30 Nitrogen -> 60 Alkysine, 30 Dylovene

Effects:
Used for treating brain damage. Slighly lessens the pain. Metabolizes at 0.05 units per tick. Overdose is 30 units.


Treatment For: Not defined
Dylovene Formula: 1 part Silicon, 1 part Nitrogen, 1 part Potassium -> 3 part Dylovene

OR 40 Silicon, 40 Nitrogen, 40 Potassium -> 120 Dylovene

Effects:
A broad-spectrum anti-toxin. Heals toxin damage; will also shorten the durations of drug-related hallucinations and sleepiness, and remove toxic substances in the blood. Metabolizes at 0.2 units per tick. Does not overdose.


Treatment For: Not defined
Arithrazine Formula: 1 part Hyronalin, 1 part Hydrogen -> 2 parts Arithrazine

OR 10 Nitrogen, 10 Potassium, 10 Silicon, 30 Radium, 60 Hydrogen -> 120 Arithrazine

Effects:
A very unstable medication used to treat the most extreme cases of radiation poisoning. It works faster than Hyronalin, but will cause some brute damage to the patient (including to the patient's cybernetic limbs). Such damage is very mild at low doses and easily treated at higher doses. It can also treat toxic damage, but not as effective as Dylovene. Metabolizes at 0.05 units per tick. Overdose is 30 units.


Treatment For: Not defined
Bicaridine Formula: 1 part Inaprovaline, 1 part Carbon -> 2 parts Bicaridine

OR 20 oxygen, 20 sugar, 80 carbon -> 120u bicard

Effects:
An analgesic which is highly effective at treating brute damage. It is useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries. A (poisonous) overdose will gradually slow internal bleeding. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Treatment For: Not defined
Carthatoline Formula: 0.1 part Phoron, 1 part Dylovene, 2 parts Carbon -> 2 parts Carthatoline

OR 20 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon -> 60 Carthatoline, 17 Phoron

Effects:
A strong evacuant used to treat severe poisoning. Heals toxins more quickly than dylovene, and can repair liver damage.


Treatment For: Not defined
Cryoxadone Formula: 1 part Dexalin, 1 part Water, 1 part Oxygen -> 3 parts Cryoxadone

OR 10 Phoron, 40 Oxygen, 20 Water, 20 Oxygen, -> 60 Cryoxadone, 8 Phoron

Effects:
Required for the proper function of cryogenics. It heals all standard types of damage very swiftly, but only works in temperatures under 170K (usually this means cryo cells). Heals clone damage slowly, such as caused by cloning or Slimes. Metabolizes at 0.2 units per tick. Does not overdose.


Treatment For: Not defined
Clonexadone Formula: 1 part Cryoxadone, 1 part Sodium, 0.1 parts Phoron, 5 units Phoron (catalyst) -> 2 parts Clonexadone, 5 units Phoron

OR 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium -> 60 Clonexadone, 16 Phoron

Effects:
Heals standard damage the same as Cryoxadone. This chemical reforms clones much faster then Cryoxadone. This includes damage done by Slimes. Best used in cryo cells. Only works in temperatures under 170K (usually this means cryo cells). The lower the temperature, the better it works.


Treatment For: Not defined
Dermaline Formula: 1 part Kelotane, 1 part Oxygen, 1 part Phosphorus -> 3 parts Dermaline

OR 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane

Effects:
Used for treating burns. Works faster than Kelotane, but can be used simultaneously with it, to increase the effect.. Metabolizes at 0.2 units per tick. Overdose is 15 units.


Treatment For: Not defined
Dexalin Formula: 2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst) -> 1 part Dexalin, 5 units Phoron

OR 20 Phoron, 120 Oxygen -> 60 Dexalin, 14 Phoron

Effects:
Used for treating oxygen deprivation; slowly heals suffocation damage. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Treatment For: Not defined
Dexalin Plus Formula: 1 part Dexalin, 1 part Carbon, 1 part Iron -> 3 parts Dexalin Plus

OR 4 phoron, 80 oxygen, 40 carbon, 40 iron -> 120u dexalin plus

Effects:
Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss and is useful to keep lung injury patients stable during surgery. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 15 units.


Treatment For: Not defined
Ethylredoxrazine Formula: 1 part Oxygen, 1 part Dylovene, 1 part Carbon -> 3 parts Ethylredoxrazine

OR 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Oxygen, 30 Carbon -> 90 Ethylredoxrazine

Effects:
Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. When combined with ethanol, it produces water. It also treats dizziness, sleepiness, and stuttering. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Treatment For: Not defined
Hyperzine Formula: 1 part Sugar, 1 part Phosphorous, 1 part Sulphur

OR 40 Sugar, 40 Phosphorous, 40 Sulphur -> 120 Hyperzine

Effects:
A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing. Side effects include twitching, nervousness, and psychological addiction. Metabilizes at 0.03 units per tick. Overdose is 15 units.


Treatment For: Not defined
Hyronalin Formula: 1 part Radium, 1 part Dylovene -> 2 parts Hyronalin

OR 20 Nitrogen, 20 Potassium, 20 Silicon, 60 Radium -> 120 Hyronalin

Effects:
Basic treatment for radiation damage. Reduces radiation damage more slowly than Arithrazine, but without its painful side effects. Does nothing against toxic damage. Metabolizes at 0.05 units per tick. Overdose is 30 units.


Treatment For: Not defined
Imidazoline Formula: 1 part Hydrogen, 1 part Carbon, 1 part Dylovene -> 2 parts Imidazoline

OR 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Carbon, 30 Hydrogen -> 60 Imidazoline

Effects:
For treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Treatment For: Not defined
Inaprovaline Formula: 1 part Oxygen, 1 part Carbon, 1 part Sugar -> 3 parts Inaprovaline

OR 40 Oxygen, 40 Carbon, 40 Sugar -> 120 Inaprovaline

Effects:
Inaprovaline is a cardiac and synaptic stimulant. Commonly used to stabilize patients - it stops the rate of decline in a patient's body if it has reached 0% or lower. Weak painkiller. Metabolizes at 0.1 units per tick. Overdose is 60 units.


Treatment For: Not defined
Kelotane Formula: 1 part Silicon, 1 part Carbon -> 2 parts Kelotane

OR 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane

Effects:
Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Treatment For: Not defined
Leporazine Formula: 1 part Silicon, 1 part Copper, 5 units Phoron (catalyst) -> 2 parts Leporazine, 5 units Phoron

OR 10 Phoron, 30 Copper, 30 Silicon -> 60 Leporazine, 10 Phoron

Effects:
Stabilizes a patient's body temperature. Can be used to bring down a high fever before antibiotics kick in, or to raise the temperature of a hypothermia patient. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Treatment For: Not defined
Myelamine Formula: 5 Oxygen, 5 Sugar, 20 Carbon, 30 Iron, 60 Spider Toxin, 30 Iron
Effects:
Used to rapidly clot internal hemorrhages by increasing the effectiveness of platelets. Incredibly difficult to make, but can be ordered by cargo in 'clotting crates'. Overdose is 15 units.


Treatment For: Not defined
Oxycodone Formula: 1 part Ethanol, 1 part Tramadol; 1 part Phoron (Catalyst)

OR 5 Carbon, 5 Oxygen, 5 Sugar, 10 Ethanol, 10 Oxygen, 10 Phoron, 30 Ethanol -> 30 Oxycodone, 5 Inaprovaline, 10 Phoron

Effects:
Makes 1 part. An effective and very addictive painkiller. Overdose is 20 units.


Treatment For: Not defined
Paracetamol Formula: 1 part Inaprovaline, 1 part Nitrogen, 1 part Water -> 2 parts Paracetamol

OR 10 Carbon, 10 Oxygen, 10 Sugar, 30 Nitrogen, 30 Water -> 60 Paracetamol

Effects:
Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Overdose is 60 units, causing hallucinations.


Treatment For: Not defined
Respirodaxon Formula: 2 parts Dexalin Plus, 2 parts Biomass, 1 part Phoron, 5 units Phoron (Catalyst)

OR 47 Phoron, 40 Oxygen, 20 Carbon, 20 Iron, 5 Sugar, 5 Animal Protein, 5 Sugar, 5 Animal Protein, 5 Sugar, 5 Animal Protein -> 60 Respirodaxon, 20 Biomass

Effects:
Used to repair the tissue of the lungs and similar organs. Heals much faster than peridaxon. Overdose is 10 units.


Treatment For: Not defined
Gastirodaxon Formula: 1 part Carthatoline, 2 parts Biomass, 2 parts Tungsten, 5 units Phoron (Catalyst)

OR 15 Phoron, 4 Nitrogen, 4 Potassium, 4 Silicon, 24 Carbon, 8 Protein, 8 Sugar, 24 Tungsten, 24 Tungsten -> 5.8 Phoron, 72 Gastirodaxon

Effects:
Used to repair the tissues of the digestive system, including the appendix, stomach, and intestines. Heals much faster than peridaxon. Overdose is 10 units.


Treatment For: Not defined
Hepanephrodaxon Formula: 2 parts Carthatoline, 2 parts Biomass, 1 part Lithium, 5 units Phoron (Catalyst)

OR 25 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon, 10 Lithium, 10 Sugar, 10 Protein, 20 Lithium, 4 Sugar, 4 Protein -> 6 Phoron, 60 Hepanephrodaxon, 2 Biomass

Effects:
Used to repair the common tissues involved in filtration, including the liver and kidneys. Heals much faster than peridaxon. Overdose is 10 units.


Treatment For: Not defined
Cordradaxon Formula: 1 part Potassium Chlorophoride, 2 parts Biomass, 2 parts bicaridine, 5 units Phoron (Catalyst)

OR 20 Phoron, 35 Chlorine, 10 Ethanol, 10 Water, 5 Sodium, 5 Potassium, 10 Sugar, 40 Carbon, 10 Oxygen, (Remove Table Salt here), 5 Sugar, 5 Animal Protein, 5 Phoron, 5 Protein, 5 Sugar, 5 Phoron, 5 Sugar, 5 Animal Protein -> 10 Potassium Chlorophoride, 60 Cordradaxon, 7.5 Biomass, 5 Phoron

Effects:
Used to repair the specialized tissues involved in the circulatory system, including the heart and spleen. Heals much faster than peridaxon. Overdose is 10 units.


Treatment For: Not defined
Peridaxon Formula: 2 parts Bicardine, 2 parts Clonexadone, 10 units Phoron (catalyst)

OR 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 20 Carbon, 10 Sugar, 10 Oxygen, 20 Carbon -> 16 Phoron, 60 Peridaxon

Effects:
Used to encourage recovery of internal organs and nervous systems; will restore damage to internal organs, including mending ruptured lungs. (Results in two units instead of four.)


Treatment For: Not defined
Rezadone Formula: 1 part CarpoToxin, 1 part Cryptobiolin, 1 part Copper

OR 30 Carpotoxin, 10 Oxygen, 10 sugar, 10 potassium, 30 Copper -> 90 Rezadone

Effects:
A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids without the use of cryo, though excessive consumption has side effects.


Treatment For: Not defined
Ryetalyn Formula: 1 part Arithrazine, 1 part Carbon

OR 5 Nitrogen, 5 Potassium, 5 Silicon, 15 Radium, 30 Hydrogen, 60 Carbon -> 120 Ryetalyn

Effects:
Repairs disabilities due to genetic damage. One unit is enough.


Treatment For: Not defined
Spaceacillin Formula: 1 part Cryptobiolin, 1 part Inaprovaline

OR 20 Carbon, 20 Oxygen, 20 Sugar, 20 Oxygen, 20 Potassium, 20 Sugar -> 120 Spaceacillin

Effects:
A theta-lactam antibiotic. A common and very useful medicine, effective against many diseases likely to be encountered in space. Slows progression of diseases. Treats infections. Overdose is 30 units.


Treatment For: Not defined
Corophizine Formula: 1 part Spaceacillin, 1 part Carbon, 0.1 part Phoron (used), 5 units Phoron (catalyst)

OR 5 Carbon, 5 Oxygen, 5 Sugar, 5 Oxygen, 5 Potassium, 5 Sugar, 30 Carbon, 3+5 Phoron -> 30 Corophizine

Effects:
A wide-spectrum antibiotic, it can treat bacterial infections (but not viruses) better than Spaceacillin. Side-effects include: hallucinations, shortness of breath, fainting, spontaneous tendon rupture. For professional care use only.


Treatment For: Not defined
Synaptizine Formula: 1 part Lithium, 1 part Sugar, 1 part Water

OR 40 Sugar, 40 Water, 40 Lithium -> 120 Synaptizine

Effects:
Synaptizine is toxic, but treats hallucinations, paralysis, and stunned or weakened patients. It is metabolized very slowly. One unit is enough to treat hallucinations.


Treatment For: Not defined
Tramadol Formula: 1 part Paracetamol, 1 part Ethanol, 1 part Oxygen -> 3 parts Tramadol

OR 10 Carbon, 10 Sugar, 10 Oxygen, 30 Nitrogen, 30 Water, 30 Ethanol, 30 Oxygen -> 90 Tramadol, 30 Paracetamol

Effects:
A simple, yet effective painkiller. Very effective for patients in shock. Overdoses at 30 units, causing hallucinations.


Treatment For: Not defined
Tricordrazine Formula: 1 part Inaprovaline, 1 part Dylovene

OR 20 Carbon, 20 Oxygen, 20 Sugar, 20 Nitrogen, 20 Potassium, 20 Silicon -> 120 Tricordrazine

Effects:
Originally derived from Cordrazine; will heal all damage types. Often used in a wide range of applications. The healing effect is weak, but as with Dylovene, there is no danger of overdose.


Quick Reference

Quick Reference Sheet - Use only if you know what these do!

Chemical Formula
Ammonia 3 parts Hydrogen, 1 part Nitrogen
Biomass 1 part Animal Protein, 1 part Phoron, 1 part Sugar
Chloral Hydrate 1 part Ethanol, 3 parts Chlorine, 1 part Water
Coolant 1 part Tungsten, 1 part Oxygen, 1 part Water
Soporific 1 part Chloral Hydrate, 4 parts sugar
Cryptobiolin 1 part Potassium, 1 part Oxygen, 1 part Sugar
Diethylamine 1 part Ammonia, 1 part Ethanol
Virus Food 1 part Milk, 1 part Water, 1 part Oxygen
EMP 1 part Uranium, 1 part Iron
Explosion 1 part Potassium, 1 part Water
Flash Powder 1 part Sulphur, 1 part Aluminium, 1 part Potassium
Foaming Agent 1 part Lithium, 1 part Hydrogen
Foam Surfactant 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
Glycerol 3 parts Corn Oil, 1 part Sulphuric Acid
Impedrezene 1 part Mercury, 1 part Oxygen, 1 part Sugar
Lexorin 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
Lipozine 1 part Salt, 1 part Ethanol, 1 part Radium
Metal Foam 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
Luminol 1 part Hydrogen, 1 part Carbon, 1 part Ammonia
Napalm 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
MindBreaker Toxin 1 part Silicon, 1 part Hydrogen, 1 part Dylovene
Nitroglycerin 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
Paint (Crayon Dust) 1 part Plasticide, 3 parts Water, 1 part Crayon Dust
Paint (Ghetto) 1 part Plasticide, 3 parts Water, 5 parts (Coloring agent)
Plant-B-Gone 1 part Polytrinic Acid, 4 parts Diethylamine
Polytrinic Acid 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
Potassium Chloride 1 part Potassium, 1 part Sodium Chloride
Potassium Chlorophoride 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
Solid Phoron 5 iron, 5 frost oil, 20 phoron
Plastic 10 polytrinic acid, 20 plasticide
Condensed Capsaicin 2 Capsaicin, 5 Phoron (Catalyst)
Silicate 1 part Aluminum, 1 part Silicon, 1 part Oxygen
Smoke 1 part Potassium, 1 part Sugar, 1 part Phosphorous
Sodium Chloride 1 part Chlorine, 1 part Sodium
Space Cleaner 1 part Ammonia, 1 part Water
Space Drugs 1 part Mercury, 1 part Sugar, 1 part Lithium
Space Lube 1 part Water, 1 part Silicon, 1 part Oxygen
Sterilizine 1 part Ethanol, 1 part Dylovene, 1 part Chlorine
Synthmeat 5 Blood, 5 Clonexadone
Thermite 1 part Iron, 1 part Aluminium, 1 part Oxygen
Unstable Mutagen 1 part Radium, 1 part Phosphorus, 1 part Chlorine
Water 1 part Oxygen, 2 parts Hydrogen
Zombie Powder 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper

Other Recipes

These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.

Treatment For: Not defined
Ammonia Formula: 3 parts Hydrogen, 1 part Nitrogen

OR 60 Hydrogen, 20 Nitrogen -> 60 Ammonia

Effects:
An effective fertilizer which is better than what is available to the botanist initially, though it isn't as powerful as Diethylamine (Results in 3 units instead of 4).


Treatment For: Not defined
Biomass Formula: 1 part Animal Protein, 1 part Phoron, 1 part Sugar
Effects:
A slurry of biomatter used to refill the grower pod and bioprinter.
Treatment For: Not defined
Chloral Hydrate Formula: 1 part Ethanol, 3 parts Chlorine, 1 part Water

OR 100 Chlorine, 10 Ethanol, 10 Water, (Repeat last two steps two more times), -> 30 Chloral Hydrate, 10 Chlorine

Effects:
A powerful sedative which causes death in doses around 15 units (effect is countered by anti toxin) (Results in 1 units instead of 5).
Treatment For: Not defined
Soporific Formula: 1 part Chloral Hydrate, 4 parts sugar

OR 60 Chlorine, 20 Ethanol, 20 Water, 80 Sugar -> 100 Soporific

Effects:
A less powerful sedative that takes a while to work. Is safe in large quantities. Can be counteracted with Dylovene.


Treatment For: Not defined
Cryptobiolin Formula: 1 part Potassium, 1 part Oxygen, 1 part Sugar

OR 40 Potassium, 40 Oxygen, 40 Sugar -> 120 Cryptobiolin

Effects:
Causes confusion and dizziness on its own, but is an essential component of Spaceacillin.


Treatment For: Not defined
Diethylamine Formula: 1 part Ammonia, 1 part Ethanol

OR 60 Hydrogen, 20 Nitrogen, 60 Ethanol -> 120 Diethylamine

Effects:
A very potent fertilizer.


Treatment For: Not defined
Virus Food Formula: 1 part Milk, 1 part Water, 1 part Oxygen

OR 40 Milk, 40 Water, 40 Oxygen -> 120 Virus Food

Effects:
Used in Virology as a growth medium. Available from a wall dispenser in Virology.


Treatment For: Not defined
EMP Formula: 1 part Uranium, 1 part Iron

OR 60 Uranium, 60 Iron, -> Big Boom

Effects:
This reacts immediately on mixing. It creates a large electromagnetic pulse which affects all electronic devices, including prosthetic limbs, eyes, and hearts. The more reagents you use, the more powerful the EMP will be.


Treatment For: Not defined
Explosion Formula: 1 part Potassium, 1 part Water

OR 60 Potassium, 60 Water, -> Even Bigger Boom

Effects:
This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.


Treatment For: Not defined
Flash Powder Formula: 1 part Sulphur, 1 part Aluminium, 1 part Potassium

OR 40 Sulphur, 40 Aluminium, 40 Potassium -> Kinda Big But Also Really Shiny Boom

Effects:
Creates a flash similar to that of a flashbang immediately on mixing. Only useful in grenade production.


Treatment For: Not defined
Foaming Agent Formula: 1 part Lithium, 1 part Hydrogen

OR 60 Lithium, 60 Hyrdogen, -> 60 Foaming Agent

Effects:
Makes foam such as that required in metal foam grenades (Results in 1 unit instead of 2).


Treatment For: Not defined
Foam Surfactant Formula: 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.

OR 40 Fluorine, 40 Carbon, 20 Sulphuric Acid, -> 100 Fluorosurfactant (Foam Surfactant)

Effects:
Creates a large cloud of foam when mixed with an equal amount of water.


Treatment For: Not defined
Glycerol Formula: 3 parts Corn Oil, 1 part Sulphuric Acid

OR 90 Corn Oil, 30 Sulphuric Acid, -> 30 Glycerol

Effects:
Requires blended corn, available from the botanist. This is only useful in other reactions (Results in 1 unit instead of 4).


Treatment For: Not defined
Impedrezene Formula: 1 part Mercury, 1 part Oxygen, 1 part Sugar

OR 30 Mercury, 30 Oxygen, 30 Sugar -> 60 Impedrezene

Effects:
A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3).


Treatment For: Not defined
Lexorin Formula: 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen

OR 40 Phoron, 40 Nitrogen, 40 Hydrogen -> 120 Lexorin

Effects:
Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.


Treatment For: Not defined
Lipozine Formula: 1 part Salt, 1 part Ethanol, 1 part Radium

OR 20 Sodium, 20 Chlorine, 40 Ethanol, 40 Radium -> 120 Lipozine

Effects:
Causes weight loss upon consumption (lowers satiation level).


Treatment For: Not defined
Metal Foam Formula: 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid

OR 5 part Sulphuric Acid, 5 part Chlorine, 5 part Potassium, 15 Lithium, 15 Hyrdogen, 90 Iron/Aluminium -> Lotsa Foam

Effects:
Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.


Treatment For: Not defined
Napalm Formula: 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid

or 40 Phoron, 40 Aluminium, 40 Sulphuric Acid -> BIG FIRE

Effects:
Creates a large fire immediately on mixing. Only useful for grenades (Results in 1 unit instead of 3).


Treatment For: Not defined
MindBreaker Toxin Formula: 1 part Silicon, 1 part Hydrogen, 1 part Dylovene

OR 10 Silicon, 10 Potassium, 10 Nitrogen, 30 Hydrogen, 30 Silicon -> 90 Mindbreaker Toxin

Effects:
A potent hallucinogenic compound. Formerly known as LSD, but was renamed so people understand that it is not a "fun time". Its use and distribution is illegal, but it is a precursor to several useful psychoactive medications.


Treatment For: Not defined
Nitroglycerin Formula: 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid

OR 90 Corn Oil, 30 Sulphuric Acid, 30 Polytrinic Acid, 30 Sulphuric Acid -> INCREDIBLY LARGE BOOM

Effects:
A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing (Results in 2 units instead of 3).


Treatment For: Not defined
Paint (Crayon Dust) Formula: 1 part Plasticide, 3 parts Water, 1 part Crayon Dust

OR 90 Water, 15 Plasticide, 15 Crayon Dust, -> 120 Paint

Effects:
5 units of Paint. Crayons can be ground for colorful dust. Replace crayon dust with aluminium for white paint. Remove paint with space cleaner.


Treatment For: Not defined
Paint (Ghetto) Formula: 1 part Plasticide, 3 parts Water, 5 parts (Coloring Agent)

OR 90 Water, 15 Plasticide, 15 (Coloring Agent), -> 120 Paint

Effects:
5 units of Paint. The coloring agent can be milk, orange juice, tomato juice, lime juice, carrot juice, berry juice, grape juice, poison berry juice, watermelon juice, lemon juice, banana juice, potato juice, carbon, or aluminum.


Treatment For: Not defined
Plant-B-Gone Formula: 1 part Polytrinic Acid, 4 parts Diethylamine

OR 16 Nitrogen, 48 Hydrogen, 48 Ethanol, 8 Sulfuric Acid, 8 Potassium, 8 Chlorine -> 120 Plant-B-Gone

Effects:
A potent herbicide which is useful to replace the limited supply the botanist starts with.


Treatment For: Not defined
Polytrinic Acid Formula: 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium

OR 40 Sulphuric Acid, 40 Chlorine, 40 Potassium -> 120 Polytrinic Acid

Effects:
An extremely corrosive chemical substance. Will destroy organic materials when sprayed or splashed, leaving a telltale gray sludge behind.


Treatment For: Not defined
Potassium Chloride Formula: 1 part Potassium, 1 part Sodium Chloride

OR 30 Sodium, 30 Chlorine, 60 Potassium, -> 120 Potassium Chloride

Effects:
A delicious salt that stops the heart when injected into cardiac muscle.


Treatment For: Not defined
Potassium Chlorophoride Formula: 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate

OR 50 Chlorine, 15 Ethanol, 15 Water, 5 Chlorine, 10 Sodium, 20 Potassium, 20 Phoron, -> 60 Potassium Chlorophoride, 25 Potassium Chloride, 5 Phoron

Effects:
A specific chemical based on Potassium Chloride to stop the heart for surgery. Not safe to eat!


Treatment For: Not defined
Solid Phoron Formula: 5 iron, 5 frost oil, 20 phoron

OR 80 Phoron, 20 Frost Oil, 20 Iron, -> 4 Phoron Crystals

Effects:
Phoron solidification.


Treatment For: Not defined
Plastic Formula: 10 polytrinic acid, 20 plasticide

OR 10 Sulphuric Acid, 10 Chlorine, 10 Potassium, 60 Plasticide, -> 3 Plastic Sheets

Effects:
1 sheet of plastic.


Treatment For: Not defined
Condensed Capsaicin (Pepper Spray) Formula: 2 Capsaicin, 5 Phoron (Catalyst)

OR 5 Phoron, 30 Capsaicin(x4), -> 60 Condensed Capsaicin, 5 Phoron

Effects:
Results in 1 unit of Condensed Capsaicin.


Treatment For: Not defined
Silicate Formula: 1 part Aluminum, 1 part Silicon, 1 part Oxygen

OR 40 Aluminum, 40 Silicon, 40 Oxygen -> 120 Silicate

Effects:
Used to strengthen windows.


Treatment For: Not defined
Smoke Formula: 1 part Potassium, 1 part Sugar, 1 part Phosphorous

OR 30 Potassium, 30 Sugar, 30 Phosphorous, 30 (Reagent of Your Choice), -> Smoke Cloud With Varying Properties

Effects:
This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction. Very useful if you want to make a chloral hydrate smoke grenade for riot control.


Treatment For: Not defined
Sodium Chloride (Table Salt) Formula: 1 part Chlorine, 1 part Sodium

OR 60 Chlorine, 60 Sodium -> 120 Table Salt

Effects:
Commonly known as salt, Sodium Chloride is often used to season food.


Treatment For: Not defined
Space Cleaner Formula: 1 part Ammonia, 1 part Water

OR 60 Hydrogen, 20 Nitrogen, 60 Water, -> 120 Space Cleaner

Effects:
This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.


Treatment For: Not defined
Space Drugs Formula: 1 part Mercury, 1 part Sugar, 1 part Lithium

OR 40 Mercury, 40 Sugar, 40 Lithium -> 120 Space Drugs

Effects:
An illegal compound which induces a number of effects such as loss of balance and hallucinations.


Treatment For: Not defined
Space Lube Formula: 1 part Water, 1 part Silicon, 1 part Oxygen

OR 30 Water, 30 Silicon, 30 Oxygen -> 120 Space Lube

Effects:
Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (Results in 4 units instead of 3).


Treatment For: Not defined
Sterilizine Formula: 1 part Ethanol, 1 part Dylovene, 1 part Chlorine

OR 10 Silicon, 10 Potassium, 10 Nitrogen, 30 Ethanol, 30 Chlorine, -> 90 Sterilizine

Effects:
Sterilizes wounds in preparation for surgery.


Treatment For: Not defined
Synthmeat Formula: 5 Blood, 5 Clonexadone

OR 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 5 Blood -> 1 Slab of Synth Meat (+1 for every 5 blood added, up to 60 slabs)

Effects:
A tasty alternative to actual meat, allegedly used for surgery.


Treatment For: Not defined
Thermite Formula: 1 part Iron, 1 part Aluminium, 1 part Oxygen

OR 40 Iron, 40 Aluminium, 40 Oxygen -> VERY HOT

Effects:
A mixture that becomes extremely hot when ignited, and which can burn straight through walls when applied and ignited.


Treatment For: Not defined
Unstable Mutagen Formula: 1 part Radium, 1 part Phosphorus, 1 part Chlorine

OR 40 Radium, 40 Phosphorus, 40 Chlorine -> 120 Unstable Mutagen

Effects:
Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. Only useful for Botany. Will cause mutations and radiation poisoning if ingested.


Treatment For: Not defined
Water Formula: 1 part Oxygen, 2 parts Hydrogen

OR Just dispense water from the chem dispenser like a sane human being.

Effects:
It's water. Results in one unit.


Treatment For: Not defined
Zombie Powder Formula: 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper

OR 15 Chlorine, 5 Ethanol, 5 Water, 20 Sugar, 25 CarpoToxin, 25 Copper -> 10 Zombie Powder

Effects:
Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15).


BS12 specific recipes

Treatment For: Not defined
Methylphenidate Formula: 1 part MindBreaker Toxin, 1 part Hydrogen

OR 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 20 Hydrogen -> 60 Methylphenidate, 25 Mindbreaker Toxin

Effects:
Helps you concentrate. Prescribed for ADHD and similar conditions. Results in 3 units instead of 2.


Treatment For: Not defined
Citalopram Formula: 1 part MindBreaker Toxin, 1 part Carbon

OR 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 20 Carbon -> 60 Citalopram, 25 Mindbreaker Toxin

Effects:
Mild antidepressant. Prescribed for depression and anxiety. Results in 3 units instead of 2.


Treatment For: Not defined
Paroxetine Formula: 1 part MindBreaker Toxin, 1 part Oxygen, 1 part Inaprovaline

OR 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 30 Inaprovaline(10 Oxygen, 10 Sugar, 10 Carbon In a Separate Beaker), 30 Oxygen, -> 90 Paroxetine, 15 Mindbreaker Toxin

Effects:
Stronger antidepressant, with chance of hallucinations. Prescribed for severe depression.

Vorecode specific recipes

Treatment For: Not defined
Sizeoxadone Formula: 1 part Clonexadone, 3 part Tramadol, 1 part Phoron, 5 Phoron (Catalyst)

OR 20 Phoron, 4 Oxygen, 2 Water, 2 Oxygen, 6 Sodium, 4 Carbon, 4 Sugar, 4 Oxygen, 12 Ethanol, 12 Oxygen, -> 60 Sizeoxadone, 7.2 Phoron

Effects:
Required ingredient for macrocillin, microcillin, and normalcillin


Treatment For: Not defined
Macrocillin Formula: 20 part Sizoxadone, 20 part Diethylamine -> 1 part Macrocillin

OR 30 Hydrogen, 10 Nitrogen, 30 Ethanol, 60 Sizeoxadone -> 3 Macrocillin

Effects:
You grow!


Treatment For: Not defined
Microcillin Formula: 20 part Sizoxadone, 20 part Sodium Chloride -> 1 part Microcillin

OR 30 Chlorine, 30 Sodium, 60 Sizeoxadone, -> 3 Microcillin

Effects:
You shrink!


Treatment For: Not defined
Normalcillin Formula: 20 part Sizoxadone, 20 part leporazine -> 1 part Normalcillin

OR 10 Phoron, 30 Copper, 30 Silicon, -10 Phoron, 60 Sizeoxadone, -> 3 Normalcillin

Effects:
You normalify!


Treatment For: Not defined
Ickypak Formula: 1 parts surfactant, 4 parts hyperzine

OR 10 Fluorine, 10 Carbon, 5 Sulphuric Acid, 30 Sugar, 30 Phosphorous, 30 Sulphur -> 112.5 Ickypak, 2.5

Effects:
Causes involuntary muscle contractions, expelling prey. Has painful side-effects.


Treatment For: Not defined
Unsorbitol Formula: 2 parts lipozine, 3 parts unstable mutagen

OR 5 Sodium, 5 Chlorine, 10 Ethanol, 10 Radium, 30 Radium, 30 Phosphorus, 30 Chlorine, -> 75 Unsorbitol, 45 Unstable Mutagen

Effects:
Causes absorbed prey to be released into a belly. Has extreme side-effects. Consider patient restraints.


Treatment For: Not defined
Slime Jelly Formula: 50 parts Sugar, 50 Parts Lithium, 20 parts Phoron -> 5 parts Slime Jelly
Effects:
Toxic, has the potential to poison you to Hell and back. You’ll be needing this for the more fun reactions.


Treatment For: Not defined
Healing Reaction Formula: 10 Bicaridine, 10 Inaprovaline, 10 Kelotane, 10 Slime Jelly, 10 Phoron
Effects:
A healing grenade that actually works, or just an instant heal in a bottle. Instantly heals 25 of the following: Brute, Burn, Toxins, Oxy, Brain Damage and Genetic Damage on everyone and everything on the screen. Even works on corpses.


Treatment For: Not defined
Freezing Reaction Formula: 10 Coolant, 10 Slime Jelly, 10 Phoron
Effects:
Lowers the temperature of the affected area. Might also be screen-wide. If you spam this, you can cool someone down enough to use cryo-chems without putting them in a cell.


Treatment For: Not defined
Frost Oil Production Formula: 5 Water, 5 Coolant, 5 Slime Jelly, 5 Phoron
Effects:
Produces Frost Oil in 10 unit amounts.


Treatment For: Not defined
Instant Fire Formula: 30 Potassium, 30 Slime Jelly, 60 Phoron
Effects:
Spawns in a fire, random size, random spread. Has a chance to fizz and not do anything. If you’re looking for destruction, you’re better off using napalm.


Treatment For: Not defined
Slime Glowstick Formula: 10 Water, 5 Slime Jelly, 5 Phoron
Effects:
It’s a glowstick/flashlight! Bioluminescence FTW.


Treatment For: Not defined
Create Phoron Formula: 20 Uranium, 20 Slime Jelly, 20 Phoron
Effects:
Use phoron and slime jelly, and uranium, to make 10 pieces of phoron!


Treatment For: Not defined
Make Food Formula: 20 Nutriment, 5 Slime Jelly, 10 Phoron
Effects:
All sorts of food will spawn when this reaction is done.


Treatment For: Not defined
Make Materials Formula: 20 Aluminum, 40 Slime Jelly, 20 Phoron
Effects:
Random material spawns, anything from cardboard to diamond.

CHOMPcode specific recipes

Treatment For: Not defined
Elixer of Change (female) Formula: 1 part Blood, 1 part Unstable mutagen, 1 part Sugar -> 1 part Elixer of Change (female)

OR 60 Blood, 60 Unstable Mutagen, 60 Sugar -> 60 Elixer of Change (female)

Effects:
Your gender becomes female.


Treatment For: Not defined
Elixer of Change (intersex) Formula: 1 part Elixer of Change (female), 1 part Elixer of Change (male) -> 1 part Elixer of Change (intersex)

OR 60 Elixer of Change (female), 60 Elixer of Change (male) -> 60 Elixer of Change (intersex)

Effects:
Your gender becomes herm.


Treatment For: Not defined
Elixer of Change (male) Formula: 1 part Blood, 1 part Unstable Mutagen, 1 part Iron -> 1 part Elixer of Change (male)

OR 60 Blood, 60 Unstable Mutagen, 60 Iron -> 60 Elixer of Change (male)

Effects:
Your gender becomes male.


Treatment For: Not defined
Tercozolam Formula: 1 part Dylovene, 1 part Lithium, 1 part Ethanol -> 3 part Tercozolam

OR 10 Nitrogen, 10 Silicon, 10 Potassium, 30 Lithium, 30 Ethanol -> 90 Tercozolam.

Effects:
This chemical is used to treat Episodic Hallucinations(A specific trait that players can take, may be mistakenly called schizophrenia as well).


Treatment For: Not defined
Peridaxon Alternative Formula: 1 part Respirodaxon, 1 part Gastirodaxon, 1 part Hepanephrodaxon, 1 part Cordradaxon

OR 16 Phoron, 5 Animal Protein, 6 Sugar, 5 Oxygen, 3 Carbon, 3 Iron, 2 Nitrogen, 2 Potassium, 2 Silicon, 12 Carbon, 6 Tungsten, 3 Lithium, 4 Chlorine, 1 Ethanol, 1 Water, 1 Sodium , 2 Potassium, 4 Carbon, 1 Oxygen -> 72 Peridaxon, 1 Potassium Chlorophoride, 3 Gastirodaxon, 3 Carthatoline, 1.5 Respirodaxon, 4.5 Biomass, 5.4 Phoron, 0.5 Iron, 0.5 Carbon (You should really mix the four ingredients separately, in their own bottles, then bring them together, but, this works if you are in a rush)

Effects:
Used to very slowly heal every organ at once, and is capable of mending ruptured lungs. Results in three times the amount you would expect; 120 units of peridaxon only requires ten units of each of the chems in the recipe. Overdose is 10 units.


Treatment For: Not defined
Osteodaxon Formula: 2 part Bicardine, 1 part Carpotoxin, 0.1 part Phoron, 5 part Phoron (catalyst) -> 2 part Osteodaxon
Effects:
This chemical is used to treat broken Bones, a single unit is capable of mending a fracture by itself, side effect is a intense, if temporary, pain.


Treatment For: Not defined
Vermicetol Formula: 1 part Kelotane, 1 part Dermaline, 1 part 200V, 0.1 part Phoron -> 3 parts Vermicetol
Effects:
This chemical heals Brute damage at a greater rate than Bicaridine. 200V is created by grinding up solar grub meat.

Beyond the Dispenser

Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, Slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.

Guide Table
Starter CHOMP-Specific Medical Engineering Science Security Other Development