General Help and Guide to Chemistry: Difference between pages

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{{GetStartedHeader}}
{{Wip|assign = xn--qm8h}}


Welcome to the help page. Here's a bunch of information for you! See [[The Basics]] if you're new.
= Chemicals =
You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.


== Tutorial ==
= Machines =
A basic, starter tutorial can be found on the [[The Basics|this page]]. Additional guides can be found [[Guides|here]].


Tips on roleplay can be found in [[A Crash Course In Roleplaying]]
== Dispensers ==
[[File:chemical-dispenser.png|left|70px]]
Dispensers are located in multiple areas aboard the NLS Southern Cross. There are three in the chemistry laboratory and one in xenoflora research. The dispenser in xenroflora, and two dispensers in the chemistry lab are chemical dispensers (see Table 1). There is a dispenser in the chemistry lab that is a bioproduct dispenser (see Table 2).


== Controls ==
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
* To move, use the '''arrow keys'''.
|+ style="caption-side:top; color:#000000;"|''Chemical Dispenser''
* To speak in game, type '''say "text"''' OR Click on the chat button on the bottom right. Once you do this, you will automatically have '''say "''' as your starting text on your command text line.
! style="background-color:#B452CD;" width="100px" |Row 1
* To speak on standard radio channels type '''say ";text"'''. To speak on your department channel, use '''say ":h text"'''.
! style="background-color:#B452CD;" width="100px" |Row 2
* To speak in OOC chat type '''ooc "text"'''. You can ask questions about game mechanics in out of character (ooc) command or use the adminhelp command. '''Please''' do not state any information about anything IC related in OOC!
|-
* Instead of asking over OOC, it's sometimes better to ask question IC, such as "If someone should be doing something" in game. As in saying in your radio ";Should the security officer have a revolver?"
|'''Alumnium'''||'''Calcium'''
* '''Left clicking''' an object make you interact with your hand, or whatever object may be holding in it. Usually this will let you pick up items. You can drop items by using the drop option in the tool bar, or throw option (followed by a click on screen for the direction and distance).
|-
* '''Right clicking''' will bring up options for the tile you selected, such as an item list and options on how to interact with an object.
|'''Carbon'''||'''Chlorine'''
* You have a number of equipment slots you can change about with different items, and two hand slots.
|-
* Of all the option slots, the ones you should pay attention to are the "Run/Walk" tool bar option (which allows you to slow your character down so they don't slip on wet floors or walk more carefully), and the "Intent" button (which changes how your hand and weapons interact with people).
|'''Copper'''||'''Ethanol'''
|-
|'''Fluorine'''||'''Hydrogen'''
|-
|'''Iron'''||'''Lithium'''
|-
|'''Mercury'''||'''Nitrogen'''
|-
|'''Oxygen'''||'''Phosphorus'''
|-
|'''Potassium'''||'''Radium'''
|-
|'''Silicon'''||'''Sodium'''
|-
|'''Sugar'''||'''Sulfur'''
|-
|'''Sulphuric Acid'''||'''Tungsten'''
|-
|colspan="2"|'''Water'''
|}


Most objects can be interacted with in the game world by clicking on them, double clicking them, or right-clicking them.
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
|+ style="caption-side:top; color:#000000;"|''Bioproduct Dispenser''
|-
! style="background-color:#B452CD;" width="100px" |Row 1
! style="background-color:#B452CD;" width="100px" |Row 2
|-
|'''Animal Protein'''||'''Milk'''
|-
|-
|colspan="2"|'''Nutriment'''
|}
== Refrigerated Medicine Storage ==
This section is a work in progress.


=== More Controls ===
== ChemMaster 3000 ==
To take items off a person, click the persons sprite with the left mouse button and drag their sprite onto yours.
This section is a work in progress.


When you have done that, a popup window should come up and by simply pressing the names of the items you want to take off they will be removed from the person you are striping and appear on the floor underneath them.
== Chem Analyser ==
This section is a work in progress.


With the mouse you can perform the following actions:
== All-in-One Grinder ==
* Pick things up (one left mouse click on the object when having a free hand selected).
[[File:Grinder.png]]
* Switch hands (one left mouse click on the button that has a picture of two hands).
* Drop what you are holding in the selected hand (one left mouse click on the button that says "Drop")
* Attack (one left mouse click to attack once with the object you are holding in the selected hand).
* Pull (right click on the item, in the drop down box select the item and click "pull", to let go of what you are pulling, click the button in the very bottom right corner, the person standing next to a box).
* Use potatoes and objects (one left mouse click when having a free hand selected).
* Examine what is on the tile your mouse is on (right click on the item, in the drop down box select the item and click "examine").
* Grab (one left mouse click on the person while having "intent" set on "grab").
* Use objects on people (one left mouse click on the person while having the object in the selected hand, same as "attack").
* Help/Perform CPR (one left mouse click on the person while having intent set on "help").
* You can press Shift+(Arrow Key) to change the direction you're facing.
* See the [[Commands]] page, for more commands.


=== Keyboard Shortcuts ===
This section is a work in progress.
There are a few keyboard shortcuts for your convenience.


{| border="1" cellspacing="0" cellpadding="2" align="center"
== Distillers ==
! style='background-color:Chocolate;'|Shortcut
[[File:Distiller.png]]
! style='background-color:Chocolate;'|Action
 
This section is a work in progress.
 
= Equipment =
 
== Advanced Mass Spectrometer ==
== Dropper ==
== Beakers ==
== Vials ==
== Pill Bottles ==
== Outerwear ==
=== Science Goggles ===
=== Labcoats ===
=== Satchels and Bags ===
* Chemistry Bag
* Chemist Satchel
* Chemist Backpack
 
= Formulas =
 
These are some sample formulas for you chemists out there, ask about in game to learn more! Experimentation can be dangerous, or rewarding.
 
Pharmaceutical chemicals can usually be identified by a light pink-ish color.
 
The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance. Formulas are formatted to show both the formula to create the reaction and a practical formula that could be easier to use for chemical production.
 
== Quick Reference ==
Formula with catalysts will return the catalyst in the end product. (eg. 5 parts Phoron (Catalyst) will leave 5 parts of Phoron after the reaction completes)
{| class="wikitable"
|-
! Chemical
!! colspan=2 | Formula
|-
| Adranol
|colspan=2 | 2 parts Milk, 1 part Hydrogen, 1 part Potassium → 3 parts Adranol
|-
| Arithrazine
|colspan=2 | 1 part <span title="1 part Radium, 1 part Dylovene" style="text-decoration:underline">Hyronalin</span>, 1 part Hydrogen → 2 parts Arithrazine
|-
| Bicaridine
|colspan=2 | 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span>, 1 part Carbon → 2 parts Bicaridine
|-
| Calcium Carbonate
|colspan=2 | 3 parts Oxygen, 1 part Calcium, 1 part Carbon → 2 parts Calcium Carbonate
|-
| Carthatoline
|colspan=2 | 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 2 parts Carbon, 0.1 part <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> → 2 parts Carthatoline
|-
| Clonexadone
|colspan=2 | 1 part <span title="1 part Dexalin, 1 part Water, 1 part Oxygen" style="text-decoration:underline">Cryoxadone</span>, 1 part Sodium, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) → 2 parts Clonexadone
|-
| Corophizine
|colspan=2 | 1 part <span title="1 part Cryptobiolin, 1 part Inaprovaline" style="text-decoration:underline">Spaceacillin</span>, 1 part Carbon, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) → 2 parts Corophizine
|-
| Cryoxadone
|colspan=2 | 1 part <span title="2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst)" style="text-decoration:underline">Dexalin</span>, 1 part Water, 1 part Oxygen → 3 parts Cryoxadone
|-
| Dermaline
|colspan=2 | 1 part <span title="1 part Silicon, 1 part Carbon" style="text-decoration:underline">Kelotane</span>, 1 part Oxygen, 1 part Phosphorus → 3 parts Dermaline
|-
| Dexalin
|colspan=2 | 2 part Oxygen, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) → 1 part Dexalin
|-
| Dexalin Plus
|colspan=2 | 1 part <span title="2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst)" style="text-decoration:underline">Dexalin</span>, 1 part Carbon, 1 part Iron → 3 parts Dexalin Plus
|-
|-
! F1
| Dylovene
! AdminHelp
|colspan=2 | 1 part Silicon, 1 part Nitrogen, 1 part Potassium → 3 parts Dylovene
|-
|-
! F2
| Ethylredoxrazine
! OOC Text
|colspan=2 | 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Oxygen, 1 part Carbon → 3 parts Ethylredoxrazine
|-
|-
! F3
| Hyperzine
! IC Text
|colspan=2 | 1 part Sugar, 1 part Phosphorous, 1 part Sulphur → 3 parts Hyperzine
|-
|-
! F4
| Hyronalin
! Emote
|colspan=2 | 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Radium → 2 parts Hyronalin
|-
|-
! F6
| Immunosuprizine
! Switch Gun Modes
|colspan=2 | 1 part Corophizine, 1 part Tungstun, 1 part Sulphuric Acid
|-
|-
! Home, Ctrl+D
| Inaprovaline
! Drop Held Object
|colspan=2 | 1 part Oxygen, 1 part Carbon, 1 part Sugar → 3 parts Inaprovaline
|-
|-
! End, Ctrl+W
| Kelotane
! Toggle Throw Object On/Off
|colspan=2 | 1 part Silicon, 1 part Carbon → 2 parts Kelotane
|-
|-
! Page Down, Ctrl+A
| Leporazine
! Activate Held Object
|colspan=2 | 1 part Silicon, 1 part Copper, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (Catalyst) → 2 parts Leporazine
|-
|-
! Shift + Click
| Mortiferin
! Examine Object
| colspan=2 | 1 part Cryptobiolin, 1 part Clonexadone, 1 part Corophizine → 2 parts Mortiferin
|-
|-
! Ctrl + Click
| Myelamine
! Pull Object
|colspan=2 | 1 part <span title="1 part Inaprovaline, 1 part Carbon" style="text-decoration:underline">Bicaridine</span>, 2 parts Iron, 1 part Spider Toxin → 2 parts Myelamine
|-
|-
! Delete
| Oxycodone
! Stop Pulling Object
|colspan=2 | 1 part <span title="1 part Paracetamol, 1 part Ethanol, 1 part Oxygen" style="text-decoration:underline">Tramadol</span>, 1 part Ethanol, 5 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (Catalyst) → 1 part Oxycodone
|-
|-
! Crtl+E/Q, Insert
| Paracetamol
! Switch Intents
|colspan=2 | 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span>, 1 part Nitrogen, 1 part Water → 2 parts Paracetamol
|-
|-
! Middle Mouse Click, Page Up, Ctrl+S
| Phenethylamine
! Switch Hands
|colspan=2 | 1 part Paroxetine, 1 part Benzilate → 2 parts Phenethylamine
|-
|-
! Ctrl+Up, Ctrl+Down
| Rezadone
! Scroll previously entered text
|colspan=2 | 1 part <span title="1 part Potassium, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Cryptobiolin</span>, 1 part CarpoToxin, 1 part Copper → 3 parts Rezadone
|-
|-
| Ryetalyn
|colspan=2 | 1 part <span title="1 part Hyronalin, 1 part Hydrogen" style="text-decoration:underline">Arithrazine</span>, 1 part Carbon → 2 parts Ryetalyn
|-
| Spaceacillin
|colspan=2 | 1 part <span title="1 part Potassium, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Cryptobiolin</span>, 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span> → 2 parts Spaceacillin
|-
| Synaptizine
|colspan=2 | 1 part Lithium, 1 part Sugar, 1 part Water → 3 parts Synaptizine
|-
| Tramadol
|colspan=2 | 1 part <span title="1 part Inaprovaline, 1 part Nitrogen, 1 part Water" style="text-decoration:underline">Paracetamol</span>, 1 part Ethanol, 1 part Oxygen → 3 parts Tramadol
|-
| Tricordrazine
|colspan=2 | 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span>, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> → 2 parts Tricodrazine
|-
| Vermicetol
|colspan=2 | 1 part <span title="1 part Keloderm, 1 part Oxygen, 1 part Phosphorus" style="text-decoration:underline">Dermaline</span>, 1 part <span title="1 part Silicon, 1 part Carbon" style="text-decoration:underline">Kelotane</span>, 1 part <span title="Grind Solar Grub Meat" style="text-decoration:underline>200V</span>, 0.1 part Phoron, 5 parts Phoron (Catalyst) → 3 parts Vermicetol
|-
! colspan=3 | 🧠 Organ Repair Medicine
|-
| Alkysine
|colspan=2 | 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Chlorine, 1 part Nitrogen → 2 parts Alkysine
|-
| Cordradaxon
|colspan=2 | 1 part <span title="1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate" style="text-decoration:underline">Potassium Chlorophoride</span>, 2 parts <span title="1 part Animal Protein, 1 part Phoron, 1 part Sugar" style="text-decoration:underline">Biomass</span>, 2 parts <span title="1 part Inaprovaline, 1 part Carbon" style="text-decoration:underline">Bicaridine</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (Catalyst) →  2 parts Cordradaxon
|-
| Gastirodaxon
|colspan=2 | 1 part <span title="0.1 part Phoron, 1 part Dylovene, 2 parts Carbon" style="text-decoration:underline">Carthatoline</span>, 2 parts <span title="1 part Animal Protein, 1 part Phoron, 1 part Sugar" style="text-decoration:underline">Biomass</span>, 2 parts Tungsten, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (Catalyst) → 3 parts Gastrirodaxon
|-
| Hepanephrodaxon
|colspan=2 | 2 parts <span title="0.1 part Phoron, 1 part Dylovene, 2 parts Carbon" style="text-decoration:underline">Carthatoline</span>, 2 parts <span title="1 part Animal Protein, 1 part Phoron, 1 part Sugar" style="text-decoration:underline">Biomass</span>, 1 part Lithium, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (Catalyst) → 2 parts Hepanephrodaxon
|-
| Imidazoline
|colspan=2 | 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Hydrogen, 1 part Carbon → 2 parts Imidazoline
|-
| Osteodaxon
|colspan=2 | 2 parts Bicaridine, 1 part Carpotoxin, 0.1 parts Phoron, 5 parts Phoron (Catalyst) → 2 parts Osteodaxon
|-
| Peridaxon
|colspan=2 | 2 parts <span title="1 part Inaprovaline, 1 part Carbon" style="text-decoration:underline">Bicaridine</span>, 2 parts Clonexadone, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) → 2 parts Peridaxon
|-
| Peridaxon (Alternate)
|colspan=2 | 1 part Cordradaxon, 1 part Gastirodaxon, 1 part Hapanephrodaxon, 1 part Respirodaxon → 12 parts Peridaxon
|-
| Respirodaxon
|colspan=2 | 2 parts <span title="1 part Dexalin, 1 part Carbon, 1 part Iron" style="text-decoration:underline">Dexalin Plus</span>, 2 parts <span title="1 part Animal Protein, 1 part Phoron, 1 part Sugar" style="text-decoration:underline">Biomass</span>, 1 part <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units Phoron (Catalyst) → 2 parts Respirodaxon
|-
! colspan=3 | Distillery Formulas
|-
! Chemical
! 🌡️ Temperature Range
! Formula
|-
| style="width: 15%" | Biomass
| style="width: 20%" | [353.15, 403.15] Kelvin
|| 1 part Blood, 1 part Sugar, 0.5 part Phoron → 2 part Biomass
|-
| Bicaridaze
| style="width: 20%" | [373.15, 393.15] Kelvin
|| 2 part Bicaridine, 1 part Foaming Agent → 2 part Bicaridaze
|-
| Brute Juice
| style="width: 20%" | [873.15, 973.15] Kelvin
|| 1 part Biomass, 3 part Hyperzine, 2 part Synaptizine, 1 part Phoron → 3 part Brute Juice
|-
| Dermalaze
| style="width: 20%" | [388.15, 403.15] Kelvin
|| 2 part Dermaline, 1 part Foaming Agent → 2 part Dermalaze
|-
| Cryogel
| style="width: 20%" | [0, 15] Kelvin
|| 7 part Frost Oil, 3 part Enyzme, 3 part Plasticide, 2 part Foaming Agent → 1 part Cryogel
|-
| Inaprovalaze
| style="width: 20%" | [383.15, 403.15] Kelvin
|| 2 part Inaprovaline, 1 part Foaming Agent → 2 part Inaprovalaze
|-
| Lich Powder
| style="width: 20%" | [373.15, 423.15] Kelvin
|| 2 part Zombie Powder, 1 part Leporazine → 2 part Lich Powder
|-
| Necroxadone
| style="width: 20%" | [363.15, 368.15] Kelvin
|| 1 part Lich Powder, 1 part Cryoxadone, 1 part Carthatoline, 5 part Phoron (Catalyst) → 2 part Necroxadone
|-
| Spacomycaze
| style="width: 20%" | [373.15, 393.15] Kelvin
|| 1 part Paracetamol, 1 part Spaceacillin, 1 part Foaming Agent → 2 part Spacomycaze
|-
| Synthplas
| style="width: 20%" | [383.15, 403.15] Kelvin
|| 1 part Bicaridine, 1 part Animal Protein, 1 part Antibodies → 3 part Synthplas
|-
| Tricorlidaze
| style="width: 20%" | [373.15, 393.15] Kelvin
|| 1 part Tricodrazine, 1 part Sterilizine, 1 part Foaming Agent → 2 part Tricorlidaze
|-
! colspan=3 | ☿️ Sex Change Medicine
|-
| Amorphorovir
|colspan=2 | 30 parts Cryptobiolin, 20 parts Biomass, 20 parts Hyperzine → 1 part Amorphovir
|-
| Androrovir (Male)
|colspan=2 | 1 part Amorphorovir, 20 parts Bicaridine, 20 parts Iron, 20 parts Ethanol → 1 part Androrovir
|-
| Gynorovir (Female)
|colspan=2 | 1 part Amorphorovir, 20 parts Inaprovaline, 20 parts Silicon, 20 parts Sugar → 1 part Gynorovir
|-
| Androgynorovir (Intersexed)
|colspan=2 | 1 part Amorphorovir, 20 parts Dylovene, 20 parts Flourine, 20 parts Tungstun → 1 part Androgynorovir
|-
| Androrovir (Bootleg) (Male)
|colspan=2 | 1 part Amorphorovir, 10 parts Protein, 10 parts Capsaicin → 1 part Androrovir
|-
| Gynorovir (Bootleg) (Female)
|colspan=2 | 1 part Amorphorovir, 10 parts Soy Milk, 10 parts Sugar → 1 part Gynorovir
|-
| Androgynorovir (Bootleg) (Intersexed)
|colspan=2 | 1 part Amorphorovir, 10 parts Cola, 10 parts Berry Juice → 1 part Androgynorovir
|-
| Elixer of Change (Female)
|colspan=2 | 1 part Blood, 1 part <u>Unstable Mutagen</u>, 1 part Sugar → 1 part Elixer of Change (female)
|-
| Elixer of Change (Intersex)
|colspan=2 | 1 part <u>Elixer of Change (female)</u>, 1 part <u>Elixer of Change (male)</u> → 1 part Elixer of Change (intersex)
|-
| Elixer of Change (Male)
|colspan=2 | 1 part Blood, 1 part <u>Unstable Mutagen</u>, 1 part Iron → 1 part Elixer of Change (male)
|}
|}


== Starting Tips ==
== Pain Medication ==
'''Some general tips that will get you through game play:'''
 
{{Chem2|Oxycodone|
complexity = 2|
category = 💢|
formula = 1 part Ethanol, 1 part Tramadol; 1 part Phoron (Catalyst)|
practical = 5 Carbon, 5 Oxygen, 5 Sugar, 10 Ethanol, 10 Oxygen, 10 Phoron, 30 Ethanol -> 30 Oxycodone, 5 Inaprovaline, 10 Phoron|
notes = Makes 1 part. An effective and very addictive painkiller. Overdose is 20 units.|
}}
 
{{Chem2|Tramadol|
complexity = 2|
category = 💢|
formula = 1 part <span title="1 part Inaprovaline, 1 part Nitrogen, 1 part Water" style="text-decoration:underline">Paracetamol</span>, 1 part Ethanol, 1 part Oxygen -> 3 parts Tramadol|
practical = 10 Carbon, 10 Sugar, 10 Oxygen, 30 Nitrogen, 30 Water, 30 Ethanol, 30 Oxygen -> 90 Tramadol, 30 Paracetamol|
notes = A simple, yet effective painkiller. Very effective for patients in shock. Overdoses at 30 units, causing hallucinations.|
}}
 
{{Chem2|Paracetamol|
complexity = 2|
category = 💢|
formula = 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar" style="text-decoration:underline">Inaprovaline</span>, 1 part Nitrogen, 1 part Water -> 2 parts Paracetamol|
practical = 10 Carbon, 10 Oxygen, 10 Sugar, 30 Nitrogen, 30 Water -> 60 Paracetamol|
notes = Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Overdose is 60 units, causing hallucinations.|
}}
 
== Cuts, Bruising, and Bleed Medication ==


* '''READ THE [[Rules|RULES]].'''
{{Chem2|Bicaridine|
* To set internals, put an air or gas mask on your mask equipment slot, then take an air tank in hand and click it to open an options menu. You should leave the pressure output to default for air mix tanks, and you can change pure oxygen tanks as low as 17 pressure. Large tanks can hooked to your back, emergency tanks can hooked to your belt and in your pocket (both ways, once the tank is open, allow your hands to be free). You need internals if the environmental air is gone or poisoned.
complexity = 2|
* Start out as an [[Assistant]] the first time you play. They are not really expected to do anything so you can explore all you want.
category = 🩹|
* If someone kills you in game, do not complain about it over the Out of Character channel - This is the most egregious case of IC in OOC! If this occurs, you can adminhelp using F1 and explain the full situation.
formula = 1u [[#Inaprovaline|Inaprovaline]] + 1u Carbon → 2u Bicaridine|
* Please try not to let people know exactly what you are doing in game in OOC; "How do I fire a revolver". You can reword that and say, "I've heard a lot about revolvers here and there but not enough, how do they work?"
practical = 10u Carbon + 10u Oxygen + 10u Sugar → 30u [[#Inaprovaline|Inaprovaline]] + 30 Carbon → 60u Bicaridine|
* Do not complain to an admin if you got caught during a crime, especially if you weren't a traitor. Read [[Corporate Regulations]] to know what not to do in character.
synth = Carbon,40,Oxygen,10,Sugar,10|
* Leave criminal catching to [[Security]]. If there is no security, or your life is in danger, try to just disarm or run away first! Killing is only an option if the person is persistently trying to kill you and you have no other way to stop them.
overdose = 30|
* Try to listen to [[Security]]. They're trying to keep the station safe. Most of the time.
notes = Bicaridine is an analgesic medication and can be used to treat blunt trauma. An overdose of bicaridine can result in halting bleeding, both internal and external. Metabolizes at 0.2 units per tick.|
* Breaches and space are deadly without a [[space suit]] on, and a set of internals running - Moreso than on other servers. Lifting environmental locks can be '''extremely hazardous''' and a player should strive not to breach an area.
patches=Same as injection.|
injection=Removes 4 brute damage from a random limb per 1u metabolized.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


===[[Traitor]]===
{{Chem2|Bicaridaze|
Try to resist the urge to press the "Be Syndicate" button. Traitor has incredibly high expectation on CHOMPstation compared to other servers, and diving in the deep end can end tragically. Get a feel for how everything works, and hope you get brainwashed in a Revolution or Cultist round to have a watered down traitor experience, before taking the plunge. Remember: The ultimate goal is not to win, but to make the game fun for everyone as an antagonist here.
complexity = 3|
category = 🩹|
formula = 2u [[#Bicaridine|Bicaridine]] + 1u [[#Foaming Agent|FoamingAgent]] → 2u Bicaridaze|
practical = 10u Carbon + 10u Oxygen + 10u Sugar → 30u [[#Inaprovaline|Inaprovaline]] + 30 Carbon → 60u [[#Bicaridine|Bicaridine]] + 30u Lithium + 30u Hydrogen → 60u [[#Bicaridine|Bicaridine]] + 30u [[#Foaming Agent|FoamingAgent]] → Distiller → 60u Bicaridaze|
overdose = 22.5|
notes = Bicaridaze is a topical variant of the chemical Bicaridine. It will [[#Distillers|⚗️ distil]] in the range of 373.15 to 393.15 Kelvin|
patches=Metabolises at 75% of the normal rate. Heals 6 points of brute damage from a random limb per 1u metabolized|
injection=Adds two points of toxins per 1u metabolized.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


==Other Tips==
{{Chem2|Vermicetol|
Helpful hints and tips that don't really fit anywhere else. These are those small details which most people get through playing, but are here for players new and old to learn.
complexity = 2|
category = 🩹|
formula = 1u [[#Kelotane|Kelotane]] + 1u [[#Dermaline|Dermaline]] + 1u 200V + 0.1u Phoron → 3 parts Vermicetol|
practical = 20u [[#Kelotane|Kelotan]] + 20u [[#Dermaline|Dermaline]] + 20u 200V + 2u Phoron → 60 parts Vermicetol|
overdose = 15|
notes = This chemical heals Brute damage at a greater rate than Bicaridine. 200V is created by grinding up solar grub meat or voltatoes.|
patches=Same as injection.|
injection=Removes 8 brute damage from a random limb per 1u metabolized.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


Checking out the [[Backstory]], [[Terminology]] and [[Guides]] is also recommended.
{{Chem2|Alizene|
complexity = 3|
category = 🩹|
formula = 1 part [[#Bicaridine|Bicaridine]] + 1 part Serazine + 1 part Tungsten → 3 parts Alizene|
practical = 20 part [[#Bicaridine|Bicaridine]] + 20 part Serazine + 20 part Tungsten → 60 parts Alizene|
overdose = 30|
notes = A derivative from bicaridine enhanced by serazine to more effectively mend flesh, but is ineffective against internal haemorrhages. Serazine can be gained from grinding up sweet breeze flowers.|
patches=Same as injection.|
injection=Removes 12 brute damage from a random limb per 1u metabolized.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}


=== Controls ===
{{Chem2|Myelamine|
* By dragging the sprite of a container, for example a box or a character sprite onto your own characters sprite when next to them you will open a window with it's contents. This allows you take items without picking up the container, or to access a characters inventory (you also set [[Internals]] there). Containers that dispose it's contents by simply clicking, like the donut box or the paper bin can be picked up with that method.
complexity = 2|
* You can give an item to someone quickly by right-clicking them and selecting the give option while adjacent to them. This won't work if their hands are full.
category = 🩸|
* '''say ":b"''' is Cyborg talk; only the AI and other Cyborgs can hear this.
formula = 1u Bicaridine + 2u Iron + 1u Spider Toxin → 2u Myelamine|
* Almost every department has their own radio channel. Each can only be heard by the appropriate headset, or by someone standing adjacent to them. Examine your headset to find out what it is.
practical = 30u Bicaridine + 60u Iron + 30u Spider Toxin → 60u Myelamine|
* You can use the .ping command to measure the round trip ping-pong between you and the server.
overdose = 15|
* If you want to use a command many times quickly for some reason (such as .ping), or your headset did not broadcast your message over its special channel, you can recall the text you have previously entered by holding control and pressing the up-arrow key.
notes = Used to rapidly clot internal haemorrhages by increasing the effectiveness of platelets. Incredibly difficult to make, but can be ordered by cargo in 'clotting crates'.|
* When pulling an object, such as a locker, fuel tank or something else you can walk over, click a floor tile with an empty hand to push the object to the desired tile.
}}
* Press the drop button to drop someone while grabbing them.
* Press the pull button (icon that has a man and a box) to stop dragging an object.
* Drag a characters sprite onto yourself to open a window where you can forcibly take off or put items on their person after a delay. Both of you must be adjacent to each other during this time for it to be successful.
* Click yourself with food or drink in hand to eat/drink.


=== General ===
{{Chem2|Myelamine|
* Remember when using [[Internals]] that only ''pure'' oxygen should be set at around 17kPA. A tank of mixed air's distribution pressure should be set around 81kPa.
complexity = 2|
* Clicking something on a table will set something down on it.
category = 🩸|
* To use the Hand Labeler click it while it is in your hand, then write your text. This will produce a label, pick it up and click it to remove the backing, then you can stick it on whatever you choose- ''Before setting it down,'' doubleclick it to turn it off and avoid labeling the desk.
formula = 1u Bicaridine + 2u Iron + 1u Kelotane + 1u Blue Sap → 1u Myelamine|
* You can name a sheet of paper by right clicking it and choosing rename.
practical = 15u Bicaridine + 30u Iron + 15u Kelotane + 15u Blue Sap → 15u Myelamine|
* Labcoats and the detective's coat have pockets. You can store two small objects inside them (click with a free hand to open, click and drag to hand icon to take off). You can take off backpacks and belts in the same way.
overdose = 15|
* You can buckle yourself or other people onto chairs/beds by dragging the character sprite onto the chair/bed that they are currently standing on. You unbuckle by clicking on it. You can unbuckle yourself as long as your aren't handcuffed.
notes = Used to rapidly clot internal haemorrhages by increasing the effectiveness of platelets. Incredibly difficult to make, but can be ordered by cargo in 'clotting crates'.|
* To use a bed sheet, first pick the item up. Next, while it is in your hand, stand over the bed and click the "activate held item" button in your objects tab. This will make the bed sheet appear above you or the person you wished to cover.
}}
* When talking to/about someone, right click and examine the person to check their gender.
 
* When being attacked, the number one thing you want to do is run and call for help. If this is not possible, clicking your attacker with the "Disarm" intent is your friend and will be the most helpful for you.
== Burn Medication ==
* If someone is forcing something onto you (force feeding, taking off clothes, etc.) your best bet is to run away. If not possible, clicking resist can help.
 
* You can remove handcuffs or straight jackets by clicking resist. This requires a couple of minutes and standing still. This also applies to being handcuffed and buckled to something.
{{Chem2|Kelotane|
* Clicking on someone with the help intent will shake them. Use this on others and yourself to stand up faster from falling.
complexity = 1|
* You can commit suicide if you target your mouth and click yourself with a gun, though this is not recommended in the slightest. '''Remember suicide is against the rules: Log out via cryo if you have to leave!'''
category = 🔥|
* If you log out you will fall asleep. You will most likely be taken to the dormitories, so don't be surprised when you wake up. Unless you specify it in your flavortext or otherwise give permission, it's against the rules to eat you so ahelp if this happens.
formula = 1 part Silicon, 1 part Carbon -> 2 parts Kelotane|
* While asleep, you can dream. It appears as blue text with random words.
practical = 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane|
* Reinforced metal (plasteel) can be made by [[Miner]]s by smelting plasma ore and iron ore in the smelter on the mining base.
synth = Silicon,30,Carbon,30
* You can weld and un-weld a locker/closet by using a welding tool.
notes = Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns. Metabolizes at 0.2 units per tick. Overdose is 30 units.|
* Swipe your ID on a personal locker to claim it as your own. Only you, the HoP, or the Captain can open them once claimed.
}}
* Do not use a lit welding tool on a welding fuel tank. The results are explosive.
 
* Wardrobes function like Plants Bags/Mining Satchels. Click it in your hand to drop all items to the floor. Click the items with the Wardrobe in hand to pick them all back up.
{{Chem2|Dermaline|
complexity = 2|
category = 🔥|
formula = 1 part Kelotane, 1 part Oxygen, 1 part Phosphorus -> 3 parts Dermaline|
practical = 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane|
synth = Carbon,10,Silicon,10,Oxygen,20,Phosphorus,20
notes = Used for treating burns. Works faster than Kelotane, but can be used simultaneously with it, to increase the effect.. Metabolizes at 0.2 units per tick. Overdose is 15 units.|
}}
 
== Organ Repair Medication ==
 
{{Chem2|Alkysine|
complexity = 3|
category = 🧠|
formula = 1u Chlorine + 1u Nitrogen + 1u [[#Dylovene|Dylovene]] → 3u Alkysine|
practical = 20u Chlorine + 20u Nitrogen + 20u [[#Dylovene|Dylovene]] → 60u Alkysine|
overdose = 30|
notes = Used for treating brain damage. Slighly lessens the pain. Metabolizes at 0.05 units per tick.|
patches=Same as injection.|
injection=Removes 8 points of brain damage per 1u metabolised and offers 10 points of painkillers.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}
 
{{Chem2|Imidazoline|
complexity = 2|
category = 👁️|
formula = 1 part Hydrogen, 1 part Carbon, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> -> 2 parts Imidazoline|
practical = 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Carbon, 30 Hydrogen -> 60 Imidazoline|
notes = For treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes. Metabolizes at 0.2 units per tick. Overdose is 30 units.|
}}
 
{{Chem2|Osteodaxon|
complexity = 2|
category = 🦴|
formula = 2 part Bicardine, 1 part Carpotoxin, 0.1 part Phoron, 5 part Phoron (catalyst) -> 2 part Osteodaxon|
practical = 2 part Bicardine, 1 part Carpotoxin, 0.1 part Phoron, 5 part Phoron (catalyst) -> 2 part Osteodaxon|
notes = This chemical is used to treat broken Bones, a single unit is capable of mending a fracture by itself, side effect is a intense, if temporary, pain.|
}}
 
{{Chem2|Respirodaxon|
complexity = 2|
category = 🫁|
formula = 2 parts Dexalin Plus, 2 parts Biomass, 1 part Phoron, 5 units Phoron (Catalyst)|
practical = 47 Phoron, 40 Oxygen, 20 Carbon, 20 Iron, 5 Sugar, 5 Animal Protein, 5 Sugar, 5 Animal Protein, 5 Sugar, 5 Animal Protein -> 60 Respirodaxon, 20 Biomass|
notes = Used to repair the tissue of the lungs and similar organs. Heals much faster than peridaxon. Overdose is 10 units.|
}}
 
{{Chem2|Gastirodaxon|
complexity = 2|
category = ❤️‍🩹|
formula = 1 part Carthatoline, 2 parts Biomass, 2 parts Tungsten, 5 units Phoron (Catalyst)|
practical = 15 Phoron, 4 Nitrogen, 4 Potassium, 4 Silicon, 24 Carbon, 8 Protein, 8 Sugar, 24 Tungsten, 24 Tungsten -> 5.8 Phoron, 72 Gastirodaxon|
notes = Used to repair the tissues of the digestive system, including the appendix, stomach, and intestines. Heals much faster than peridaxon. Overdose is 10 units.|
}}
 
{{Chem2|Hepanephrodaxon|
complexity = 2|
category = ❤️‍🩹|
formula = 2 parts Carthatoline, 2 parts Biomass, 1 part Lithium, 5 units Phoron (Catalyst)|
practical = 25 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon, 10 Lithium, 10 Sugar, 10 Protein, 20 Lithium, 4 Sugar, 4 Protein -> 6 Phoron, 60 Hepanephrodaxon, 2 Biomass|
notes = Used to repair the common tissues involved in filtration, including the liver and kidneys. Heals much faster than peridaxon. Overdose is 10 units.|
}}
 
{{Chem2|Cordradaxon|
complexity = 2|
category = 🫀|
formula = 1 part Potassium Chlorophoride, 2 parts Biomass, 2 parts bicaridine, 5 units Phoron (Catalyst)|
practical = 20 Phoron, 35 Chlorine, 10 Ethanol, 10 Water, 5 Sodium, 5 Potassium, 10 Sugar, 40 Carbon, 10 Oxygen, (Remove Table Salt here), 5 Sugar, 5 Animal Protein, 5 Phoron, 5 Protein, 5 Sugar, 5 Phoron, 5 Sugar, 5 Animal Protein -> 10 Potassium Chlorophoride, 60 Cordradaxon, 7.5 Biomass, 5 Phoron|
notes = Used to repair the specialized tissues involved in the circulatory system, including the heart and spleen. Heals much faster than peridaxon. Overdose is 10 units.|
}}
 
{{Chem2|Peridaxon|
complexity = 2|
category = ❤️‍🩹|
formula = 2 parts Bicardine, 2 parts Clonexadone, 10 units Phoron (catalyst)|
practical = 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 20 Carbon, 10 Sugar, 10 Oxygen, 20 Carbon -> 16 Phoron, 60 Peridaxon|
notes = Used to encourage recovery of internal organs and nervous systems; will restore damage to internal organs, including mending ruptured lungs. (Results in two units instead of four.)|
}}
 
<br />
{{Chem2|Peridaxon Alternative|
complexity = 2|
category = ❤️‍🩹|
formula = 1 part Respirodaxon, 1 part Gastirodaxon, 1 part Hepanephrodaxon, 1 part Cordradaxon|
practical = 16 Phoron, 5 Animal Protein, 6 Sugar, 5 Oxygen, 3 Carbon, 3 Iron, 2 Nitrogen, 2 Potassium, 2 Silicon, 12 Carbon, 6 Tungsten, 3 Lithium, 4 Chlorine, 1 Ethanol, 1 Water, 1 Sodium , 2 Potassium, 4 Carbon, 1 Oxygen -> 72 Peridaxon, 1 Potassium Chlorophoride, 3 Gastirodaxon, 3 Carthatoline, 1.5 Respirodaxon, 4.5 Biomass, 5.4 Phoron, 0.5 Iron, 0.5 Carbon (You should really mix the four ingredients separately, in their own bottles, then bring them together, but, this works if you are in a rush)|
notes=Used to very slowly heal every organ at once, and is capable of mending ruptured lungs. Results in three times the amount you would expect; 120 units of peridaxon only requires ten units of each of the chems in the recipe. Overdose is 10 units.
}}
 
== Psychiatric Medication ==
 
{{Chem2|Methylphenidate|
complexity = 2|
category = 🧠|
formula = 1 part MindBreaker Toxin, 1 part Hydrogen|
practical = 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 20 Hydrogen -> 60 Methylphenidate, 25 Mindbreaker Toxin|
notes = Helps you concentrate. Prescribed for ADHD and similar conditions. Results in 3 units instead of 2.|
}}
 
{{Chem2|Citalopram|
complexity = 2|
category = 🧠|
formula = 1 part MindBreaker Toxin, 1 part Carbon|
practical = 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 20 Carbon -> 60 Citalopram, 25 Mindbreaker Toxin|
notes = Mild antidepressant. Prescribed for depression and anxiety. Results in 3 units instead of 2.|
}}
 
{{Chem2|Paroxetine|
complexity = 2|
category = 🧠|
formula = 1 part MindBreaker Toxin, 1 part Oxygen, 1 part Inaprovaline|
practical = 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 30 Inaprovaline(10 Oxygen, 10 Sugar, 10 Carbon In a Separate Beaker), 30 Oxygen, -> 90 Paroxetine, 15 Mindbreaker Toxin|
notes = Stronger antidepressant, with chance of hallucinations. Prescribed for severe depression.|
}}
 
{{Chem2|Tercozolam|
complexity = 2|
category = 🧠|
formula = 1 part Dylovene, 1 part Lithium, 1 part Ethanol -> 3 part Tercozolam|
practical = 10 Nitrogen, 10 Silicon, 10 Potassium, 30 Lithium, 30 Ethanol -> 90 Tercozolam.|
notes = This chemical is used to treat Episodic Hallucinations(A specific trait that players can take, may be mistakenly called schizophrenia as well).|
}}
 
== Radiation and DNA Medication ==
 
{{Chem2|Arithrazine|
complexity = 3|
category = ☢️|
formula = 1u [[#Hyronalin|Hyronalin]] + 1u Hydrogen → 2u Arithrazine|
practical = 5u Nitrogen + 5u Potassium + 5u Silicon → 15u [[#Dylovene|Dylovene]] + 15 Radium → 30u [[#Hyronalin|Hyronalin]] + 30u Hydrogen → 60u Arithrazine|
overdose = 30|
notes = Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning. Metabolizes at 0.05 units per tick.|
patches=Same as injection.|
injection=Removes 70 points of radiation damage per 1u metabolised. 60% chance to deal 4 brute damage to a random limb.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}
 
{{Chem2|Hyronalin|
complexity = 2|
category = ☢️|
formula = 1 part Radium, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span> -> 2 parts Hyronalin|
practical = 20 Nitrogen, 20 Potassium, 20 Silicon, 60 Radium -> 120 Hyronalin|
notes = Basic treatment for radiation damage. Reduces radiation damage more slowly than Arithrazine, but without its painful side effects. Does nothing against toxic damage. Metabolizes at 0.05 units per tick. Overdose is 30 units.|
}}
 
{{Chem2|Rezadone|
complexity = 2|
category = 🧬|
formula = 1 part CarpoToxin, 1 part Cryptobiolin, 1 part Copper|
practical = 30 Carpotoxin, 10 Oxygen, 10 sugar, 10 potassium, 30 Copper -> 90 Rezadone|
notes = A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids without the use of cryo, though excessive consumption has side effects.|
}}
 
{{Chem2|Ryetalyn|
complexity = 2|
category = 🧬|
formula = 1 part Arithrazine, 1 part Carbon|
practical = 5 Nitrogen, 5 Potassium, 5 Silicon, 15 Radium, 30 Hydrogen, 60 Carbon -> 120 Ryetalyn|
notes = Repairs disabilities due to genetic damage. One unit is enough.|
}}
 
== Antitoxins and Sedatives ==
 
{{Chem2|Adranol|
complexity = 1|
category = 😵|
formula = 2u Milk + 1u Hydrogen + 1u Potassium → 3u Adranol|
practical = 40u Milk + 20u Hydrogen + 20u Potassium → 60 Adranol|
overdose = 30|
notes = A mild sedative that calms the nerves and relaxes the patient. Use this for resleeved patients, as well as patients being given Peridaxon or Oxycodone.|
patches=Same as injection.|
injection=Removes 8 points of confusion and 25 units of blurry eyes and jitters per 1u metabolised.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}
 
{{Chem2|Dylovene|
complexity = 2|
category = 🧪|
formula = 1u Nitrogen + 1u Potassium + 1u Silicon → 3u Dylovene|
practical = 20u Nitrogen + 20u Potassium + 20u Silicon → 60u Dylovene|
notes = Dylovene is a broad-spectrum antitoxin. Metabolizes at 0.2 units per tick.|
patches=Same as injection.|
injection=Removes 4 points of toxins, 9 points of hallucinations, and 6 points of drowsyness per 1u metabolised.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}
 
{{Chem2|Cathatoline|
complexity = 2|
category = 🧪|
formula = 0.1 part Phoron, 1 part Dylovene, 2 parts Carbon → 2 parts Carthatoline|
practical = 20 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon -> 60 Carthatoline, 17 Phoron|
overdose = 22.5|
notes = A strong evacuant used to treat severe poisoning. Heals toxins more quickly than dylovene, and can repair liver damage.|
patches=Same as injection.|
injection=Removes 8 toxin damage per 1u metabolized.|
ingestion=Same as injection but metabolizes at 50% the normal rate.
}}
 
{{Chem2|Soporific|
complexity = 2|
category = 💤|
formula = 1 part Chloral Hydrate, 4 parts sugar|
practical = 60 Chlorine, 20 Ethanol, 20 Water, 80 Sugar -> 100 Soporific|
notes = A less powerful sedative that takes a while to work. Is safe in large quantities. Can be counteracted with Dylovene.|
}}
 
{{Chem2|Ethylredoxrazine|
complexity = 2|
category = 🍺|
formula = 1 part Oxygen, 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon" style="text-decoration:underline">Dylovene</span>, 1 part Carbon -> 3 parts Ethylredoxrazine|
practical = 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Oxygen, 30 Carbon -> 90 Ethylredoxrazine|
notes = Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. When combined with ethanol, it produces water. It also treats dizziness, sleepiness, and stuttering. Metabolizes at 0.2 units per tick. Overdose is 30 units.|
}}
 
== Multipurpose Medications ==
 
{{Chem2|Cryoxadone|
complexity = 2|
category = 🧬|
formula = 1 part Dexalin, 1 part Water, 1 part Oxygen -> 3 parts Cryoxadone|
practical = 10 Phoron, 40 Oxygen, 20 Water, 20 Oxygen, -> 60 Cryoxadone, 8 Phoron|
notes = Required for the proper function of cryogenics. It heals all standard types of damage very swiftly, but only works in temperatures under 170K (usually this means cryo cells). Heals clone damage slowly, such as caused by cloning or [[Slime]]s. Metabolizes at 0.2 units per tick. Does not overdose.|
}}
 
{{Chem2|Clonexadone|
complexity = 2|
category = 🧬|
formula = 1 part Cryoxadone, 1 part Sodium, 0.1 part Phoron, 5u phoron (catalyst) -> 3 parts Cryoxadone|
practical = 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium -> 60 Clonexadone, 16 Phoron|
notes = Heals standard damage the same as Cryoxadone. This chemical reforms clones much faster then Cryoxadone. This includes damage done by [[Slime]]s. Best used in cryo cells. Only works in temperatures under 170K (usually this means cryo cells). The lower the temperature, the better it works.|
}}
 
{{Chem2|Tricordrazine|
complexity = 2|
category = ⚕️|
formula = 1 part Inaprovaline, 1 part Dylovene|
practical = 20 Carbon, 20 Oxygen, 20 Sugar, 20 Nitrogen, 20 Potassium, 20 Silicon -> 120 Tricordrazine|
notes = Originally derived from Cordrazine; will heal all damage types. Often used in a wide range of applications. The healing effect is weak, but as with Dylovene, there is no danger of overdose.|
}}
 
== Oxygen Deprivation Medication ==
 
{{Chem2|Dexalin|
complexity = 2|
category = 🫁|
formula = 2 part Oxygen, 0.1 parts <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span>, 5 units <span title="Grind solid phoron" style="text-decoration:underline">Phoron</span> (catalyst) -> 1 part Dexalin, 5 units Phoron|
practical = 20 Phoron, 120 Oxygen -> 60 Dexalin, 14 Phoron|
notes = Used for treating oxygen deprivation; slowly heals suffocation damage. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 30 units.|
}}
 
{{Chem2|Dexalin Plus|
complexity = 2|
category = 🫁|
formula = 1 part <span title="2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst)" style="text-decoration:underline">Dexalin</span>, 1 part Carbon, 1 part Iron -> 3 parts Dexalin Plus|
practical = 4 phoron, 80 oxygen, 40 carbon, 40 iron -> 120u dexalin plus|
notes = Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss and is useful to keep lung injury patients stable during surgery. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 15 units.|
}}
 
== Stimulants, Depressants, and Drugs ==
 
{{Chem2|Hyperzine|
complexity = 2|
category = 🏃|
formula = 1 part Sugar, 1 part Phosphorous, 1 part Sulphur|
practical = 40 Sugar, 40 Phosphorous, 40 Sulphur -> 120 Hyperzine|
notes = A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing. Side effects include twitching, nervousness, and psychological addiction. Metabilizes at 0.03 units per tick. Overdose is 15 units.|
}}
 
{{Chem2|Synaptizine|
complexity = 2|
category = ♿|
formula = 1 part Lithium, 1 part Sugar, 1 part Water|
practical = 40 Sugar, 40 Water, 40 Lithium -> 120 Synaptizine|
notes = Synaptizine is toxic, but treats hallucinations, paralysis, and stunned or weakened patients. It is metabolized very slowly. One unit is enough to treat hallucinations.|
}}
 
{{Chem2|Inaprovaline|
complexity = 2|
category = ⚕️|
formula = 1 part Oxygen, 1 part Carbon, 1 part Sugar -> 3 parts Inaprovaline|
practical = 40 Oxygen, 40 Carbon, 40 Sugar -> 120 Inaprovaline|
notes = Inaprovaline is a cardiac and synaptic stimulant. Commonly used to stabilize patients - it stops the rate of decline in a patient's body if it has reached 0% or lower. Weak painkiller. Metabolizes at 0.1 units per tick. Overdose is 60 units.|
}}
 
{{Chem2|Leporazine|
complexity = 1|
category = 🌡️|
formula = 1 part Silicon, 1 part Copper, 5 units Phoron (catalyst) -> 2 parts Leporazine, 5 units Phoron|
practical = 10 Phoron, 30 Copper, 30 Silicon -> 60 Leporazine, 10 Phoron|
notes = Stabilizes a patient's body temperature. Can be used to bring down a high fever before antibiotics kick in, or to raise the temperature of a hypothermia patient. Metabolizes at 0.2 units per tick. Overdose is 30 units.|
}}
 
== Antimicrobial Chemicals ==
 
{{Chem2|Spaceacillin|
complexity = 2|
category = 🦠|
formula = 1 part Cryptobiolin, 1 part Inaprovaline|
practical = 20 Carbon, 20 Oxygen, 20 Sugar, 20 Oxygen, 20 Potassium, 20 Sugar -> 120 Spaceacillin|
notes = A theta-lactam antibiotic. A common and very useful medicine, effective against many diseases likely to be encountered in space. Slows progression of diseases. Treats infections. Overdose is 30 units.|
}}
 
{{Chem2|Corophizine|
complexity = 2|
category = 🦠|
formula = 1 part Spaceacillin, 1 part Carbon, 0.1 part Phoron (used), 5 units Phoron (catalyst)|
practical = 5 Carbon, 5 Oxygen, 5 Sugar, 5 Oxygen, 5 Potassium, 5 Sugar, 30 Carbon, 3+5 Phoron -> 30 Corophizine|
notes = A wide-spectrum antibiotic, it can treat infections (including viral) better than Spaceacillin. Side-effects include: hallucinations, shortness of breath, fainting, spontaneous tendon rupture. For professional care use only.|
}}
 
== Metabolism and Vore Related Chemicals ==
 
{{Chem2|Ickypak|
complexity = 2|
category = 🍩|
formula = 1 parts surfactant, 4 parts hyperzine|
practical = 10 Fluorine, 10 Carbon, 5 Sulphuric Acid, 30 Sugar, 30 Phosphorous, 30 Sulphur -> 112.5 Ickypak, 2.5|
notes = Causes involuntary muscle contractions, expelling prey. Has painful side-effects.|
}}
 
{{Chem2|Unsorbitol|
complexity = 2|
category = 🍩|
formula = 2 parts lipozine, 3 parts unstable mutagen|
practical = 5 Sodium, 5 Chlorine, 10 Ethanol, 10 Radium, 30 Radium, 30 Phosphorus, 30 Chlorine, -> 75 Unsorbitol, 45 Unstable Mutagen|
notes = Causes absorbed prey to be released into a belly. Has extreme side-effects. Consider patient restraints.|
}}
 
{{Chem2|Sorbitol|
complexity = 2|
category = 🍩|
formula = 1 parts Unsorbitol, 1 parts phoron|
practical = Should only need a small amount to absorb prey.|
notes = A frothy green liquid, for causing cellular-level hetrogenous structure merging.|
}}
 
{{Chem2|Lipozine|
complexity = 2|
category = 🏋️|
formula = 1 part Salt, 1 part Ethanol, 1 part Radium|
practical = 20 Sodium, 20 Chlorine, 40 Ethanol, 40 Radium -> 120 Lipozine|
notes = Causes weight loss upon consumption (lowers satiation level).|
}}
 
== Other Recipes ==
 
These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.
 
=== Quick Reference ===
Quick Reference Sheet - Use only if you know what these do!
{| class="wikitable"
|-
! Chemical !! Formula
|-
| Ammonia
|| 3 parts Hydrogen, 1 part Nitrogen
|-
|Biomass
|1 part Animal Protein, 1 part Phoron, 1 part Sugar
|- 
| Chloral Hydrate
|| 1 part Ethanol, 3 parts Chlorine, 1 part Water
|-
| Coolant
|| 1 part Tungsten, 1 part Oxygen, 1 part Water
|-
| Cryptobiolin
|| 1 part Potassium, 1 part Oxygen, 1 part Sugar
|-
| Diethylamine
|| 1 part Ammonia, 1 part Ethanol
|-
| Virus Food
|| 1 part Milk, 1 part Water, 1 part Oxygen
|-
| EMP
|| 1 part Uranium, 1 part Iron
|-
| Explosion
|| 1 part Potassium, 1 part Water
|-
| Flash Powder
|| 1 part Sulphur, 1 part Aluminium, 1 part Potassium
|-
| Foaming Agent
|| 1 part Lithium, 1 part Hydrogen
|-
| Foam Surfactant
|| 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
|-
| Glycerol
|| 3 parts Corn Oil, 1 part Sulphuric Acid
|-
| Impedrezene
|| 1 part Mercury, 1 part Oxygen, 1 part Sugar
|-
| Lexorin
|| 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
|-
| Metal Foam
|| 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
|-
| Luminol
|| 1 part Hydrogen, 1 part Carbon, 1 part Ammonia
|-
| Napalm
|| 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
|-
| MindBreaker Toxin
|| 1 part Silicon, 1 part Hydrogen, 1 part Dylovene
|-
| Nitroglycerin
|| 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
|-
| Paint (Crayon Dust)
|| 1 part Plasticide, 3 parts Water, 1 part Crayon Dust
|-
| Paint (Ghetto)
|| 1 part Plasticide, 3 parts Water, 5 parts (Coloring agent)
|-
| Plant-B-Gone
|| 1 part Polytrinic Acid, 4 parts Diethylamine
|-
| Polytrinic Acid
|| 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
|-
| Potassium Chloride
|| 1 part Potassium, 1 part Sodium Chloride
|-
| Potassium Chlorophoride
|| 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
|-
| Solid Phoron
|| 5 iron, 5 frost oil, 20 phoron
|-
| Plastic
|| 10 polytrinic acid, 20 plasticide
|-
| Condensed Capsaicin
|| 2 Capsaicin, 5 Phoron (Catalyst)
|-
| Silicate
|| 1 part Aluminum, 1 part Silicon, 1 part Oxygen
|-
| Smoke
|| 1 part Potassium, 1 part Sugar, 1 part Phosphorous
|-
| Sodium Chloride
|| 1 part Chlorine, 1 part Sodium
|-
| Space Cleaner
|| 1 part Ammonia, 1 part Water
|-
| Space Drugs
|| 1 part Mercury, 1 part Sugar, 1 part Lithium
|-
| Space Lube
|| 1 part Water, 1 part Silicon, 1 part Oxygen
|-
| Sterilizine
|| 1 part Ethanol, 1 part Dylovene, 1 part Chlorine
|-
| Synthmeat
|| 5 Blood, 5 Clonexadone
|-
| Thermite
|| 1 part Iron, 1 part Aluminium, 1 part Oxygen
|-
| Unstable Mutagen
|| 1 part Radium, 1 part Phosphorus, 1 part Chlorine
|-
| Water
|| 1 part Oxygen, 2 parts Hydrogen
|-
| Zombie Powder
|| 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper
 
|}


=== Security ===
{{Chem
* You can attach handcuffs to shoes to create shackles. You can have prisoners wear these to prevent them from running.
|chemical = Ammonia
* Keep a [[stun baton]] as your #1 choice of weapon against unarmed law offenders, use the taser only when you have to stun someone from distance to ensure he/she wont attack you as it has a much lower ammo reserve.
|formula = 3 parts Hydrogen, 1 part Nitrogen
'''OR''' 60 Hydrogen, 20 Nitrogen -> 60 Ammonia
|effects = An effective fertilizer which is better than what is available to the botanist initially, though it isn't as powerful as Diethylamine (Results in 3 units instead of 4).
}}
<br />
{{Chem|chemical=Biomass|effects=A slurry of biomatter used to refill the grower pod and bioprinter.|formula=1 part Animal Protein, 1 part Phoron, 1 part Sugar}}


=== Communication ===
{{Chem
* If your headset stops working, it's likely the [[Telecommunications |Telecommunication Satellite]] is down. Station Bounced Radios and Intercoms will still work.
|chemical = Chloral Hydrate
* Electrical storms can change your radio messages to gibberish.
|formula = 1 part Ethanol, 3 parts Chlorine, 1 part Water
'''OR''' 100 Chlorine, 10 Ethanol, 10 Water, (Repeat last two steps two more times), -> 30 Chloral Hydrate, 10 Chlorine
|effects = A powerful sedative which causes death in doses around 15 units (effect is countered by anti toxin) (Results in 1 units instead of 5).
}}
<br />
{{Chem
|chemical = Cryptobiolin
|formula = 1 part Potassium, 1 part Oxygen, 1 part Sugar
'''OR''' 40 Potassium, 40 Oxygen, 40 Sugar -> 120 Cryptobiolin
|effects = Causes confusion and dizziness on its own, but is an essential component of Spaceacillin.
}}
<br />
{{Chem
|chemical = Diethylamine
|formula = 1 part Ammonia, 1 part Ethanol
'''OR''' 60 Hydrogen, 20 Nitrogen, 60 Ethanol -> 120 Diethylamine
|effects = A very potent fertilizer.
}}
<br />
{{Chem
|chemical = Virus Food
|formula = 1 part Milk, 1 part Water, 1 part Oxygen
'''OR''' 40 Milk, 40 Water, 40 Oxygen -> 120 Virus Food
|effects = Used in Virology as a growth medium. Available from a wall dispenser in Virology.
}}
<br />
{{Chem
|chemical = EMP
|formula = 1 part Uranium, 1 part Iron
'''OR''' 60 Uranium, 60 Iron, -> Big Boom
|effects = This reacts immediately on mixing. It creates a large electromagnetic pulse which affects all electronic devices, including prosthetic limbs, eyes, and hearts. The more reagents you use, the more powerful the EMP will be.
}}
<br />
{{Chem
|chemical = Explosion
|formula = 1 part Potassium, 1 part Water
'''OR''' 60 Potassium, 60 Water, -> Even Bigger Boom
|effects = This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.
}}
<br />
{{Chem
|chemical = Flash Powder
|formula = 1 part Sulphur, 1 part Aluminium, 1 part Potassium
'''OR''' 40 Sulphur, 40 Aluminium, 40 Potassium -> Kinda Big But Also Really Shiny Boom
|effects = Creates a flash similar to that of a flashbang immediately on mixing. Only useful in grenade production.
}}
<br />
{{Chem
|chemical = Foaming Agent
|formula = 1 part Lithium, 1 part Hydrogen
'''OR''' 60 Lithium, 60 Hyrdogen, -> 60 Foaming Agent
|effects = Makes foam such as that required in metal foam grenades (Results in 1 unit instead of 2).
}}
<br />
{{Chem
|chemical = Foam Surfactant
|formula = 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
'''OR''' 40 Fluorine, 40 Carbon, 20 Sulphuric Acid, -> 100 Fluorosurfactant (Foam Surfactant)
|effects = Creates a large cloud of foam when mixed with an equal amount of water.
}}
<br />
{{Chem
|chemical = Glycerol
|formula = 3 parts Corn Oil, 1 part Sulphuric Acid
'''OR''' 90 Corn Oil, 30 Sulphuric Acid, -> 30 Glycerol
|effects = Requires blended corn, available from the botanist. This is only useful in other reactions (Results in 1 unit instead of 4).
}}
<br />
{{Chem
|chemical = Impedrezene
|formula = 1 part Mercury, 1 part Oxygen, 1 part Sugar
'''OR''' 30 Mercury, 30 Oxygen, 30 Sugar -> 60 Impedrezene
|effects = A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3).
}}
<br />
{{Chem
|chemical = Lexorin
|formula = 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
'''OR''' 40 Phoron, 40 Nitrogen, 40 Hydrogen -> 120 Lexorin
|effects = Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.
}}
<br />
{{Chem
|chemical = Metal Foam
|formula = 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
'''OR''' 5 part Sulphuric Acid, 5 part Chlorine, 5 part Potassium, 15 Lithium, 15 Hyrdogen, 90 Iron/Aluminium -> Lotsa Foam
|effects = Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.
}}
<br />
{{Chem
|chemical = Napalm
|formula = 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
'''or''' 40 Phoron, 40 Aluminium, 40 Sulphuric Acid -> BIG FIRE
|effects = Creates a large fire immediately on mixing. Only useful for grenades (Results in 1 unit instead of 3).
}}
<br />
{{Chem
|chemical = MindBreaker Toxin
|formula = 1 part Silicon, 1 part Hydrogen, 1 part Dylovene
'''OR''' 10 Silicon, 10 Potassium, 10 Nitrogen, 30 Hydrogen, 30 Silicon -> 90 Mindbreaker Toxin
|effects = A potent hallucinogenic compound. Formerly known as LSD, but was renamed so people understand that it is not a "fun time". Its use and distribution is illegal, but it is a precursor to several useful psychoactive medications.
}}
<br />
{{Chem
|chemical = Nitroglycerin
|formula = 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
'''OR''' 90 Corn Oil, 30 Sulphuric Acid, 30 Polytrinic Acid, 30 Sulphuric Acid -> INCREDIBLY LARGE BOOM
|effects = A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing (Results in 2 units instead of 3).
}}
<br />
{{Chem
|chemical = Paint (Crayon Dust)
|formula = 1 part Plasticide, 3 parts Water, 1 part Crayon Dust
'''OR''' 90 Water, 15 Plasticide, 15 Crayon Dust, -> 120 Paint
|effects = 5 units of Paint. Crayons can be ground for colorful dust. Replace crayon dust with aluminium for white paint. Remove paint with space cleaner.
}}
<br />
{{Chem
|chemical = Paint (Ghetto)
|formula = 1 part Plasticide, 3 parts Water, 5 parts (Coloring Agent)
'''OR''' 90 Water, 15 Plasticide, 15 (Coloring Agent), -> 120 Paint
|effects = 5 units of Paint. The coloring agent can be milk, orange juice, tomato juice, lime juice, carrot juice, berry juice, grape juice, poison berry juice, watermelon juice, lemon juice, banana juice, potato juice, carbon, or aluminum.
}}
<br />
{{Chem
|chemical = Plant-B-Gone
|formula = 1 part Polytrinic Acid, 4 parts Diethylamine
'''OR''' 16 Nitrogen, 48 Hydrogen, 48 Ethanol, 8 Sulfuric Acid, 8 Potassium, 8 Chlorine -> 120 Plant-B-Gone
|effects = A potent herbicide which is useful to replace the limited supply the botanist starts with.
}}
<br />
{{Chem
|chemical = Polytrinic Acid
|formula = 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
'''OR''' 40 Sulphuric Acid, 40 Chlorine, 40 Potassium -> 120 Polytrinic Acid
|effects = An extremely corrosive chemical substance. Will destroy organic materials when sprayed or splashed, leaving a telltale gray sludge behind.
}}
<br />
{{Chem
|chemical = Potassium Chloride
|formula = 1 part Potassium, 1 part Sodium Chloride
'''OR''' 30 Sodium, 30 Chlorine, 60 Potassium, -> 120 Potassium Chloride
|effects = A delicious salt that stops the heart when injected into cardiac muscle.
}}
<br />
{{Chem
|chemical = Potassium Chlorophoride
|formula = 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
'''OR''' 50 Chlorine, 15 Ethanol, 15 Water, 5 Chlorine, 10 Sodium, 20 Potassium, 20 Phoron, -> 60 Potassium Chlorophoride, 25 Potassium Chloride, 5 Phoron
|effects = A specific chemical based on Potassium Chloride to stop the heart for surgery. Not safe to eat!
}}
<br />
{{Chem
|chemical = Solid Phoron
|formula = 5 iron, 5 frost oil, 20 phoron
'''OR''' 80 Phoron, 20 Frost Oil, 20 Iron, -> 4 Phoron Crystals
|effects = Phoron solidification.
}}
<br />
{{Chem
|chemical = Plastic
|formula = 10 polytrinic acid, 20 plasticide
'''OR''' 10 Sulphuric Acid, 10 Chlorine, 10 Potassium, 60 Plasticide, -> 3 Plastic Sheets
|effects = 1 sheet of plastic.
}}
<br />
{{Chem
|chemical = Condensed Capsaicin (Pepper Spray)
|formula = 2 Capsaicin, 5 Phoron (Catalyst)
'''OR''' 5 Phoron, 30 Capsaicin(x4), -> 60 Condensed Capsaicin, 5 Phoron
|effects = Results in 1 unit of Condensed Capsaicin.
}}
<br />
{{Chem
|chemical = Silicate
|formula = 1 part Aluminum, 1 part Silicon, 1 part Oxygen
'''OR''' 40 Aluminum, 40 Silicon, 40 Oxygen -> 120 Silicate
|effects = Used to strengthen windows.
}}
<br />
{{Chem
|chemical = Smoke
|formula = 1 part Potassium, 1 part Sugar, 1 part Phosphorous
'''OR''' 30 Potassium, 30 Sugar, 30 Phosphorous, 30 (Reagent of Your Choice), -> Smoke Cloud With Varying Properties
|effects = This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction. Very useful if you want to make a chloral hydrate smoke grenade for riot control.
}}
<br />
{{Chem
|chemical = Sodium Chloride (Table Salt)
|formula = 1 part Chlorine, 1 part Sodium
'''OR''' 60 Chlorine, 60 Sodium -> 120 Table Salt
|effects = Commonly known as salt, Sodium Chloride is often used to  season food.
}}
<br />
{{Chem
|chemical = Space Cleaner
|formula = 1 part Ammonia, 1 part Water
'''OR''' 60 Hydrogen, 20 Nitrogen, 60 Water, -> 120 Space Cleaner
|effects = This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.
}}
<br />
{{Chem
|chemical = Space Drugs
|formula = 1 part Mercury, 1 part Sugar, 1 part Lithium
'''OR''' 40 Mercury, 40 Sugar, 40 Lithium -> 120 Space Drugs
|effects = An illegal compound which induces a number of effects such as loss of balance and hallucinations.
}}
<br />
{{Chem
|chemical = Space Lube
|formula = 1 part Water, 1 part Silicon, 1 part Oxygen
'''OR''' 30 Water, 30 Silicon, 30 Oxygen -> 120 Space Lube
|effects = Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (Results in 4 units instead of 3).
}}
<br />
{{Chem
|chemical = Sterilizine
|formula = 1 part Ethanol, 1 part Dylovene, 1 part Chlorine
'''OR''' 10 Silicon, 10 Potassium, 10 Nitrogen, 30 Ethanol, 30 Chlorine, -> 90 Sterilizine
|effects = Sterilizes wounds in preparation for surgery.


=== Medical ===
}}
* The guide to [[Surgery]] can help you fix a lot if issues if your character has the anatomy skill at trained/professional.
<br />
* Your health indicator works off of pain, and you might have more or less damage than you actually see- Check with a doctor if you hurt!
{{Chem
* Sleepers cannot heal toxin damage. Soporific will send the patient to sleep.
|chemical = Synthmeat
* All damage you take will add to your 'shock' damage. When your 'shock' damage gets high enough you will start to move slowly, only be able to whisper or stammer into your headset, be unable to see, and eventually collapse. Painkillers, such as tramadol are able to treat shock, but regular damage must still be treated normally.
|formula = 5 Blood, 5 Clonexadone
* The Body Scanner in Medbay can be used to tell where injuries, broken bones, and implants are located.
'''OR''' 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 5 Blood -> 1 Slab of Synth Meat (+1 for every 5 blood added, up to 60 slabs)
* Diseases do not show up on your medical scanner. Appendicitis is the only condition that does.
|effects = A tasty alternative to actual meat, allegedly used for surgery.
* Spaceacillin will slow most disease progression, but must be cured by [[Virology]].
}}
<br />
{{Chem
|chemical = Thermite
|formula = 1 part Iron, 1 part Aluminium, 1 part Oxygen
'''OR''' 40 Iron, 40 Aluminium, 40 Oxygen -> VERY HOT
|effects = A mixture that becomes extremely hot when ignited, and which can burn straight through walls when applied and ignited.
}}
<br />
{{Chem
|chemical = Unstable Mutagen
|formula = 1 part Radium, 1 part Phosphorus, 1 part Chlorine
'''OR''' 40 Radium, 40 Phosphorus, 40 Chlorine -> 120 Unstable Mutagen
|effects = Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. Only useful for Botany. Will cause mutations and radiation poisoning if ingested.
}}
<br />
{{Chem
|chemical = Water
|formula = 1 part Oxygen, 2 parts Hydrogen
'''OR''' Just dispense water from the chem dispenser like a sane human being.
|effects = It's water. Results in one unit.
}}
<br />
{{Chem
|chemical = Zombie Powder
|formula = 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper
'''OR''' 15 Chlorine, 5 Ethanol, 5 Water, 20 Sugar, 25 CarpoToxin, 25 Copper -> 10 Zombie Powder
|effects = Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15).
}}
<br />
{{Chem
|chemical = Sizeoxadone
|formula = 1 part Clonexadone, 3 part Tramadol, 1 part Phoron, 5 Phoron (Catalyst)
'''OR''' 20 Phoron, 4 Oxygen, 2 Water, 2 Oxygen, 6 Sodium, 4 Carbon, 4 Sugar, 4 Oxygen, 12 Ethanol, 12 Oxygen, -> 60 Sizeoxadone, 7.2 Phoron
|effects = Required ingredient for macrocillin, microcillin, and normalcillin
}}
<br />
{{Chem
|chemical = Macrocillin
|formula = 20 part Sizoxadone, 20 part Diethylamine -> 1 part Macrocillin
'''OR''' 30 Hydrogen, 10 Nitrogen, 30 Ethanol, 60 Sizeoxadone -> 3 Macrocillin
|effects = You grow!
}}
<br />
{{Chem
|chemical = Microcillin
|formula = 20 part Sizoxadone, 20 part Sodium Chloride -> 1 part Microcillin
'''OR''' 30 Chlorine, 30 Sodium, 60 Sizeoxadone, -> 3 Microcillin
|effects = You shrink!
}}
<br />
{{Chem
|chemical = Normalcillin
|formula = 20 part Sizoxadone, 20 part leporazine -> 1 part Normalcillin
'''OR''' 10 Phoron, 30 Copper, 30 Silicon, -10 Phoron, 60 Sizeoxadone, -> 3 Normalcillin
|effects = You normalify!
}}
<br />
{{Chem
|chemical = Elixer of Change (female)
|formula = 1 part Blood, 1 part Unstable mutagen, 1 part Sugar -> 1 part Elixer of Change (female)
'''OR''' 60 Blood, 60 Unstable Mutagen, 60 Sugar -> 60 Elixer of Change (female)
|effects = Your gender becomes female.
}}
<br />
{{Chem
|chemical = Elixer of Change (intersex)
|formula = 1 part Elixer of Change (female), 1 part Elixer of Change (male) -> 1 part Elixer of Change (intersex)
'''OR''' 60 Elixer of Change (female), 60 Elixer of Change (male) -> 60 Elixer of Change (intersex)
|effects = Your gender becomes herm.  
}}
<br />
{{Chem
|chemical = Elixer of Change (male)
|formula = 1 part Blood, 1 part Unstable Mutagen, 1 part Iron  -> 1 part Elixer of Change (male)
'''OR'''  60 Blood, 60 Unstable Mutagen, 60 Iron  -> 60 Elixer of Change (male)
|effects = Your gender becomes male.
}}


=== Kitchen and Bar ===
= Beyond the Dispenser =
* Chickens will lay eggs if fed wheat, and using a bucket on a cow can harvest milk.
Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, Slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.


=== Code ===
{{Gameplay guides}}
* Report bugs to the admins.


[[Category:Guides]]
[[Category:Guides]]

Revision as of 00:50, 7 October 2022

This section or article is a Work in Progress and should not yet be relied on as factual or complete.
Assigned to: xn--qm8h

Please discuss changes with assigned users. If no one is assigned, or if the user is inactive, feel free to edit.


Chemicals

You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.

Machines

Dispensers

Dispensers are located in multiple areas aboard the NLS Southern Cross. There are three in the chemistry laboratory and one in xenoflora research. The dispenser in xenroflora, and two dispensers in the chemistry lab are chemical dispensers (see Table 1). There is a dispenser in the chemistry lab that is a bioproduct dispenser (see Table 2).

Chemical Dispenser
Row 1 Row 2
Alumnium Calcium
Carbon Chlorine
Copper Ethanol
Fluorine Hydrogen
Iron Lithium
Mercury Nitrogen
Oxygen Phosphorus
Potassium Radium
Silicon Sodium
Sugar Sulfur
Sulphuric Acid Tungsten
Water
Bioproduct Dispenser
Row 1 Row 2
Animal Protein Milk
Nutriment

Refrigerated Medicine Storage

This section is a work in progress.

ChemMaster 3000

This section is a work in progress.

Chem Analyser

This section is a work in progress.

All-in-One Grinder

This section is a work in progress.

Distillers

This section is a work in progress.

Equipment

Advanced Mass Spectrometer

Dropper

Beakers

Vials

Pill Bottles

Outerwear

Science Goggles

Labcoats

Satchels and Bags

  • Chemistry Bag
  • Chemist Satchel
  • Chemist Backpack

Formulas

These are some sample formulas for you chemists out there, ask about in game to learn more! Experimentation can be dangerous, or rewarding.

Pharmaceutical chemicals can usually be identified by a light pink-ish color.

The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance. Formulas are formatted to show both the formula to create the reaction and a practical formula that could be easier to use for chemical production.

Quick Reference

Formula with catalysts will return the catalyst in the end product. (eg. 5 parts Phoron (Catalyst) will leave 5 parts of Phoron after the reaction completes)

Chemical Formula
Adranol 2 parts Milk, 1 part Hydrogen, 1 part Potassium → 3 parts Adranol
Arithrazine 1 part Hyronalin, 1 part Hydrogen → 2 parts Arithrazine
Bicaridine 1 part Inaprovaline, 1 part Carbon → 2 parts Bicaridine
Calcium Carbonate 3 parts Oxygen, 1 part Calcium, 1 part Carbon → 2 parts Calcium Carbonate
Carthatoline 1 part Dylovene, 2 parts Carbon, 0.1 part Phoron → 2 parts Carthatoline
Clonexadone 1 part Cryoxadone, 1 part Sodium, 0.1 parts Phoron, 5 units Phoron (catalyst) → 2 parts Clonexadone
Corophizine 1 part Spaceacillin, 1 part Carbon, 0.1 parts Phoron, 5 units Phoron (catalyst) → 2 parts Corophizine
Cryoxadone 1 part Dexalin, 1 part Water, 1 part Oxygen → 3 parts Cryoxadone
Dermaline 1 part Kelotane, 1 part Oxygen, 1 part Phosphorus → 3 parts Dermaline
Dexalin 2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst) → 1 part Dexalin
Dexalin Plus 1 part Dexalin, 1 part Carbon, 1 part Iron → 3 parts Dexalin Plus
Dylovene 1 part Silicon, 1 part Nitrogen, 1 part Potassium → 3 parts Dylovene
Ethylredoxrazine 1 part Dylovene, 1 part Oxygen, 1 part Carbon → 3 parts Ethylredoxrazine
Hyperzine 1 part Sugar, 1 part Phosphorous, 1 part Sulphur → 3 parts Hyperzine
Hyronalin 1 part Dylovene, 1 part Radium → 2 parts Hyronalin
Immunosuprizine 1 part Corophizine, 1 part Tungstun, 1 part Sulphuric Acid
Inaprovaline 1 part Oxygen, 1 part Carbon, 1 part Sugar → 3 parts Inaprovaline
Kelotane 1 part Silicon, 1 part Carbon → 2 parts Kelotane
Leporazine 1 part Silicon, 1 part Copper, 5 units Phoron (Catalyst) → 2 parts Leporazine
Mortiferin 1 part Cryptobiolin, 1 part Clonexadone, 1 part Corophizine → 2 parts Mortiferin
Myelamine 1 part Bicaridine, 2 parts Iron, 1 part Spider Toxin → 2 parts Myelamine
Oxycodone 1 part Tramadol, 1 part Ethanol, 5 parts Phoron (Catalyst) → 1 part Oxycodone
Paracetamol 1 part Inaprovaline, 1 part Nitrogen, 1 part Water → 2 parts Paracetamol
Phenethylamine 1 part Paroxetine, 1 part Benzilate → 2 parts Phenethylamine
Rezadone 1 part Cryptobiolin, 1 part CarpoToxin, 1 part Copper → 3 parts Rezadone
Ryetalyn 1 part Arithrazine, 1 part Carbon → 2 parts Ryetalyn
Spaceacillin 1 part Cryptobiolin, 1 part Inaprovaline → 2 parts Spaceacillin
Synaptizine 1 part Lithium, 1 part Sugar, 1 part Water → 3 parts Synaptizine
Tramadol 1 part Paracetamol, 1 part Ethanol, 1 part Oxygen → 3 parts Tramadol
Tricordrazine 1 part Inaprovaline, 1 part Dylovene → 2 parts Tricodrazine
Vermicetol 1 part Dermaline, 1 part Kelotane, 1 part 200V, 0.1 part Phoron, 5 parts Phoron (Catalyst) → 3 parts Vermicetol
🧠 Organ Repair Medicine
Alkysine 1 part Dylovene, 1 part Chlorine, 1 part Nitrogen → 2 parts Alkysine
Cordradaxon 1 part Potassium Chlorophoride, 2 parts Biomass, 2 parts Bicaridine, 5 units Phoron (Catalyst) → 2 parts Cordradaxon
Gastirodaxon 1 part Carthatoline, 2 parts Biomass, 2 parts Tungsten, 5 units Phoron (Catalyst) → 3 parts Gastrirodaxon
Hepanephrodaxon 2 parts Carthatoline, 2 parts Biomass, 1 part Lithium, 5 units Phoron (Catalyst) → 2 parts Hepanephrodaxon
Imidazoline 1 part Dylovene, 1 part Hydrogen, 1 part Carbon → 2 parts Imidazoline
Osteodaxon 2 parts Bicaridine, 1 part Carpotoxin, 0.1 parts Phoron, 5 parts Phoron (Catalyst) → 2 parts Osteodaxon
Peridaxon 2 parts Bicaridine, 2 parts Clonexadone, 5 units Phoron (catalyst) → 2 parts Peridaxon
Peridaxon (Alternate) 1 part Cordradaxon, 1 part Gastirodaxon, 1 part Hapanephrodaxon, 1 part Respirodaxon → 12 parts Peridaxon
Respirodaxon 2 parts Dexalin Plus, 2 parts Biomass, 1 part Phoron, 5 units Phoron (Catalyst) → 2 parts Respirodaxon
Distillery Formulas
Chemical 🌡️ Temperature Range Formula
Biomass [353.15, 403.15] Kelvin 1 part Blood, 1 part Sugar, 0.5 part Phoron → 2 part Biomass
Bicaridaze [373.15, 393.15] Kelvin 2 part Bicaridine, 1 part Foaming Agent → 2 part Bicaridaze
Brute Juice [873.15, 973.15] Kelvin 1 part Biomass, 3 part Hyperzine, 2 part Synaptizine, 1 part Phoron → 3 part Brute Juice
Dermalaze [388.15, 403.15] Kelvin 2 part Dermaline, 1 part Foaming Agent → 2 part Dermalaze
Cryogel [0, 15] Kelvin 7 part Frost Oil, 3 part Enyzme, 3 part Plasticide, 2 part Foaming Agent → 1 part Cryogel
Inaprovalaze [383.15, 403.15] Kelvin 2 part Inaprovaline, 1 part Foaming Agent → 2 part Inaprovalaze
Lich Powder [373.15, 423.15] Kelvin 2 part Zombie Powder, 1 part Leporazine → 2 part Lich Powder
Necroxadone [363.15, 368.15] Kelvin 1 part Lich Powder, 1 part Cryoxadone, 1 part Carthatoline, 5 part Phoron (Catalyst) → 2 part Necroxadone
Spacomycaze [373.15, 393.15] Kelvin 1 part Paracetamol, 1 part Spaceacillin, 1 part Foaming Agent → 2 part Spacomycaze
Synthplas [383.15, 403.15] Kelvin 1 part Bicaridine, 1 part Animal Protein, 1 part Antibodies → 3 part Synthplas
Tricorlidaze [373.15, 393.15] Kelvin 1 part Tricodrazine, 1 part Sterilizine, 1 part Foaming Agent → 2 part Tricorlidaze
☿️ Sex Change Medicine
Amorphorovir 30 parts Cryptobiolin, 20 parts Biomass, 20 parts Hyperzine → 1 part Amorphovir
Androrovir (Male) 1 part Amorphorovir, 20 parts Bicaridine, 20 parts Iron, 20 parts Ethanol → 1 part Androrovir
Gynorovir (Female) 1 part Amorphorovir, 20 parts Inaprovaline, 20 parts Silicon, 20 parts Sugar → 1 part Gynorovir
Androgynorovir (Intersexed) 1 part Amorphorovir, 20 parts Dylovene, 20 parts Flourine, 20 parts Tungstun → 1 part Androgynorovir
Androrovir (Bootleg) (Male) 1 part Amorphorovir, 10 parts Protein, 10 parts Capsaicin → 1 part Androrovir
Gynorovir (Bootleg) (Female) 1 part Amorphorovir, 10 parts Soy Milk, 10 parts Sugar → 1 part Gynorovir
Androgynorovir (Bootleg) (Intersexed) 1 part Amorphorovir, 10 parts Cola, 10 parts Berry Juice → 1 part Androgynorovir
Elixer of Change (Female) 1 part Blood, 1 part Unstable Mutagen, 1 part Sugar → 1 part Elixer of Change (female)
Elixer of Change (Intersex) 1 part Elixer of Change (female), 1 part Elixer of Change (male) → 1 part Elixer of Change (intersex)
Elixer of Change (Male) 1 part Blood, 1 part Unstable Mutagen, 1 part Iron → 1 part Elixer of Change (male)

Pain Medication

Oxycodone

Complexity ★★☆☆☆
Category 💢
Formula 1 part Ethanol, 1 part Tramadol; 1 part Phoron (Catalyst)
Practical Formula 5 Carbon, 5 Oxygen, 5 Sugar, 10 Ethanol, 10 Oxygen, 10 Phoron, 30 Ethanol -> 30 Oxycodone, 5 Inaprovaline, 10 Phoron


Notes

Makes 1 part. An effective and very addictive painkiller. Overdose is 20 units.


Tramadol

Complexity ★★☆☆☆
Category 💢
Formula 1 part Paracetamol, 1 part Ethanol, 1 part Oxygen -> 3 parts Tramadol
Practical Formula 10 Carbon, 10 Sugar, 10 Oxygen, 30 Nitrogen, 30 Water, 30 Ethanol, 30 Oxygen -> 90 Tramadol, 30 Paracetamol


Notes

A simple, yet effective painkiller. Very effective for patients in shock. Overdoses at 30 units, causing hallucinations.


Paracetamol

Complexity ★★☆☆☆
Category 💢
Formula 1 part Inaprovaline, 1 part Nitrogen, 1 part Water -> 2 parts Paracetamol
Practical Formula 10 Carbon, 10 Oxygen, 10 Sugar, 30 Nitrogen, 30 Water -> 60 Paracetamol


Notes

Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Overdose is 60 units, causing hallucinations.


Cuts, Bruising, and Bleed Medication

Bicaridine

Complexity ★★☆☆☆
Category 🩹
Formula 1u Inaprovaline + 1u Carbon → 2u Bicaridine
Practical Formula 10u Carbon + 10u Oxygen + 10u Sugar → 30u Inaprovaline + 30 Carbon → 60u Bicaridine
Synthesizer Formula Carbon,40,Oxygen,10,Sugar,10
Overdose 30u
Notes

Bicaridine is an analgesic medication and can be used to treat blunt trauma. An overdose of bicaridine can result in halting bleeding, both internal and external. Metabolizes at 0.2 units per tick.

Effects
  1. Patches Same as injection.
  2. Injection Removes 4 brute damage from a random limb per 1u metabolized.
  3. Ingestion Same as injection but metabolizes at 50% the normal rate.

Bicaridaze

Complexity ★★★☆☆
Category 🩹
Formula 2u Bicaridine + 1u FoamingAgent → 2u Bicaridaze
Practical Formula 10u Carbon + 10u Oxygen + 10u Sugar → 30u Inaprovaline + 30 Carbon → 60u Bicaridine + 30u Lithium + 30u Hydrogen → 60u Bicaridine + 30u FoamingAgent → Distiller → 60u Bicaridaze
Overdose 22.5u
Notes

Bicaridaze is a topical variant of the chemical Bicaridine. It will ⚗️ distil in the range of 373.15 to 393.15 Kelvin

Effects
  1. Patches Metabolises at 75% of the normal rate. Heals 6 points of brute damage from a random limb per 1u metabolized
  2. Injection Adds two points of toxins per 1u metabolized.
  3. Ingestion Same as injection but metabolizes at 50% the normal rate.

Vermicetol

Complexity ★★☆☆☆
Category 🩹
Formula 1u Kelotane + 1u Dermaline + 1u 200V + 0.1u Phoron → 3 parts Vermicetol
Practical Formula 20u Kelotan + 20u Dermaline + 20u 200V + 2u Phoron → 60 parts Vermicetol
Overdose 15u
Notes

This chemical heals Brute damage at a greater rate than Bicaridine. 200V is created by grinding up solar grub meat or voltatoes.

Effects
  1. Patches Same as injection.
  2. Injection Removes 8 brute damage from a random limb per 1u metabolized.
  3. Ingestion Same as injection but metabolizes at 50% the normal rate.

Alizene

Complexity ★★★☆☆
Category 🩹
Formula 1 part Bicaridine + 1 part Serazine + 1 part Tungsten → 3 parts Alizene
Practical Formula 20 part Bicaridine + 20 part Serazine + 20 part Tungsten → 60 parts Alizene
Overdose 30u
Notes

A derivative from bicaridine enhanced by serazine to more effectively mend flesh, but is ineffective against internal haemorrhages. Serazine can be gained from grinding up sweet breeze flowers.

Effects
  1. Patches Same as injection.
  2. Injection Removes 12 brute damage from a random limb per 1u metabolized.
  3. Ingestion Same as injection but metabolizes at 50% the normal rate.

Myelamine

Complexity ★★☆☆☆
Category 🩸
Formula 1u Bicaridine + 2u Iron + 1u Spider Toxin → 2u Myelamine
Practical Formula 30u Bicaridine + 60u Iron + 30u Spider Toxin → 60u Myelamine
Overdose 15u
Notes

Used to rapidly clot internal haemorrhages by increasing the effectiveness of platelets. Incredibly difficult to make, but can be ordered by cargo in 'clotting crates'.


Myelamine

Complexity ★★☆☆☆
Category 🩸
Formula 1u Bicaridine + 2u Iron + 1u Kelotane + 1u Blue Sap → 1u Myelamine
Practical Formula 15u Bicaridine + 30u Iron + 15u Kelotane + 15u Blue Sap → 15u Myelamine
Overdose 15u
Notes

Used to rapidly clot internal haemorrhages by increasing the effectiveness of platelets. Incredibly difficult to make, but can be ordered by cargo in 'clotting crates'.


Burn Medication

Kelotane

Complexity ★☆☆☆☆
Category 🔥
Formula 1 part Silicon, 1 part Carbon -> 2 parts Kelotane
Practical Formula 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane
Synthesizer Formula Silicon,30,Carbon,30

notes = Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Dermaline

Complexity ★★☆☆☆
Category 🔥
Formula 1 part Kelotane, 1 part Oxygen, 1 part Phosphorus -> 3 parts Dermaline
Practical Formula 40 Carbon, 40 Silicon, 20 Oxygen, 20 Phosphorous -> 60 Dermaline, 60 Kelotane
Synthesizer Formula Carbon,10,Silicon,10,Oxygen,20,Phosphorus,20

notes = Used for treating burns. Works faster than Kelotane, but can be used simultaneously with it, to increase the effect.. Metabolizes at 0.2 units per tick. Overdose is 15 units.


Organ Repair Medication

Alkysine

Complexity ★★★☆☆
Category 🧠
Formula 1u Chlorine + 1u Nitrogen + 1u Dylovene → 3u Alkysine
Practical Formula 20u Chlorine + 20u Nitrogen + 20u Dylovene → 60u Alkysine
Overdose 30u
Notes

Used for treating brain damage. Slighly lessens the pain. Metabolizes at 0.05 units per tick.

Effects
  1. Patches Same as injection.
  2. Injection Removes 8 points of brain damage per 1u metabolised and offers 10 points of painkillers.
  3. Ingestion Same as injection but metabolizes at 50% the normal rate.

Imidazoline

Complexity ★★☆☆☆
Category 👁️
Formula 1 part Hydrogen, 1 part Carbon, 1 part Dylovene -> 2 parts Imidazoline
Practical Formula 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Carbon, 30 Hydrogen -> 60 Imidazoline


Notes

For treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Osteodaxon

Complexity ★★☆☆☆
Category 🦴
Formula 2 part Bicardine, 1 part Carpotoxin, 0.1 part Phoron, 5 part Phoron (catalyst) -> 2 part Osteodaxon
Practical Formula 2 part Bicardine, 1 part Carpotoxin, 0.1 part Phoron, 5 part Phoron (catalyst) -> 2 part Osteodaxon


Notes

This chemical is used to treat broken Bones, a single unit is capable of mending a fracture by itself, side effect is a intense, if temporary, pain.


Respirodaxon

Complexity ★★☆☆☆
Category 🫁
Formula 2 parts Dexalin Plus, 2 parts Biomass, 1 part Phoron, 5 units Phoron (Catalyst)
Practical Formula 47 Phoron, 40 Oxygen, 20 Carbon, 20 Iron, 5 Sugar, 5 Animal Protein, 5 Sugar, 5 Animal Protein, 5 Sugar, 5 Animal Protein -> 60 Respirodaxon, 20 Biomass


Notes

Used to repair the tissue of the lungs and similar organs. Heals much faster than peridaxon. Overdose is 10 units.


Gastirodaxon

Complexity ★★☆☆☆
Category ❤️‍🩹
Formula 1 part Carthatoline, 2 parts Biomass, 2 parts Tungsten, 5 units Phoron (Catalyst)
Practical Formula 15 Phoron, 4 Nitrogen, 4 Potassium, 4 Silicon, 24 Carbon, 8 Protein, 8 Sugar, 24 Tungsten, 24 Tungsten -> 5.8 Phoron, 72 Gastirodaxon


Notes

Used to repair the tissues of the digestive system, including the appendix, stomach, and intestines. Heals much faster than peridaxon. Overdose is 10 units.


Hepanephrodaxon

Complexity ★★☆☆☆
Category ❤️‍🩹
Formula 2 parts Carthatoline, 2 parts Biomass, 1 part Lithium, 5 units Phoron (Catalyst)
Practical Formula 25 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon, 10 Lithium, 10 Sugar, 10 Protein, 20 Lithium, 4 Sugar, 4 Protein -> 6 Phoron, 60 Hepanephrodaxon, 2 Biomass


Notes

Used to repair the common tissues involved in filtration, including the liver and kidneys. Heals much faster than peridaxon. Overdose is 10 units.


Cordradaxon

Complexity ★★☆☆☆
Category 🫀
Formula 1 part Potassium Chlorophoride, 2 parts Biomass, 2 parts bicaridine, 5 units Phoron (Catalyst)
Practical Formula 20 Phoron, 35 Chlorine, 10 Ethanol, 10 Water, 5 Sodium, 5 Potassium, 10 Sugar, 40 Carbon, 10 Oxygen, (Remove Table Salt here), 5 Sugar, 5 Animal Protein, 5 Phoron, 5 Protein, 5 Sugar, 5 Phoron, 5 Sugar, 5 Animal Protein -> 10 Potassium Chlorophoride, 60 Cordradaxon, 7.5 Biomass, 5 Phoron


Notes

Used to repair the specialized tissues involved in the circulatory system, including the heart and spleen. Heals much faster than peridaxon. Overdose is 10 units.


Peridaxon

Complexity ★★☆☆☆
Category ❤️‍🩹
Formula 2 parts Bicardine, 2 parts Clonexadone, 10 units Phoron (catalyst)
Practical Formula 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 20 Carbon, 10 Sugar, 10 Oxygen, 20 Carbon -> 16 Phoron, 60 Peridaxon


Notes

Used to encourage recovery of internal organs and nervous systems; will restore damage to internal organs, including mending ruptured lungs. (Results in two units instead of four.)



Peridaxon Alternative

Complexity ★★☆☆☆
Category ❤️‍🩹
Formula 1 part Respirodaxon, 1 part Gastirodaxon, 1 part Hepanephrodaxon, 1 part Cordradaxon
Practical Formula 16 Phoron, 5 Animal Protein, 6 Sugar, 5 Oxygen, 3 Carbon, 3 Iron, 2 Nitrogen, 2 Potassium, 2 Silicon, 12 Carbon, 6 Tungsten, 3 Lithium, 4 Chlorine, 1 Ethanol, 1 Water, 1 Sodium , 2 Potassium, 4 Carbon, 1 Oxygen -> 72 Peridaxon, 1 Potassium Chlorophoride, 3 Gastirodaxon, 3 Carthatoline, 1.5 Respirodaxon, 4.5 Biomass, 5.4 Phoron, 0.5 Iron, 0.5 Carbon (You should really mix the four ingredients separately, in their own bottles, then bring them together, but, this works if you are in a rush)


Notes

Used to very slowly heal every organ at once, and is capable of mending ruptured lungs. Results in three times the amount you would expect; 120 units of peridaxon only requires ten units of each of the chems in the recipe. Overdose is 10 units.


Psychiatric Medication

Methylphenidate

Complexity ★★☆☆☆
Category 🧠
Formula 1 part MindBreaker Toxin, 1 part Hydrogen
Practical Formula 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 20 Hydrogen -> 60 Methylphenidate, 25 Mindbreaker Toxin


Notes

Helps you concentrate. Prescribed for ADHD and similar conditions. Results in 3 units instead of 2.


Citalopram

Complexity ★★☆☆☆
Category 🧠
Formula 1 part MindBreaker Toxin, 1 part Carbon
Practical Formula 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 20 Carbon -> 60 Citalopram, 25 Mindbreaker Toxin


Notes

Mild antidepressant. Prescribed for depression and anxiety. Results in 3 units instead of 2.


Paroxetine

Complexity ★★☆☆☆
Category 🧠
Formula 1 part MindBreaker Toxin, 1 part Oxygen, 1 part Inaprovaline
Practical Formula 5 Silicon, 5 Potassium, 5 Nitrogen, 15 Silicon, 15 Hydrogen, 30 Inaprovaline(10 Oxygen, 10 Sugar, 10 Carbon In a Separate Beaker), 30 Oxygen, -> 90 Paroxetine, 15 Mindbreaker Toxin


Notes

Stronger antidepressant, with chance of hallucinations. Prescribed for severe depression.


Tercozolam

Complexity ★★☆☆☆
Category 🧠
Formula 1 part Dylovene, 1 part Lithium, 1 part Ethanol -> 3 part Tercozolam
Practical Formula 10 Nitrogen, 10 Silicon, 10 Potassium, 30 Lithium, 30 Ethanol -> 90 Tercozolam.


Notes

This chemical is used to treat Episodic Hallucinations(A specific trait that players can take, may be mistakenly called schizophrenia as well).


Radiation and DNA Medication

Arithrazine

Complexity ★★★☆☆
Category ☢️
Formula 1u Hyronalin + 1u Hydrogen → 2u Arithrazine
Practical Formula 5u Nitrogen + 5u Potassium + 5u Silicon → 15u Dylovene + 15 Radium → 30u Hyronalin + 30u Hydrogen → 60u Arithrazine
Overdose 30u
Notes

Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning. Metabolizes at 0.05 units per tick.

Effects
  1. Patches Same as injection.
  2. Injection Removes 70 points of radiation damage per 1u metabolised. 60% chance to deal 4 brute damage to a random limb.
  3. Ingestion Same as injection but metabolizes at 50% the normal rate.

Hyronalin

Complexity ★★☆☆☆
Category ☢️
Formula 1 part Radium, 1 part Dylovene -> 2 parts Hyronalin
Practical Formula 20 Nitrogen, 20 Potassium, 20 Silicon, 60 Radium -> 120 Hyronalin


Notes

Basic treatment for radiation damage. Reduces radiation damage more slowly than Arithrazine, but without its painful side effects. Does nothing against toxic damage. Metabolizes at 0.05 units per tick. Overdose is 30 units.


Rezadone

Complexity ★★☆☆☆
Category 🧬
Formula 1 part CarpoToxin, 1 part Cryptobiolin, 1 part Copper
Practical Formula 30 Carpotoxin, 10 Oxygen, 10 sugar, 10 potassium, 30 Copper -> 90 Rezadone


Notes

A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids without the use of cryo, though excessive consumption has side effects.


Ryetalyn

Complexity ★★☆☆☆
Category 🧬
Formula 1 part Arithrazine, 1 part Carbon
Practical Formula 5 Nitrogen, 5 Potassium, 5 Silicon, 15 Radium, 30 Hydrogen, 60 Carbon -> 120 Ryetalyn


Notes

Repairs disabilities due to genetic damage. One unit is enough.


Antitoxins and Sedatives

Adranol

Complexity ★☆☆☆☆
Category 😵
Formula 2u Milk + 1u Hydrogen + 1u Potassium → 3u Adranol
Practical Formula 40u Milk + 20u Hydrogen + 20u Potassium → 60 Adranol
Overdose 30u
Notes

A mild sedative that calms the nerves and relaxes the patient. Use this for resleeved patients, as well as patients being given Peridaxon or Oxycodone.

Effects
  1. Patches Same as injection.
  2. Injection Removes 8 points of confusion and 25 units of blurry eyes and jitters per 1u metabolised.
  3. Ingestion Same as injection but metabolizes at 50% the normal rate.

Dylovene

Complexity ★★☆☆☆
Category 🧪
Formula 1u Nitrogen + 1u Potassium + 1u Silicon → 3u Dylovene
Practical Formula 20u Nitrogen + 20u Potassium + 20u Silicon → 60u Dylovene


Notes

Dylovene is a broad-spectrum antitoxin. Metabolizes at 0.2 units per tick.

Effects
  1. Patches Same as injection.
  2. Injection Removes 4 points of toxins, 9 points of hallucinations, and 6 points of drowsyness per 1u metabolised.
  3. Ingestion Same as injection but metabolizes at 50% the normal rate.

Cathatoline

Complexity ★★☆☆☆
Category 🧪
Formula 0.1 part Phoron, 1 part Dylovene, 2 parts Carbon → 2 parts Carthatoline
Practical Formula 20 Phoron, 10 Nitrogen, 10 Potassium, 10 Silicon, 60 Carbon -> 60 Carthatoline, 17 Phoron
Overdose 22.5u
Notes

A strong evacuant used to treat severe poisoning. Heals toxins more quickly than dylovene, and can repair liver damage.

Effects
  1. Patches Same as injection.
  2. Injection Removes 8 toxin damage per 1u metabolized.
  3. Ingestion Same as injection but metabolizes at 50% the normal rate.

Soporific

Complexity ★★☆☆☆
Category 💤
Formula 1 part Chloral Hydrate, 4 parts sugar
Practical Formula 60 Chlorine, 20 Ethanol, 20 Water, 80 Sugar -> 100 Soporific


Notes

A less powerful sedative that takes a while to work. Is safe in large quantities. Can be counteracted with Dylovene.


Ethylredoxrazine

Complexity ★★☆☆☆
Category 🍺
Formula 1 part Oxygen, 1 part Dylovene, 1 part Carbon -> 3 parts Ethylredoxrazine
Practical Formula 10 Potassium, 10 Nitrogen, 10 Silicon, 30 Oxygen, 30 Carbon -> 90 Ethylredoxrazine


Notes

Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. When combined with ethanol, it produces water. It also treats dizziness, sleepiness, and stuttering. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Multipurpose Medications

Cryoxadone

Complexity ★★☆☆☆
Category 🧬
Formula 1 part Dexalin, 1 part Water, 1 part Oxygen -> 3 parts Cryoxadone
Practical Formula 10 Phoron, 40 Oxygen, 20 Water, 20 Oxygen, -> 60 Cryoxadone, 8 Phoron


Notes

Required for the proper function of cryogenics. It heals all standard types of damage very swiftly, but only works in temperatures under 170K (usually this means cryo cells). Heals clone damage slowly, such as caused by cloning or Slimes. Metabolizes at 0.2 units per tick. Does not overdose.


Clonexadone

Complexity ★★☆☆☆
Category 🧬
Formula 1 part Cryoxadone, 1 part Sodium, 0.1 part Phoron, 5u phoron (catalyst) -> 3 parts Cryoxadone
Practical Formula 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium -> 60 Clonexadone, 16 Phoron


Notes

Heals standard damage the same as Cryoxadone. This chemical reforms clones much faster then Cryoxadone. This includes damage done by Slimes. Best used in cryo cells. Only works in temperatures under 170K (usually this means cryo cells). The lower the temperature, the better it works.


Tricordrazine

Complexity ★★☆☆☆
Category ⚕️
Formula 1 part Inaprovaline, 1 part Dylovene
Practical Formula 20 Carbon, 20 Oxygen, 20 Sugar, 20 Nitrogen, 20 Potassium, 20 Silicon -> 120 Tricordrazine


Notes

Originally derived from Cordrazine; will heal all damage types. Often used in a wide range of applications. The healing effect is weak, but as with Dylovene, there is no danger of overdose.


Oxygen Deprivation Medication

Dexalin

Complexity ★★☆☆☆
Category 🫁
Formula 2 part Oxygen, 0.1 parts Phoron, 5 units Phoron (catalyst) -> 1 part Dexalin, 5 units Phoron
Practical Formula 20 Phoron, 120 Oxygen -> 60 Dexalin, 14 Phoron


Notes

Used for treating oxygen deprivation; slowly heals suffocation damage. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Dexalin Plus

Complexity ★★☆☆☆
Category 🫁
Formula 1 part Dexalin, 1 part Carbon, 1 part Iron -> 3 parts Dexalin Plus
Practical Formula 4 phoron, 80 oxygen, 40 carbon, 40 iron -> 120u dexalin plus


Notes

Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss and is useful to keep lung injury patients stable during surgery. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 15 units.


Stimulants, Depressants, and Drugs

Hyperzine

Complexity ★★☆☆☆
Category 🏃
Formula 1 part Sugar, 1 part Phosphorous, 1 part Sulphur
Practical Formula 40 Sugar, 40 Phosphorous, 40 Sulphur -> 120 Hyperzine


Notes

A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing. Side effects include twitching, nervousness, and psychological addiction. Metabilizes at 0.03 units per tick. Overdose is 15 units.


Synaptizine

Complexity ★★☆☆☆
Category
Formula 1 part Lithium, 1 part Sugar, 1 part Water
Practical Formula 40 Sugar, 40 Water, 40 Lithium -> 120 Synaptizine


Notes

Synaptizine is toxic, but treats hallucinations, paralysis, and stunned or weakened patients. It is metabolized very slowly. One unit is enough to treat hallucinations.


Inaprovaline

Complexity ★★☆☆☆
Category ⚕️
Formula 1 part Oxygen, 1 part Carbon, 1 part Sugar -> 3 parts Inaprovaline
Practical Formula 40 Oxygen, 40 Carbon, 40 Sugar -> 120 Inaprovaline


Notes

Inaprovaline is a cardiac and synaptic stimulant. Commonly used to stabilize patients - it stops the rate of decline in a patient's body if it has reached 0% or lower. Weak painkiller. Metabolizes at 0.1 units per tick. Overdose is 60 units.


Leporazine

Complexity ★☆☆☆☆
Category 🌡️
Formula 1 part Silicon, 1 part Copper, 5 units Phoron (catalyst) -> 2 parts Leporazine, 5 units Phoron
Practical Formula 10 Phoron, 30 Copper, 30 Silicon -> 60 Leporazine, 10 Phoron


Notes

Stabilizes a patient's body temperature. Can be used to bring down a high fever before antibiotics kick in, or to raise the temperature of a hypothermia patient. Metabolizes at 0.2 units per tick. Overdose is 30 units.


Antimicrobial Chemicals

Spaceacillin

Complexity ★★☆☆☆
Category 🦠
Formula 1 part Cryptobiolin, 1 part Inaprovaline
Practical Formula 20 Carbon, 20 Oxygen, 20 Sugar, 20 Oxygen, 20 Potassium, 20 Sugar -> 120 Spaceacillin


Notes

A theta-lactam antibiotic. A common and very useful medicine, effective against many diseases likely to be encountered in space. Slows progression of diseases. Treats infections. Overdose is 30 units.


Corophizine

Complexity ★★☆☆☆
Category 🦠
Formula 1 part Spaceacillin, 1 part Carbon, 0.1 part Phoron (used), 5 units Phoron (catalyst)
Practical Formula 5 Carbon, 5 Oxygen, 5 Sugar, 5 Oxygen, 5 Potassium, 5 Sugar, 30 Carbon, 3+5 Phoron -> 30 Corophizine


Notes

A wide-spectrum antibiotic, it can treat infections (including viral) better than Spaceacillin. Side-effects include: hallucinations, shortness of breath, fainting, spontaneous tendon rupture. For professional care use only.


Metabolism and Vore Related Chemicals

Ickypak

Complexity ★★☆☆☆
Category 🍩
Formula 1 parts surfactant, 4 parts hyperzine
Practical Formula 10 Fluorine, 10 Carbon, 5 Sulphuric Acid, 30 Sugar, 30 Phosphorous, 30 Sulphur -> 112.5 Ickypak, 2.5


Notes

Causes involuntary muscle contractions, expelling prey. Has painful side-effects.


Unsorbitol

Complexity ★★☆☆☆
Category 🍩
Formula 2 parts lipozine, 3 parts unstable mutagen
Practical Formula 5 Sodium, 5 Chlorine, 10 Ethanol, 10 Radium, 30 Radium, 30 Phosphorus, 30 Chlorine, -> 75 Unsorbitol, 45 Unstable Mutagen


Notes

Causes absorbed prey to be released into a belly. Has extreme side-effects. Consider patient restraints.


Sorbitol

Complexity ★★☆☆☆
Category 🍩
Formula 1 parts Unsorbitol, 1 parts phoron
Practical Formula Should only need a small amount to absorb prey.


Notes

A frothy green liquid, for causing cellular-level hetrogenous structure merging.


Lipozine

Complexity ★★☆☆☆
Category 🏋️
Formula 1 part Salt, 1 part Ethanol, 1 part Radium
Practical Formula 20 Sodium, 20 Chlorine, 40 Ethanol, 40 Radium -> 120 Lipozine


Notes

Causes weight loss upon consumption (lowers satiation level).


Other Recipes

These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.

Quick Reference

Quick Reference Sheet - Use only if you know what these do!

Chemical Formula
Ammonia 3 parts Hydrogen, 1 part Nitrogen
Biomass 1 part Animal Protein, 1 part Phoron, 1 part Sugar
Chloral Hydrate 1 part Ethanol, 3 parts Chlorine, 1 part Water
Coolant 1 part Tungsten, 1 part Oxygen, 1 part Water
Cryptobiolin 1 part Potassium, 1 part Oxygen, 1 part Sugar
Diethylamine 1 part Ammonia, 1 part Ethanol
Virus Food 1 part Milk, 1 part Water, 1 part Oxygen
EMP 1 part Uranium, 1 part Iron
Explosion 1 part Potassium, 1 part Water
Flash Powder 1 part Sulphur, 1 part Aluminium, 1 part Potassium
Foaming Agent 1 part Lithium, 1 part Hydrogen
Foam Surfactant 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
Glycerol 3 parts Corn Oil, 1 part Sulphuric Acid
Impedrezene 1 part Mercury, 1 part Oxygen, 1 part Sugar
Lexorin 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen
Metal Foam 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
Luminol 1 part Hydrogen, 1 part Carbon, 1 part Ammonia
Napalm 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid
MindBreaker Toxin 1 part Silicon, 1 part Hydrogen, 1 part Dylovene
Nitroglycerin 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
Paint (Crayon Dust) 1 part Plasticide, 3 parts Water, 1 part Crayon Dust
Paint (Ghetto) 1 part Plasticide, 3 parts Water, 5 parts (Coloring agent)
Plant-B-Gone 1 part Polytrinic Acid, 4 parts Diethylamine
Polytrinic Acid 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
Potassium Chloride 1 part Potassium, 1 part Sodium Chloride
Potassium Chlorophoride 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate
Solid Phoron 5 iron, 5 frost oil, 20 phoron
Plastic 10 polytrinic acid, 20 plasticide
Condensed Capsaicin 2 Capsaicin, 5 Phoron (Catalyst)
Silicate 1 part Aluminum, 1 part Silicon, 1 part Oxygen
Smoke 1 part Potassium, 1 part Sugar, 1 part Phosphorous
Sodium Chloride 1 part Chlorine, 1 part Sodium
Space Cleaner 1 part Ammonia, 1 part Water
Space Drugs 1 part Mercury, 1 part Sugar, 1 part Lithium
Space Lube 1 part Water, 1 part Silicon, 1 part Oxygen
Sterilizine 1 part Ethanol, 1 part Dylovene, 1 part Chlorine
Synthmeat 5 Blood, 5 Clonexadone
Thermite 1 part Iron, 1 part Aluminium, 1 part Oxygen
Unstable Mutagen 1 part Radium, 1 part Phosphorus, 1 part Chlorine
Water 1 part Oxygen, 2 parts Hydrogen
Zombie Powder 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper
Treatment For: Not defined
Ammonia Formula: 3 parts Hydrogen, 1 part Nitrogen

OR 60 Hydrogen, 20 Nitrogen -> 60 Ammonia

Effects:
An effective fertilizer which is better than what is available to the botanist initially, though it isn't as powerful as Diethylamine (Results in 3 units instead of 4).


Treatment For: Not defined
Biomass Formula: 1 part Animal Protein, 1 part Phoron, 1 part Sugar
Effects:
A slurry of biomatter used to refill the grower pod and bioprinter.
Treatment For: Not defined
Chloral Hydrate Formula: 1 part Ethanol, 3 parts Chlorine, 1 part Water

OR 100 Chlorine, 10 Ethanol, 10 Water, (Repeat last two steps two more times), -> 30 Chloral Hydrate, 10 Chlorine

Effects:
A powerful sedative which causes death in doses around 15 units (effect is countered by anti toxin) (Results in 1 units instead of 5).


Treatment For: Not defined
Cryptobiolin Formula: 1 part Potassium, 1 part Oxygen, 1 part Sugar

OR 40 Potassium, 40 Oxygen, 40 Sugar -> 120 Cryptobiolin

Effects:
Causes confusion and dizziness on its own, but is an essential component of Spaceacillin.


Treatment For: Not defined
Diethylamine Formula: 1 part Ammonia, 1 part Ethanol

OR 60 Hydrogen, 20 Nitrogen, 60 Ethanol -> 120 Diethylamine

Effects:
A very potent fertilizer.


Treatment For: Not defined
Virus Food Formula: 1 part Milk, 1 part Water, 1 part Oxygen

OR 40 Milk, 40 Water, 40 Oxygen -> 120 Virus Food

Effects:
Used in Virology as a growth medium. Available from a wall dispenser in Virology.


Treatment For: Not defined
EMP Formula: 1 part Uranium, 1 part Iron

OR 60 Uranium, 60 Iron, -> Big Boom

Effects:
This reacts immediately on mixing. It creates a large electromagnetic pulse which affects all electronic devices, including prosthetic limbs, eyes, and hearts. The more reagents you use, the more powerful the EMP will be.


Treatment For: Not defined
Explosion Formula: 1 part Potassium, 1 part Water

OR 60 Potassium, 60 Water, -> Even Bigger Boom

Effects:
This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.


Treatment For: Not defined
Flash Powder Formula: 1 part Sulphur, 1 part Aluminium, 1 part Potassium

OR 40 Sulphur, 40 Aluminium, 40 Potassium -> Kinda Big But Also Really Shiny Boom

Effects:
Creates a flash similar to that of a flashbang immediately on mixing. Only useful in grenade production.


Treatment For: Not defined
Foaming Agent Formula: 1 part Lithium, 1 part Hydrogen

OR 60 Lithium, 60 Hyrdogen, -> 60 Foaming Agent

Effects:
Makes foam such as that required in metal foam grenades (Results in 1 unit instead of 2).


Treatment For: Not defined
Foam Surfactant Formula: 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.

OR 40 Fluorine, 40 Carbon, 20 Sulphuric Acid, -> 100 Fluorosurfactant (Foam Surfactant)

Effects:
Creates a large cloud of foam when mixed with an equal amount of water.


Treatment For: Not defined
Glycerol Formula: 3 parts Corn Oil, 1 part Sulphuric Acid

OR 90 Corn Oil, 30 Sulphuric Acid, -> 30 Glycerol

Effects:
Requires blended corn, available from the botanist. This is only useful in other reactions (Results in 1 unit instead of 4).


Treatment For: Not defined
Impedrezene Formula: 1 part Mercury, 1 part Oxygen, 1 part Sugar

OR 30 Mercury, 30 Oxygen, 30 Sugar -> 60 Impedrezene

Effects:
A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3).


Treatment For: Not defined
Lexorin Formula: 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen

OR 40 Phoron, 40 Nitrogen, 40 Hydrogen -> 120 Lexorin

Effects:
Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.


Treatment For: Not defined
Metal Foam Formula: 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid

OR 5 part Sulphuric Acid, 5 part Chlorine, 5 part Potassium, 15 Lithium, 15 Hyrdogen, 90 Iron/Aluminium -> Lotsa Foam

Effects:
Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.


Treatment For: Not defined
Napalm Formula: 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid

or 40 Phoron, 40 Aluminium, 40 Sulphuric Acid -> BIG FIRE

Effects:
Creates a large fire immediately on mixing. Only useful for grenades (Results in 1 unit instead of 3).


Treatment For: Not defined
MindBreaker Toxin Formula: 1 part Silicon, 1 part Hydrogen, 1 part Dylovene

OR 10 Silicon, 10 Potassium, 10 Nitrogen, 30 Hydrogen, 30 Silicon -> 90 Mindbreaker Toxin

Effects:
A potent hallucinogenic compound. Formerly known as LSD, but was renamed so people understand that it is not a "fun time". Its use and distribution is illegal, but it is a precursor to several useful psychoactive medications.


Treatment For: Not defined
Nitroglycerin Formula: 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid

OR 90 Corn Oil, 30 Sulphuric Acid, 30 Polytrinic Acid, 30 Sulphuric Acid -> INCREDIBLY LARGE BOOM

Effects:
A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing (Results in 2 units instead of 3).


Treatment For: Not defined
Paint (Crayon Dust) Formula: 1 part Plasticide, 3 parts Water, 1 part Crayon Dust

OR 90 Water, 15 Plasticide, 15 Crayon Dust, -> 120 Paint

Effects:
5 units of Paint. Crayons can be ground for colorful dust. Replace crayon dust with aluminium for white paint. Remove paint with space cleaner.


Treatment For: Not defined
Paint (Ghetto) Formula: 1 part Plasticide, 3 parts Water, 5 parts (Coloring Agent)

OR 90 Water, 15 Plasticide, 15 (Coloring Agent), -> 120 Paint

Effects:
5 units of Paint. The coloring agent can be milk, orange juice, tomato juice, lime juice, carrot juice, berry juice, grape juice, poison berry juice, watermelon juice, lemon juice, banana juice, potato juice, carbon, or aluminum.


Treatment For: Not defined
Plant-B-Gone Formula: 1 part Polytrinic Acid, 4 parts Diethylamine

OR 16 Nitrogen, 48 Hydrogen, 48 Ethanol, 8 Sulfuric Acid, 8 Potassium, 8 Chlorine -> 120 Plant-B-Gone

Effects:
A potent herbicide which is useful to replace the limited supply the botanist starts with.


Treatment For: Not defined
Polytrinic Acid Formula: 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium

OR 40 Sulphuric Acid, 40 Chlorine, 40 Potassium -> 120 Polytrinic Acid

Effects:
An extremely corrosive chemical substance. Will destroy organic materials when sprayed or splashed, leaving a telltale gray sludge behind.


Treatment For: Not defined
Potassium Chloride Formula: 1 part Potassium, 1 part Sodium Chloride

OR 30 Sodium, 30 Chlorine, 60 Potassium, -> 120 Potassium Chloride

Effects:
A delicious salt that stops the heart when injected into cardiac muscle.


Treatment For: Not defined
Potassium Chlorophoride Formula: 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate

OR 50 Chlorine, 15 Ethanol, 15 Water, 5 Chlorine, 10 Sodium, 20 Potassium, 20 Phoron, -> 60 Potassium Chlorophoride, 25 Potassium Chloride, 5 Phoron

Effects:
A specific chemical based on Potassium Chloride to stop the heart for surgery. Not safe to eat!


Treatment For: Not defined
Solid Phoron Formula: 5 iron, 5 frost oil, 20 phoron

OR 80 Phoron, 20 Frost Oil, 20 Iron, -> 4 Phoron Crystals

Effects:
Phoron solidification.


Treatment For: Not defined
Plastic Formula: 10 polytrinic acid, 20 plasticide

OR 10 Sulphuric Acid, 10 Chlorine, 10 Potassium, 60 Plasticide, -> 3 Plastic Sheets

Effects:
1 sheet of plastic.


Treatment For: Not defined
Condensed Capsaicin (Pepper Spray) Formula: 2 Capsaicin, 5 Phoron (Catalyst)

OR 5 Phoron, 30 Capsaicin(x4), -> 60 Condensed Capsaicin, 5 Phoron

Effects:
Results in 1 unit of Condensed Capsaicin.


Treatment For: Not defined
Silicate Formula: 1 part Aluminum, 1 part Silicon, 1 part Oxygen

OR 40 Aluminum, 40 Silicon, 40 Oxygen -> 120 Silicate

Effects:
Used to strengthen windows.


Treatment For: Not defined
Smoke Formula: 1 part Potassium, 1 part Sugar, 1 part Phosphorous

OR 30 Potassium, 30 Sugar, 30 Phosphorous, 30 (Reagent of Your Choice), -> Smoke Cloud With Varying Properties

Effects:
This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction. Very useful if you want to make a chloral hydrate smoke grenade for riot control.


Treatment For: Not defined
Sodium Chloride (Table Salt) Formula: 1 part Chlorine, 1 part Sodium

OR 60 Chlorine, 60 Sodium -> 120 Table Salt

Effects:
Commonly known as salt, Sodium Chloride is often used to season food.


Treatment For: Not defined
Space Cleaner Formula: 1 part Ammonia, 1 part Water

OR 60 Hydrogen, 20 Nitrogen, 60 Water, -> 120 Space Cleaner

Effects:
This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.


Treatment For: Not defined
Space Drugs Formula: 1 part Mercury, 1 part Sugar, 1 part Lithium

OR 40 Mercury, 40 Sugar, 40 Lithium -> 120 Space Drugs

Effects:
An illegal compound which induces a number of effects such as loss of balance and hallucinations.


Treatment For: Not defined
Space Lube Formula: 1 part Water, 1 part Silicon, 1 part Oxygen

OR 30 Water, 30 Silicon, 30 Oxygen -> 120 Space Lube

Effects:
Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (Results in 4 units instead of 3).


Treatment For: Not defined
Sterilizine Formula: 1 part Ethanol, 1 part Dylovene, 1 part Chlorine

OR 10 Silicon, 10 Potassium, 10 Nitrogen, 30 Ethanol, 30 Chlorine, -> 90 Sterilizine

Effects:
Sterilizes wounds in preparation for surgery.


Treatment For: Not defined
Synthmeat Formula: 5 Blood, 5 Clonexadone

OR 20 Phoron, 20 Oxygen, 10 Water, 10 Oxygen, 30 Sodium, 5 Blood -> 1 Slab of Synth Meat (+1 for every 5 blood added, up to 60 slabs)

Effects:
A tasty alternative to actual meat, allegedly used for surgery.


Treatment For: Not defined
Thermite Formula: 1 part Iron, 1 part Aluminium, 1 part Oxygen

OR 40 Iron, 40 Aluminium, 40 Oxygen -> VERY HOT

Effects:
A mixture that becomes extremely hot when ignited, and which can burn straight through walls when applied and ignited.


Treatment For: Not defined
Unstable Mutagen Formula: 1 part Radium, 1 part Phosphorus, 1 part Chlorine

OR 40 Radium, 40 Phosphorus, 40 Chlorine -> 120 Unstable Mutagen

Effects:
Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. Only useful for Botany. Will cause mutations and radiation poisoning if ingested.


Treatment For: Not defined
Water Formula: 1 part Oxygen, 2 parts Hydrogen

OR Just dispense water from the chem dispenser like a sane human being.

Effects:
It's water. Results in one unit.


Treatment For: Not defined
Zombie Powder Formula: 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper

OR 15 Chlorine, 5 Ethanol, 5 Water, 20 Sugar, 25 CarpoToxin, 25 Copper -> 10 Zombie Powder

Effects:
Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15).


Treatment For: Not defined
Sizeoxadone Formula: 1 part Clonexadone, 3 part Tramadol, 1 part Phoron, 5 Phoron (Catalyst)

OR 20 Phoron, 4 Oxygen, 2 Water, 2 Oxygen, 6 Sodium, 4 Carbon, 4 Sugar, 4 Oxygen, 12 Ethanol, 12 Oxygen, -> 60 Sizeoxadone, 7.2 Phoron

Effects:
Required ingredient for macrocillin, microcillin, and normalcillin


Treatment For: Not defined
Macrocillin Formula: 20 part Sizoxadone, 20 part Diethylamine -> 1 part Macrocillin

OR 30 Hydrogen, 10 Nitrogen, 30 Ethanol, 60 Sizeoxadone -> 3 Macrocillin

Effects:
You grow!


Treatment For: Not defined
Microcillin Formula: 20 part Sizoxadone, 20 part Sodium Chloride -> 1 part Microcillin

OR 30 Chlorine, 30 Sodium, 60 Sizeoxadone, -> 3 Microcillin

Effects:
You shrink!


Treatment For: Not defined
Normalcillin Formula: 20 part Sizoxadone, 20 part leporazine -> 1 part Normalcillin

OR 10 Phoron, 30 Copper, 30 Silicon, -10 Phoron, 60 Sizeoxadone, -> 3 Normalcillin

Effects:
You normalify!


Treatment For: Not defined
Elixer of Change (female) Formula: 1 part Blood, 1 part Unstable mutagen, 1 part Sugar -> 1 part Elixer of Change (female)

OR 60 Blood, 60 Unstable Mutagen, 60 Sugar -> 60 Elixer of Change (female)

Effects:
Your gender becomes female.


Treatment For: Not defined
Elixer of Change (intersex) Formula: 1 part Elixer of Change (female), 1 part Elixer of Change (male) -> 1 part Elixer of Change (intersex)

OR 60 Elixer of Change (female), 60 Elixer of Change (male) -> 60 Elixer of Change (intersex)

Effects:
Your gender becomes herm.


Treatment For: Not defined
Elixer of Change (male) Formula: 1 part Blood, 1 part Unstable Mutagen, 1 part Iron -> 1 part Elixer of Change (male)

OR 60 Blood, 60 Unstable Mutagen, 60 Iron -> 60 Elixer of Change (male)

Effects:
Your gender becomes male.

Beyond the Dispenser

Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, Slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.

Guide Table
Starter CHOMP-Specific Medical Engineering Science Security Other Development