Hardsuit and Librarian: Difference between pages

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{{vorePage}}
{{VorePage}}
<div class="smallpic">
{{JobPageHeader
Hardsuits (also known as Resource Integration Gear, or RIG) are robust and (somewhat) modular pieces of EVA equipment fitted with a plethora of different tools and modules to assist you in your job. Hardsuit functionality can range from boasting high armor and combat-oriented tools to emergency rescue and built-in medical equipment.
|headerbgcolor = #92b26d
|headerfontcolor = black
|stafftype = CIVILIAN
|imagebgcolor = #cddcbc
|img = Librarian.png
|jobtitle = Journalist, Professor, Historian, Writer
|access = Library
|difficulty = Easy
|superior = [[Head of Personnel]]
|duties = Stock bookshelves, provide reference work to crew, get the latest story
|guides = No external guides.
}}


= List of RIGs =
The '''Librarian''' spends most of their time in the Library printing out books and lending them out. In practice, no one uses the library. Feel free to go and explore the station without fear of being yelled at. The Library itself has a permanence to its contents from game to game on the servers, all properly uploaded books can be downloaded in any other round.
'''List needs updated with server-unique hardsuits.''' [[User:Nadyr|Nadyr]] ([[User talk:Nadyr|talk]]) 18:26, 10 November 2019 (CST)


== [[File:Evasuit.png|64px]] EVA (Extra Vehicular Activity) ==
This is more bane than blessing, since several titles that never should have seen the light of day are forever mingled in with the half decent books.
A light rig for repairs and maintenance to the outside of habitats and vessels. Located in EVA Equipment. Comes with integrated magboots, maneuvering jets, helmet light, helmet camera, heatsink, and a cover lock. Provides immunity to biohazards and radiation, very strong defense against energy, very small defense against blunt force and explosions, and barely protects against ballistics and lasers.


'''Modules:'''
== Overview ==
*Plasma Cutter: Costs five energy per use, capable of cutting through walls.
You will be giving out books, on the rare occasion that someone requests a book. You will also be replacing the [[Chaplain]]'s Bibles if need be. The final area of your job is to upload new books to the archive. So, take your pen and paper, and write down some screenplays! Printing a few books is cool, but don't go and print 100 copies all in a pile. All it does is crash people that right-click it. You can also feel free to use the Newscaster (albeit so can everyone else), since you will likely have much free time on your hands.
*Maneuvering Jets: No energy cost, runs off of internal air tank for propulsion. Capable of stabilization.
*Mounted RCD: Variable energy cost based on configuration, basically a Rapid Construction Device in your arm.
*Meson Scanner: No energy cost, integrated meson scanners that are active as long as the helmet is deployed and the module is turned on.


== [[File:Rescuesuit.png|64px]] Rescue Hardsuit ==
== The Librarian and his Library ==
A durable suit designed for medical rescue in high risk areas. Located in Medical EMT Bay. Comes with integrated magboots, maneuvering jets, helmet light, helmet camera, heatsink, and a cover lock. It can also be equipped and configured much faster than other hardsuits. Provides immunity to biohazards and radiation, very strong defense against energy, very small defense against blunt force and explosions, and barely protects against ballistics and lasers.
First things first, stock your Library with books that matter and tag the ones already there. At the start of the station, your bookshelf's will have some books, but they'll be quite disorganized. Your fellow crew members will not want to stay in a Library that has no books. To fix this use the Library's Check In/Out Computer's and use its function, "4. Connect to External Archive". Here is the main dish of your sum total of existence, to sort out in the mess of books, and find only the BEST. The books are not sorted, or sortable, and look to have no order what so ever. You will even find many books hand copy's in the archive. To retrieve the selected book, simply order using that book's number, and the Check-In/Out Computer's printer will hum as it produces a completely bound book.


'''Modules:'''
The barcode scanner will be needed for checking books into the local library's computer. It has 4 settings they are as follows:
*Maneuvering Jets: No energy cost, runs off of internal air tank for propulsion. Capable of stabilization.
*Sprint System: Costs 50 energy per second as long as it's in use. Noticeably increases running speed.
*PAT System: Highlight of the suit, allows you to open doors (that you have access to) before you reach them, which costs 10 energy per second. It can also override airlocks that you do not have access to in the event the AI doesn't have camera coverage of what you're trying to access, which costs 1000 energy whether the override succeeds or not. Command and Security will be informed over their respective channels should the override succeed.
*Mounted Chem Injector: Syringe mounted on your arm, capable of injecting Inaprovaline, Tricordrazine, Tramadol, or Dexalin Plus into a mob. Costs 50 energy to regenerate medicines as long as regen is enabled.


== [[File:Amisuit.png|64px]] AMI (Anomalous Material Interaction) ==
Mode 0 : Scan book to local buffer. <br>
An Anomalous Material Interaction hardsuit that protects against the strangest energies the universe can throw at it. Located in Research Directors Office. Comes with integrated magboots, maneuvering jets, helmet light, helmet camera, heatsink, AI suite, and a cover lockProvides immunity to biohazards and radiation, very robust defense against energy, strong defense against explosions, moderate defense against lasers and blunt force, and barely protects against ballistics.
Mode 1 : Scan book to local buffer and set associated computer buffer to match.<br>
Mode 2 : Scan book to local buffer, attempt to check in scanned book.<br>
  Mode 3 : Scan book to local buffer, attempt to add book to general inventory.<br>


'''Modules:'''
(Note:Use the scanner on the computer, otherwise it wont work)<br>
*Integrated Intelligence System: A very interesting AI suite that you can hook a pAI into, allowing it to assist you as long as the hardsuit is turned on. Assistance can range from using hardsuit modules to walking you around (perhaps when you're dead). AI Control must be enabled in the Hardsuit Interface in order for this to be useful.
*Maneuvering Jets: No energy cost, runs off of internal air tank for propulsion. Capable of stabilization.
*Alden-Saraspova Counter: No energy cost, exotic particle detector, mostly used to detect anomalies within a radius, providing the range of how far away potential anomalies are from your current position. Small cooldown after each use.
*Mounted Drill: Costs 1 energy per use, mostly drills through rock. Can also drill through walls as long as they aren't reinforced.


== [[File:Advancedsuit.png|64px]] Advanced Voidsuit (CE's Hardsuit) ==
The Library is not you workspace, but a home, to you and your books. Keep your books segregated, and sort them on their labelled book-shelves. Humour, Religious, Fiction, Self Help, Adult, and the back room's Forbidden Knowledge.
An advanced voidsuit that protects against hazardous, low pressure environments. Located in Chief Engineer's Office. Shines with a high polish. Basically a cooler EVA RIG. Comes with integrated magboots, maneuvering jets, helmet light, helmet camera, heatsink, AI suite, and a cover lock. Provides immunity to biohazards and radiation, small protection against explosions and blunt force, very small protection against lasers and energy, and barely protects against ballistics.


'''Modules:'''
==How To Add A Book To The Database==
*Integrated Intelligence System: A very interesting AI suite that you can hook a pAI into, allowing it to assist you as long as the hardsuit is turned on. Assistance can range from using hardsuit modules to walking you around (perhaps when you're dead). AI Control must be enabled in the Hardsuit Interface in order for this to be useful.
((Credit to NodPilot from the Discord))
*Maneuvering Jets: No energy cost, runs off of internal air tank for propulsion. Capable of stabilization.
*Plasma Cutter: Costs five energy per use, capable of cutting through walls.
So! You're working on your novel, erotica, historical account, or "hard hitting investigative journalism", and you want it properly formatted and bound to be archived in the library for eternity. Here's how you do it. <br>
*Mounted RCD: Variable energy cost based on configuration, basically a Rapid Construction Device in your arm.
1.First, grab a pen and paper. <br>
*Meson Scanner: No energy cost, integrated meson scanners that are active as long as the helmet is deployed and the module is turned on.
2.Take the paper to the book binder and feed it in, keeping your pen handy. You'll get a blank book with a title like "Print Job #111" and no author, this is why you have your pen.
<br>
3.Click the book with the pen equipped, and you'll get a prompt to rename the book, provide an author, and write the content. Please [[Guide to Paperwork|properly format your story.]] Best practice is to attribute the writer of any work that's not yours! Whether this is the OOC writer of a lewdfic or the IC writer of metafiction (for instance, The Lusty Argonian Maid will be attributed to Crassius Curio) depends on context. Note that if you want fancy formatting and the font effect of your pen/crayon, you'll have to write the text first, then feed the paper into the bookbinder.<br>
4.Now scan it into the local buffer with the Scanner Next to the Check in, Check out terminal, and upload it to the archives on the check in/check out terminal for posterity.


== [[File:Industrialsuit.png|64px]] Industrial Hardsuit ==
== Traitoring ==
A heavy, powerful rig used by construction crews and mining corporations. Located in Mining Equipment. Comes with integrated magboots, maneuvering jets, helmet light, helmet camera, heatsink, and a cover lock. Provides immunity to biohazards, strong defense against blunt force, moderate protection against radiation and ballistics, very small defense against explosions and lasers, and barely protects against energy.
This is the hardest job as a traitor. However, if you are an expert at deconstruction and get a few good items, you shouldn't have TOO much difficulty, other than your terrible access. Emagging the library computer causes it to spit out an Arcane tome. You need to be a real cultist to read it though, so unless you are one, you can only use it to try to confuse Security.


'''Modules:'''
{{Jobs}}
*Plasma Cutter: Costs five energy per use, capable of cutting through walls.
[[Category: Jobs]]
*Mounted Drill: Costs 1 energy per use, mostly drills through rock. Can also drill through walls as long as they aren't reinforced.
*Ore Detector: No energy cost, scans for ore around you. Useful for positioning drill heads.
*Meson Scanner: No energy cost, integrated meson scanners that are active as long as the helmet is deployed and the module is turned on.
*Maneuvering Jets: No energy cost, runs off of internal air tank for propulsion. Capable of stabilization.
 
= Hardsuit Operation =
Hardsuit control modules are meant to be worn on your back, and it may take some time to put it on. Ensure that you are not wearing anything on the outer clothing or helmet slot. Once equipped, two new tabs will appear in the top-right of your screen with a handful of new verbs, the most important of them being Toggle-Hardsuit in the Hardsuit tab. Details on all verbs can be found below. Once the Toggle-Hardsuit verb is used, the hardsuit will deploy into your outer clothing, gloves, helmet, and shoe slots, and will begin calibrating to your anatomy. If you are already wearing shoes or gloves, then the hardsuit will fit over them automatically. Once calibrated, you will be able to move around freely with some speed penalty. You are able to place your backpack on the suit storage slot as long as the chestpiece is deployed.
 
== Hardsuit Tab ==
*'''Configure Voice Synthesiser:''' Will allow you to toggle a voice synthesizer on and off, and lets you type in a voice to imitate. Obviously this will do nothing if your hardsuit does not possess the required module
*'''Deploy Hardsuit:''' Deploys all components immediately and simultaneously.
*'''Engage Module:''' Summons a pop-up prompt with a list of modules to activate on your suit. Slow and clunky.
*'''Open Hardsuit Interface:''' Opens a sleek window detailing modules, power supply, and suit permissions.
*'''Select Module:''' Summons a pop-up prompt with a list of modules that will standby until you click. Slow and clunky.
*'''Switch Vision Mode:''' Cycles through vision settings. Only useful if your hardsuit has a configurable visor.
*'''Toggle Boots/Chestpiece/Gauntlets/Helmet:''' Un/Deploys the selected component.
*'''Toggle Hardsuit:''' Turns the suit either on or off. The suit must be fully deployed to perform either of these tasks.
*'''Toggle Module:''' Summons a pop-up prompt with a list of modules that you can toggle on or off. Slow and clunky.
*'''Toggle Visor:''' Self explanatory. Won't work if your suit does not have a configurable visor.
 
== Hardsuit Modules Tab ==
This is a nice tab to switch to if you don't like the game unfocusing when you select a standalone window/prompt. It will display your suit charge, modules, toggles on said modules, and how much energy it will take to perform actions with these modules. Any cost value ending in '''E''' means that the suit will consume that much energy immediately upon activation, while values ending in '''A''' means the suit will consume that much energy when the module is in use.
 
= Maintenance =
Hardsuits may need to be recharged or have their internals refilled, primarily the former, or perhaps the hardsuit itself is damaged. To conduct maintenance, do the following:
#Swipe your ID over the control module.
#Crowbar the panel open.
#For internals:
##Wrench the tank out.
#For power cell/control board:
##Screwdriver.
##Select which part you wish to remove.
#Crowbar and ID the control module to lock the suit back up.
 
To repair the hardsuit, remove the control module and do the following:
*For scorches, use metal.
*For punctures, use a welder.
*For module damage, remove the module and use cable coil or nanopaste.
 
[[Category:Guides]]
{{Gameplay guides}}
</div>

Latest revision as of 00:47, 11 November 2019

This article or section is from the VOREstation wiki.

This article or section is directly taken from the VOREstation wiki, and should not be fully relied on for CHOMPstation. You can help by updating it.

CIVILIAN STAFF
File:Librarian.png
Journalist, Professor, Historian, Writer
Access: Library
Difficulty: Easy
Supervisors: Head of Personnel
Duties: Stock bookshelves, provide reference work to crew, get the latest story
Guides: No external guides.


The Librarian spends most of their time in the Library printing out books and lending them out. In practice, no one uses the library. Feel free to go and explore the station without fear of being yelled at. The Library itself has a permanence to its contents from game to game on the servers, all properly uploaded books can be downloaded in any other round.

This is more bane than blessing, since several titles that never should have seen the light of day are forever mingled in with the half decent books.

Overview

You will be giving out books, on the rare occasion that someone requests a book. You will also be replacing the Chaplain's Bibles if need be. The final area of your job is to upload new books to the archive. So, take your pen and paper, and write down some screenplays! Printing a few books is cool, but don't go and print 100 copies all in a pile. All it does is crash people that right-click it. You can also feel free to use the Newscaster (albeit so can everyone else), since you will likely have much free time on your hands.

The Librarian and his Library

First things first, stock your Library with books that matter and tag the ones already there. At the start of the station, your bookshelf's will have some books, but they'll be quite disorganized. Your fellow crew members will not want to stay in a Library that has no books. To fix this use the Library's Check In/Out Computer's and use its function, "4. Connect to External Archive". Here is the main dish of your sum total of existence, to sort out in the mess of books, and find only the BEST. The books are not sorted, or sortable, and look to have no order what so ever. You will even find many books hand copy's in the archive. To retrieve the selected book, simply order using that book's number, and the Check-In/Out Computer's printer will hum as it produces a completely bound book.

The barcode scanner will be needed for checking books into the local library's computer. It has 4 settings they are as follows:

Mode 0 : Scan book to local buffer.  
Mode 1 : Scan book to local buffer and set associated computer buffer to match.
Mode 2 : Scan book to local buffer, attempt to check in scanned book.
Mode 3 : Scan book to local buffer, attempt to add book to general inventory.

(Note:Use the scanner on the computer, otherwise it wont work)

The Library is not you workspace, but a home, to you and your books. Keep your books segregated, and sort them on their labelled book-shelves. Humour, Religious, Fiction, Self Help, Adult, and the back room's Forbidden Knowledge.

How To Add A Book To The Database

((Credit to NodPilot from the Discord))

So! You're working on your novel, erotica, historical account, or "hard hitting investigative journalism", and you want it properly formatted and bound to be archived in the library for eternity. Here's how you do it.
1.First, grab a pen and paper.
2.Take the paper to the book binder and feed it in, keeping your pen handy. You'll get a blank book with a title like "Print Job #111" and no author, this is why you have your pen.
3.Click the book with the pen equipped, and you'll get a prompt to rename the book, provide an author, and write the content. Please properly format your story. Best practice is to attribute the writer of any work that's not yours! Whether this is the OOC writer of a lewdfic or the IC writer of metafiction (for instance, The Lusty Argonian Maid will be attributed to Crassius Curio) depends on context. Note that if you want fancy formatting and the font effect of your pen/crayon, you'll have to write the text first, then feed the paper into the bookbinder.
4.Now scan it into the local buffer with the Scanner Next to the Check in, Check out terminal, and upload it to the archives on the check in/check out terminal for posterity.

Traitoring

This is the hardest job as a traitor. However, if you are an expert at deconstruction and get a few good items, you shouldn't have TOO much difficulty, other than your terrible access. Emagging the library computer causes it to spit out an Arcane tome. You need to be a real cultist to read it though, so unless you are one, you can only use it to try to confuse Security.

Jobs on CHOMPstation

Command Colony Director, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer
Security Head of Security, Security Officer, Warden, Detective
Engineering Chief Engineer, Station Engineer, Atmospheric Technician
Cargo Quartermaster, Cargo Technician, Shaft Miner
Medical Chief Medical Officer, Medical Doctor, Paramedic, Psychologist, Chemist, Geneticist
Science Research Director, Scientist, Roboticist, Xenobiologist, Xenobotanist
Exploration Pathfinder, Explorer, Field Medic, Pilot
Service & Civilian Intern, Visitor, Bartender, Botanist, Chef, Chaplain, Command Secretary, Janitor, Librarian, Entrepreneur, Clown, Mime
Station-Bound AI, Cyborg, Maintenance Drone, Personal AI, Ghost, Mouse